Player Matchup

Ares
Ares
Archonical
Ares
Level 147
God Stats
1W - 2L
1,719 SR
Queue Stats
70W - 74L
1,528 Elo+
Party 3
Ratatoskr
Ratatoskr
IV x Cujo
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,752 Elo+
Party 2
Hun Batz
Hun Batz
JODY MASA
Hun Batz
Level 146
God Stats
4W - 3L
1,735 SR
Queue Stats
183W - 188L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
Jody Draco
Jing Wei
Level 130
God Stats
0W - 1L
1,635 SR
Queue Stats
32W - 30L
1,598 Elo+
Party 2
Hades
Hades
xRephic
Hades
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,535 Elo+
Party 3
Team Averages
Level 120
1,618 SR
1,582 Elo+

VS

Team Averages
Level 113
1,584 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AtlantesSoH
Nike
Level 149
God Stats
10W - 7L
1,599 SR
Queue Stats
538W - 533L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
LingBear
Ao Kuang
Level 64
God Stats
2W - 0L
1,728 SR
Queue Stats
91W - 87L
1,559 Elo+
Solo
Da Ji
Da Ji
PuwnHunter
Da Ji
Level 128
God Stats
1W - 6L
1,122 SR
Queue Stats
435W - 431L
1,536 Elo+
Solo
Chiron
Chiron
Tm563
Chiron
Level 85
God Stats
9W - 1L
1,972 SR
Queue Stats
351W - 324L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 17
12,168
716
13,169
20,537
35,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
IV x Cujo
Ratatoskr
12
0 / 12 / 8
9,398
553
4,848
18,904
9,988
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
JODY MASA
Hun Batz
18
2 / 9 / 11
11,255
662
23,390
18,653
9,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Jody Draco
Jing Wei
20
8 / 7 / 13
13,449
791
17,610
18,943
10,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
xRephic
Hades
20
13 / 8 / 8
14,784
870
26,425
23,986
20,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 6 / 25
11,781
693
11,904
29,192
40,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 24
12,424
731
14,189
27,442
30,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
LingBear
Ao Kuang
20
15 / 5 / 11
14,415
848
15,554
26,116
27,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
19
8 / 7 / 16
12,835
755
17,903
17,902
10,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Tm563
Chiron
20
12 / 3 / 22
15,329
902
29,786
20,653
12,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
140
24
Kills
42
42
Deaths
24
57
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
6
25
2.58
L
1
6
17
1.58
W
4
3
24
5.33
L
Ratatoskr
IV x Cujo
Ratatoskr
0
12
8
0.33
L
Hun Batz
JODY MASA
Hun Batz
2
9
11
0.83
L
Jing Wei
Jody Draco
Jing Wei
8
7
13
2.07
W
Ao Kuang
LingBear
Ao Kuang
15
5
11
4.1
W
Da Ji
8
7
16
2.29
W
Chiron
Tm563
Chiron
12
3
22
7.67
L
Hades
xRephic
Hades
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,442
Damage
89,336
101,023
Taken
121,305
85,481
Mitigated
121,206
18,923
Healing
48,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,904
1,634
1,966
7,468
29,192
40,604
1,109
9,307
19,885
0
22,117
L
13,169
830
388
1,882
20,537
35,151
795
4,209
16,328
18,856
0
W
14,189
1,771
4,924
7,843
27,442
30,954
495
8,260
19,182
0
33,396
L
Ratatoskr
IV x Cujo
Ratatoskr
4,848
1,040
369
1,953
18,904
9,988
292
1,603
17,301
0
9,243
L
Hun Batz
JODY MASA
Hun Batz
23,390
4,319
0
200
18,653
9,530
961
4,101
14,552
0
37,236
L
Jing Wei
Jody Draco
Jing Wei
17,610
12,647
250
3,987
18,943
10,644
3,852
2,874
16,069
0
55,639
W
Ao Kuang
LingBear
Ao Kuang
15,554
5,527
2,398
7,944
26,116
27,064
2,272
7,694
18,422
28,837
0
W
Da Ji
17,903
2,632
83
1,085
17,902
10,548
859
5,787
12,115
0
35,458
W
Chiron
Tm563
Chiron
29,786
11,936
5,819
9,158
20,653
12,036
3,879
8,546
12,107
0
73,847
L
Hades
xRephic
Hades
26,425
3,059
3,214
6,680
23,986
20,168
2,458
2,767
21,219
52,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,054
Gold Earned
66,784
155
Minions Killed
177
0
Camps Cleared
0
1,238,205
Distance Traveled
1,465,371
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,781
693
8
0
0
302,461
0
L
Ares
12,168
716
5
0
0
265,551
0
W
Nike
12,424
731
28
2
0
340,204
1
L
Ratatoskr
9,398
553
3
0
0
223,734
0
L
Hun Batz
11,255
662
26
2
0
283,132
4
L
Jing Wei
13,449
791
71
4
0
245,966
1
W
Ao Kuang
14,415
848
22
1
0
279,617
1
W
Da Ji
12,835
755
32
2
0
253,496
1
W
Chiron
15,329
902
87
5
0
289,593
0
L
Hades
14,784
870
50
3
0
219,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role