Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kenster833
Sun Wukong
Level 154
God Stats
1W - 3L
1,123 SR
Queue Stats
131W - 125L
1,559 Elo+
Party 1
Cupid
Cupid
cotyj7
Cupid
Level 105
God Stats
0W - 1L
1,303 SR
Queue Stats
20W - 25L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
dominomf
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 196L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hootie_7
Morgan Le Fay
Level 132
God Stats
1W - 2L
1,735 SR
Queue Stats
93W - 90L
1,563 Elo+
Party 1
Team Averages
Level 137
1,432 SR
1,518 Elo+

VS

Team Averages
Level 95
1,482 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Donnkey Hotay
Baron Samedi
Level 130
God Stats
1W - 0L
1,387 SR
Queue Stats
105W - 121L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MuskyMuffintop93
Erlang Shen
Level 96
God Stats
3W - 4L
1,524 SR
Queue Stats
174W - 168L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLegend5023
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 3
Sobek
Sobek
moustachemagic
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 6 / 14
11,433
715
7,108
25,396
16,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Kenster833
Sun Wukong
20
5 / 5 / 13
12,036
752
16,546
21,656
21,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
cotyj7
Cupid
20
6 / 3 / 13
12,175
761
14,869
15,020
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
dominomf
Cliodhna
16
5 / 8 / 11
10,714
670
15,102
18,146
8,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
hootie_7
Morgan Le Fay
19
3 / 4 / 11
11,361
710
21,550
15,345
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
6 / 5 / 16
12,265
767
23,160
14,150
7,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Donnkey Hotay
Baron Samedi
20
8 / 2 / 16
13,296
831
22,374
12,417
9,831
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MuskyMuffintop93
Erlang Shen
18
3 / 5 / 15
12,012
751
10,376
22,598
18,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TheLegend5023
Ah Muzen Cab
20
6 / 5 / 13
12,201
763
24,315
18,143
9,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 14
11,648
728
5,830
30,792
29,897
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
100
22
Kills
26
26
Deaths
23
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
14
1.67
W
Xbalanque
 
Xbalanque
6
5
16
2.8
W
Baron Samedi
Donnkey Hotay
Baron Samedi
8
2
16
8
L
Sun Wukong
Kenster833
Sun Wukong
5
5
13
2.3
W
Erlang Shen
MuskyMuffintop93
Erlang Shen
3
5
15
2.1
W
Ah Muzen Cab
TheLegend5023
Ah Muzen Cab
6
5
13
2.5
L
Cupid
cotyj7
Cupid
6
3
13
4.17
L
Cliodhna
dominomf
Cliodhna
5
8
11
1.31
L
Morgan Le Fay
hootie_7
Morgan Le Fay
3
4
11
2.13
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
86,055
95,563
Taken
98,100
60,831
Mitigated
75,137
38,563
Healing
36,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,108
2,183
3,686
9,622
25,396
16,222
1,023
7,468
17,928
0
14,825
W
Xbalanque
 
Xbalanque
23,160
4,949
348
485
14,150
7,162
1,089
3,198
10,952
0
41,724
W
Baron Samedi
Donnkey Hotay
Baron Samedi
22,374
2,118
4,977
4,274
12,417
9,831
2,295
3,464
8,953
49,599
0
L
Sun Wukong
Kenster833
Sun Wukong
16,546
1,548
2,752
5,673
21,656
21,479
544
5,434
16,222
833
25,024
W
Erlang Shen
MuskyMuffintop93
Erlang Shen
10,376
2,900
3,412
5,027
22,598
18,735
349
7,048
15,550
0
20,772
W
Ah Muzen Cab
TheLegend5023
Ah Muzen Cab
24,315
8,911
603
4,832
18,143
9,512
2,887
4,063
14,080
0
54,081
L
Cupid
cotyj7
Cupid
14,869
8,151
5,073
5,886
15,020
7,534
2,927
5,373
9,647
0
33,386
L
Cliodhna
dominomf
Cliodhna
15,102
458
1,579
2,812
18,146
8,078
0
5,824
12,322
0
25,828
L
Morgan Le Fay
hootie_7
Morgan Le Fay
21,550
1,800
0
1,480
15,345
7,518
869
4,105
11,240
43,118
0
W
5,830
610
1,380
11,636
30,792
29,897
652
4,610
26,182
9,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,719
Gold Earned
61,422
181
Minions Killed
183
0
Camps Cleared
0
1,300,791
Distance Traveled
1,420,169
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,433
715
10
1
0
236,602
0
W
Xbalanque
12,265
767
44
3
0
267,345
0
W
Baron Samedi
13,296
831
47
3
0
294,980
2
L
Sun Wukong
12,036
752
30
2
0
275,931
2
W
Erlang Shen
12,012
751
22
1
0
276,145
2
W
Ah Muzen Cab
12,201
763
55
3
0
293,054
0
L
Cupid
12,175
761
63
4
0
285,788
0
L
Cliodhna
10,714
670
17
1
0
242,670
1
L
Morgan Le Fay
11,361
710
61
4
0
259,800
1
W
Sobek
11,648
728
15
1
0
288,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role