Player Matchup

Artemis
Artemis
Guiskey
Artemis
Level 61
God Stats
7W - 2L
1,674 SR
Queue Stats
126W - 136L
1,335 Elo+
Party 2
Cerberus
Cerberus
Lovelygirll
Cerberus
Level 49
God Stats
2W - 0L
1,678 SR
Queue Stats
23W - 26L
1,337 Elo+
Party 2
Eset
Eset
Mollseby
Eset
Level 155
God Stats
8W - 11L
1,467 SR
Queue Stats
179W - 173L
1,510 Elo+
Party 1
Izanami
Izanami
RonaldoDibrador
Izanami
Level 146
God Stats
37W - 23L
1,624 SR
Queue Stats
110W - 79L
1,549 Elo+
Party 1
Fenrir
Fenrir
lDevilL
Fenrir
Level 127
God Stats
4W - 7L
1,441 SR
Queue Stats
114W - 106L
1,499 Elo+
Party 1
Team Averages
Level 108
1,577 SR
1,446 Elo+

VS

Team Averages
Level 39
1,413 SR
1,155 Elo+
Jing Wei
Jing Wei
DnCaD Funkero
Jing Wei
Level 46
God Stats
2W - 4L
1,473 SR
Queue Stats
18W - 38L
1,202 Elo+
Party 3
Ymir
Ymir
Masterdroid12
Ymir
Level 15
God Stats
8W - 24L
1,107 SR
Queue Stats
9W - 29L
1,118 Elo+
Party 3
Tyr
Tyr
TSUTokito
Tyr
Level 88
God Stats
2W - 2L
1,822 SR
Queue Stats
214W - 192L
1,416 Elo+
Solo
Poseidon
Poseidon
TangentialEnd83
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,079 Elo+
Party 3
Izanami
Izanami
revanpeido21
Izanami
Level 10
God Stats
0W - 3L
1,161 SR
Queue Stats
6W - 15L
961 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guiskey
Artemis
8
0 / 0 / 2
4,824
482
4,730
4,158
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Lovelygirll
Cerberus
8
1 / 1 / 1
5,334
533
2,324
9,685
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
12
9 / 2 / 4
7,637
764
8,624
6,221
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 2 / 2
6,997
700
5,023
5,662
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
lDevilL
Fenrir
10
4 / 1 / 3
6,192
619
7,597
8,724
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DnCaD Funkero
Jing Wei
9
1 / 2 / 0
5,128
513
7,249
8,299
2,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,934
493
1,321
7,690
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 3 / 0
5,741
574
2,397
9,800
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
6
0 / 10 / 1
4,137
414
1,646
8,316
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
revanpeido21
Izanami
9
3 / 3 / 0
5,222
522
4,217
7,259
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
20
Kills
5
6
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DnCaD Funkero
Jing Wei
1
2
0
0.5
W
Artemis
Guiskey
Artemis
0
0
2
1
W
Cerberus
Lovelygirll
Cerberus
1
1
1
1.5
L
0
2
0
0
W
Eset
9
2
4
5.5
W
6
2
2
3.5
L
1
3
0
0.33
L
Poseidon
0
10
1
0.05
W
Fenrir
lDevilL
Fenrir
4
1
3
5.5
L
Izanami
revanpeido21
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
16,830
34,450
Taken
41,364
14,387
Mitigated
16,223
11,415
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DnCaD Funkero
Jing Wei
7,249
5,325
0
2,735
8,299
2,830
0
3,462
4,837
0
32,804
W
Artemis
Guiskey
Artemis
4,730
1,662
0
1,558
4,158
1,269
24
606
3,552
0
22,518
W
Cerberus
Lovelygirll
Cerberus
2,324
301
0
3,571
9,685
5,404
167
637
9,048
14,752
0
L
1,321
430
546
2,949
7,690
4,933
0
2,618
5,072
14,458
0
W
Eset
8,624
1,547
177
947
6,221
2,026
1,330
756
5,465
53,446
0
W
5,023
3,221
0
1,491
5,662
2,270
3,087
521
5,141
0
48,595
L
2,397
424
0
1,958
9,800
4,261
0
1,411
8,389
0
36,518
L
Poseidon
1,646
792
0
457
8,316
2,039
0
2,884
5,432
11,485
0
W
Fenrir
lDevilL
Fenrir
7,597
2,148
0
3,671
8,724
3,418
306
447
8,277
0
34,061
L
Izanami
revanpeido21
Izanami
4,217
2,082
0
1,230
7,259
2,160
644
573
6,686
0
23,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
25,162
301
Minions Killed
203
0
Camps Cleared
0
988,913
Distance Traveled
968,435
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,128
513
62
6
0
175,761
1
W
Artemis
4,824
482
39
4
0
180,627
0
W
Cerberus
5,334
533
30
3
0
200,581
1
L
Ymir
4,934
493
23
2
0
206,445
2
W
Eset
7,637
764
82
8
0
201,413
4
W
Izanami
6,997
700
95
10
0
182,539
4
L
Tyr
5,741
574
74
7
0
221,245
1
L
Poseidon
4,137
414
15
2
0
153,829
0
W
Fenrir
6,192
619
55
6
0
223,753
4
L
Izanami
5,222
522
29
3
0
211,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role