Player Matchup

Thoth
Thoth
AkatsukiMike863
Thoth
Level 144
God Stats
2W - 1L
1,524 SR
Queue Stats
153W - 91L
1,667 Elo+
Party 1
Heimdallr
Heimdallr
HelpStepDog
Heimdallr
Level 44
God Stats
3W - 1L
1,363 SR
Queue Stats
46W - 30L
1,638 Elo+
Party 1
Bastet
Bastet
NerfHogRush
Bastet
Level 14
God Stats
3W - 0L
1,993 SR
Queue Stats
14W - 1L
1,860 Elo+
Party 1
Fafnir
Fafnir
THESANDMAN863
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 60L
1,698 Elo+
Party 1
Horus
Horus
xHOLYJESUSFISHx
Horus
Level 85
God Stats
27W - 6L
1,996 SR
Queue Stats
204W - 121L
1,672 Elo+
Party 1
Team Averages
Level 89
1,675 SR
1,707 Elo+

VS

Team Averages
Level 68
1,599 SR
1,510 Elo+
Ares
Ares
Shaady61
Ares
Level 104
God Stats
8W - 7L
1,591 SR
Queue Stats
527W - 528L
1,467 Elo+
Solo
Cabrakan
Cabrakan
Wyrm_Vortex
Cabrakan
Level 8
God Stats
3W - 3L
1,270 SR
Queue Stats
7W - 8L
1,579 Elo+
Party 3
Athena
Athena
blassterbossk
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 2
Medusa
Medusa
chrisdrew47
Medusa
Level 47
God Stats
4W - 2L
1,999 SR
Queue Stats
48W - 45L
1,486 Elo+
Party 2
Merlin
Merlin
rubendelao
Merlin
Level 154
God Stats
1W - 2L
1,635 SR
Queue Stats
29W - 32L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,251
516
10,169
7,537
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HelpStepDog
Heimdallr
16
4 / 2 / 6
9,576
599
12,492
10,464
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
14
6 / 1 / 8
8,656
541
10,887
15,884
6,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 9
9,550
597
9,857
13,241
9,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 9
8,889
556
7,400
14,859
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 5 / 1
7,310
457
7,052
13,142
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Wyrm_Vortex
Cabrakan
12
1 / 3 / 3
7,413
463
3,995
15,105
10,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 3
6,670
417
4,794
17,068
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
2 / 6 / 0
7,105
444
2,980
11,542
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
rubendelao
Merlin
11
1 / 7 / 2
7,018
439
7,373
10,263
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
25
Kills
7
7
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Heimdallr
HelpStepDog
Heimdallr
4
2
6
3.5
W
Bastet
6
1
8
10
L
Ares
3
5
1
0.7
W
4
1
9
8.5
L
Cabrakan
Wyrm_Vortex
Cabrakan
1
3
3
0.83
L
0
4
3
0.38
L
Medusa
2
6
0
0.33
L
Merlin
rubendelao
Merlin
1
7
2
0.29
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
26,194
61,985
Taken
67,120
40,842
Mitigated
39,499
18,965
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,169
778
0
1,084
7,537
3,102
0
4,042
3,051
61,054
0
W
Heimdallr
HelpStepDog
Heimdallr
12,492
5,644
0
2,294
10,464
5,161
0
1,870
8,254
0
86,162
W
Bastet
10,887
3,867
0
6,184
15,884
6,820
0
4,582
10,988
33
65,372
L
Ares
7,052
883
0
2,365
13,142
7,835
0
3,815
9,029
22,007
0
W
9,857
3,501
0
4,606
13,241
9,992
771
5,345
7,048
51,129
0
L
Cabrakan
Wyrm_Vortex
Cabrakan
3,995
671
0
6,612
15,105
10,515
0
2,819
12,261
49,713
0
L
4,794
1,592
628
3,753
17,068
12,955
0
5,900
11,022
18,883
0
L
Medusa
2,980
1,107
0
1,561
11,542
3,963
0
1,717
9,783
0
34,805
L
Merlin
rubendelao
Merlin
7,373
501
0
885
10,263
4,231
0
5,548
4,639
42,086
0
W
7,400
2,047
951
3,846
14,859
15,767
31
6,452
7,377
327
25,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
35,516
439
Minions Killed
272
0
Camps Cleared
0
1,441,797
Distance Traveled
1,488,017
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,251
516
94
6
0
271,944
1
W
Heimdallr
9,576
599
132
8
0
243,009
5
W
Bastet
8,656
541
95
6
0
325,921
2
L
Ares
7,310
457
38
2
0
290,309
6
W
Fafnir
9,550
597
98
6
0
295,956
1
L
Cabrakan
7,413
463
81
5
0
276,892
0
L
Athena
6,670
417
31
2
0
322,273
0
L
Medusa
7,105
444
56
4
0
329,813
3
L
Merlin
7,018
439
66
4
0
268,730
2
W
Horus
8,889
556
20
1
0
304,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role