Player Matchup

Artio
Artio
Crown_Oniisan
Artio
Level 109
God Stats
2W - 2L
1,423 SR
Queue Stats
29W - 29L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
MissingEmotions-
Gilgamesh
Level 129
God Stats
1W - 0L
1,455 SR
Queue Stats
27W - 20L
1,581 Elo+
Party 2
Scylla
Scylla
Protagonist-kuun
Scylla
Level 140
God Stats
1W - 0L
1,529 SR
Queue Stats
29W - 18L
1,616 Elo+
Party 2
Team Averages
Level 126
1,469 SR
1,580 Elo+

VS

Team Averages
Level 103
1,613 SR
1,598 Elo+
Ganesha
Ganesha
Expulsionss
Ganesha
Level 112
God Stats
10W - 10L
1,644 SR
Queue Stats
104W - 85L
1,621 Elo+
Party 1
Neith
Neith
Karoshiiii
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,624 Elo+
Solo
Vulcan
Vulcan
KidCodi25
Vulcan
Level 128
God Stats
19W - 17L
1,694 SR
Queue Stats
188W - 155L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,353
668
3,495
12,484
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
12
2 / 0 / 6
8,787
799
5,407
10,348
7,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 3
8,372
761
9,699
4,938
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Expulsionss
Ganesha
12
0 / 3 / 1
7,618
693
3,253
9,410
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
11
0 / 2 / 0
6,938
631
5,431
6,523
2,474
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
KidCodi25
Vulcan
10
1 / 3 / 0
6,924
629
12,200
5,950
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Ganesha
Expulsionss
Ganesha
0
3
1
0.17
L
Neith
0
2
0
0
L
Vulcan
KidCodi25
Vulcan
1
3
0
0.33
W
Gilgamesh
2
0
6
5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
20,884
27,770
Taken
21,883
20,768
Mitigated
14,081
8,680
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,495
435
404
3,649
12,484
11,003
0
5,760
6,447
12,553
0
L
Ganesha
Expulsionss
Ganesha
3,253
134
0
1,933
9,410
9,220
0
3,884
5,060
17,682
0
L
Neith
5,431
2,383
0
267
6,523
2,474
140
4,678
1,687
0
17,795
L
Vulcan
KidCodi25
Vulcan
12,200
4,656
0
1,100
5,950
2,387
0
4,254
1,495
28,489
0
W
Gilgamesh
5,407
1,906
1,861
2,455
10,348
7,692
84
6,362
3,596
0
11,800
W
9,699
365
0
311
4,938
2,073
876
2,705
2,072
39,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,512
Gold Earned
21,480
104
Minions Killed
108
2
Camps Cleared
6
638,003
Distance Traveled
571,103
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,353
668
14
1
0
206,557
0
L
Ganesha
7,618
693
1
0
1
192,430
4
L
Neith
6,938
631
55
5
1
163,290
1
L
Vulcan
6,924
629
52
5
4
215,383
3
W
Gilgamesh
8,787
799
21
2
1
224,861
2
W
Scylla
8,372
761
69
6
1
206,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role