Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
El_Quiroga2
Anubis
Level 29
God Stats
8W - 9L
1,464 SR
Queue Stats
13W - 22L
1,328 Elo+
Party 2
Susano
Susano
MonoMono03
Susano
Level 86
God Stats
13W - 32L
1,407 SR
Queue Stats
67W - 89L
1,439 Elo+
Party 2
Hachiman
Hachiman
Power_Wolf_JR1
Hachiman
Level 63
God Stats
2W - 2L
1,689 SR
Queue Stats
36W - 58L
1,385 Elo+
Party 2
Hel
Hel
sant1ago_ss73
Hel
Level 96
God Stats
4W - 4L
1,515 SR
Queue Stats
271W - 291L
1,429 Elo+
Party 2
Team Averages
Level 75
1,515 SR
1,416 Elo+

VS

Team Averages
Level 49
1,399 SR
1,314 Elo+
Hel
Hel
Ariadorable4121
Hel
Level 65
God Stats
0W - 4L
1,347 SR
Queue Stats
137W - 169L
1,431 Elo+
Party 1
Nike
Nike
DaRopBop
Nike
Level 43
God Stats
5W - 5L
1,154 SR
Queue Stats
33W - 67L
1,283 Elo+
Solo
Aphrodite
Aphrodite
MiZsTeAk
Aphrodite
Level 12
God Stats
6W - 8L
1,492 SR
Queue Stats
6W - 8L
1,278 Elo+
Party 1
Pele
Pele
m00nliqhtz
Pele
Level 22
God Stats
4W - 9L
1,440 SR
Queue Stats
17W - 26L
1,122 Elo+
Party 1
Ishtar
Ishtar
petiliy
Ishtar
Level 104
God Stats
7W - 7L
1,560 SR
Queue Stats
430W - 471L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 1 / 3
10,318
573
11,360
15,135
10,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
4 / 0 / 5
9,784
544
10,514
6,722
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
MonoMono03
Susano
16
6 / 2 / 5
9,624
535
10,463
12,692
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
12
3 / 2 / 3
7,496
416
7,301
9,894
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 5
8,325
463
9,254
12,354
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,662
481
5,554
11,948
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
10
0 / 2 / 1
6,661
370
7,303
11,342
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
MiZsTeAk
Aphrodite
11
0 / 2 / 3
7,185
399
5,472
13,737
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 4
6,649
369
4,638
15,548
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
petiliy
Ishtar
12
4 / 3 / 1
7,517
418
11,230
15,699
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
7
8
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
2
4
3
0.88
L
Nike
0
2
1
0.25
W
Anubis
4
0
5
6.5
L
Aphrodite
MiZsTeAk
Aphrodite
0
2
3
0.75
W
Susano
MonoMono03
Susano
6
2
5
4.25
W
Hachiman
3
2
3
2.25
L
1
6
4
0.5
L
Ishtar
petiliy
Ishtar
4
3
1
1.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,892
Damage
34,197
56,797
Taken
68,274
31,475
Mitigated
34,192
29,925
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,360
2,426
0
7,702
15,135
10,907
719
732
14,403
0
84,515
L
5,554
345
2,343
4,725
11,948
5,469
0
3,775
8,173
67,895
128
L
Nike
7,303
1,775
0
1,674
11,342
4,765
0
0
11,342
0
36,681
W
Anubis
10,514
652
178
4,710
6,722
3,856
1,180
1,802
4,920
75,217
0
L
Aphrodite
MiZsTeAk
Aphrodite
5,472
1,045
2,404
5,124
13,737
13,351
25
5,150
8,587
22,994
0
W
Susano
MonoMono03
Susano
10,463
1,353
0
7,134
12,692
5,606
0
1,446
11,246
0
82,323
W
Hachiman
7,301
4,342
165
1,972
9,894
3,867
296
2,858
7,036
0
33,775
L
4,638
1,736
0
1,248
15,548
4,593
0
4,853
10,695
0
35,409
L
Ishtar
petiliy
Ishtar
11,230
5,225
0
4,760
15,699
6,014
0
5,990
9,709
0
50,365
W
9,254
782
2,053
6,011
12,354
7,239
52
4,177
8,177
55,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
36,674
534
Minions Killed
346
0
Camps Cleared
0
1,707,330
Distance Traveled
1,538,808
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,318
573
167
9
0
354,000
0
L
Hel
8,662
481
137
8
0
321,067
4
L
Nike
6,661
370
52
3
0
236,702
0
W
Anubis
9,784
544
115
6
0
326,027
1
L
Aphrodite
7,185
399
33
2
0
304,499
0
W
Susano
9,624
535
114
6
0
394,944
3
W
Hachiman
7,496
416
55
3
0
311,486
0
L
Pele
6,649
369
43
2
0
383,163
0
L
Ishtar
7,517
418
81
5
0
293,377
2
W
Hel
8,325
463
83
5
0
320,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role