Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DeezFatBalls
Ra
Level 136
God Stats
6W - 3L
1,529 SR
Queue Stats
206W - 64L
1,839 Elo+
Party 1
Set
Set
JIMMYCR0W
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 9L
1,802 Elo+
Party 1
Team Averages
Level 101
1,510 SR
1,713 Elo+

VS

Team Averages
Level 44
1,374 SR
1,110 Elo+
Cerberus
Cerberus
M0rn1ingW00d
Cerberus
Level 63
God Stats
1W - 4L
1,377 SR
Queue Stats
8W - 29L
1,055 Elo+
Party 2
Freya
Freya
iMewoo
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,192 Elo+
Party 2
Izanami
Izanami
orakuruu
Izanami
Level 24
God Stats
7W - 13L
1,246 SR
Queue Stats
13W - 28L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
12 / 0 / 12
11,553
963
21,669
16,836
21,273
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 16
10,127
844
18,351
7,765
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 1 / 15
9,833
819
9,688
5,446
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M0rn1ingW00d
Cerberus
10
1 / 7 / 1
7,713
643
4,138
23,593
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
iMewoo
Freya
10
1 / 9 / 0
7,119
593
7,342
15,155
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
orakuruu
Izanami
11
0 / 8 / 2
7,362
614
9,322
17,256
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
24
Kills
2
2
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
12
18
W
6
1
16
14
W
6
1
15
13.5
L
Cerberus
M0rn1ingW00d
Cerberus
1
7
1
0.21
L
Freya
iMewoo
Freya
1
9
0
0.11
L
Izanami
orakuruu
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
20,802
30,047
Taken
56,004
29,203
Mitigated
34,078
15,666
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,669
2,629
179
7,290
16,836
21,273
481
5,812
11,024
139
45,973
W
18,351
2,107
3,641
3,991
7,765
3,741
462
4,398
3,367
53,953
0
W
9,688
2,446
0
565
5,446
4,189
496
1,909
3,537
42
19,260
L
Cerberus
M0rn1ingW00d
Cerberus
4,138
615
0
3,389
23,593
22,690
0
6,287
16,875
13,102
0
L
Freya
iMewoo
Freya
7,342
2,183
0
1,299
15,155
5,174
0
6,666
8,377
16,493
0
L
Izanami
orakuruu
Izanami
9,322
6,067
0
2,672
17,256
6,214
0
5,579
11,379
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
22,194
162
Minions Killed
86
10
Camps Cleared
1
698,850
Distance Traveled
560,340
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,553
963
41
3
3
233,039
0
W
Ra
10,127
844
89
7
3
234,027
1
W
Set
9,833
819
32
3
4
231,784
0
L
Cerberus
7,713
643
13
1
0
195,127
0
L
Freya
7,119
593
19
2
0
186,652
5
L
Izanami
7,362
614
54
5
1
178,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role