Player Matchup

Erlang Shen
Erlang Shen
Boredcase
Erlang Shen
Level 144
God Stats
13W - 11L
1,593 SR
Queue Stats
371W - 338L
1,595 Elo+
Party 1
Apollo
Apollo
Bradfort455
Apollo
Level 105
God Stats
18W - 17L
1,565 SR
Queue Stats
96W - 85L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
RamirezelCrak
Ne Zha
Level 137
God Stats
10W - 11L
1,499 SR
Queue Stats
190W - 193L
1,518 Elo+
Solo
Chronos
Chronos
XvARCHERvX
Chronos
Level 157
God Stats
10W - 17L
1,365 SR
Queue Stats
442W - 418L
1,508 Elo+
Party 1
Bacchus
Bacchus
Yantzii
Bacchus
Level 145
God Stats
15W - 13L
1,558 SR
Queue Stats
316W - 297L
1,573 Elo+
Party 1
Team Averages
Level 138
1,516 SR
1,537 Elo+

VS

Team Averages
Level 152
1,700 SR
1,529 Elo+
Bellona
Bellona
ArkhamsTec
Bellona
Level 136
God Stats
3W - 2L
1,567 SR
Queue Stats
45W - 32L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
RoxasMaverick
Cthulhu
Level 160
God Stats
3W - 0L
1,881 SR
Queue Stats
83W - 59L
1,551 Elo+
Party 2
Set
Set
UnclaspedCanima
Set
Level 155
God Stats
3W - 1L
1,837 SR
Queue Stats
266W - 252L
1,480 Elo+
Solo
Sol
Sol
m52906
Sol
Level 156
God Stats
3W - 1L
1,676 SR
Queue Stats
185W - 196L
1,501 Elo+
Solo
Neith
Neith
morfeu102
Neith
Level 155
God Stats
71W - 72L
1,540 SR
Queue Stats
195W - 221L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boredcase
Erlang Shen
10
1 / 1 / 0
5,361
536
3,974
12,034
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
9
0 / 3 / 0
5,104
510
2,647
8,300
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 1
5,022
502
2,668
7,446
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
XvARCHERvX
Chronos
9
1 / 4 / 0
5,052
505
2,179
8,427
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Yantzii
Bacchus
8
0 / 2 / 1
4,816
482
2,677
8,158
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkhamsTec
Bellona
9
2 / 0 / 5
5,363
536
5,086
5,640
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
10
2 / 1 / 3
6,082
608
7,857
4,657
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
5 / 1 / 1
6,714
671
7,124
7,769
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
m52906
Sol
10
2 / 0 / 3
5,957
596
4,656
4,272
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
morfeu102
Neith
11
0 / 1 / 2
6,125
613
7,200
5,139
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArkhamsTec
Bellona
2
0
5
4.5
L
Erlang Shen
Boredcase
Erlang Shen
1
1
0
1
L
Apollo
0
3
0
0
L
1
1
1
1.5
W
Cthulhu
2
1
3
3.5
W
5
1
1
5.5
L
Chronos
XvARCHERvX
Chronos
1
4
0
0.25
L
Bacchus
Yantzii
Bacchus
0
2
1
0.25
W
Sol
m52906
Sol
2
0
3
3.5
W
Neith
morfeu102
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
31,923
44,365
Taken
27,477
23,558
Mitigated
13,203
16,555
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArkhamsTec
Bellona
5,086
1,279
0
1,945
5,640
4,114
384
1,697
3,943
0
22,135
L
Erlang Shen
Boredcase
Erlang Shen
3,974
2,124
0
5,581
12,034
8,658
0
577
11,445
0
33,458
L
Apollo
2,647
1,247
0
4,001
8,300
2,646
0
3,047
5,249
0
32,013
L
2,668
866
0
3,905
7,446
2,673
0
1,416
5,842
0
29,653
W
Cthulhu
7,857
399
0
1,000
4,657
2,227
0
1,388
3,269
29,970
0
W
7,124
3,362
0
2,234
7,769
3,868
0
1,082
6,687
0
47,214
L
Chronos
XvARCHERvX
Chronos
2,179
856
0
1,579
8,427
3,018
0
2,776
5,297
32,171
0
L
Bacchus
Yantzii
Bacchus
2,677
242
0
1,489
8,158
6,563
0
3,913
4,019
14,328
0
W
Sol
m52906
Sol
4,656
3,027
0
2,794
4,272
1,195
1,092
404
3,868
36,580
0
W
Neith
morfeu102
Neith
7,200
4,027
0
2,469
5,139
1,799
894
285
4,854
0
46,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
30,241
255
Minions Killed
309
0
Camps Cleared
0
976,296
Distance Traveled
992,610
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,363
536
35
4
0
222,972
2
L
Erlang Shen
5,361
536
65
7
0
180,022
1
L
Apollo
5,104
510
57
6
0
173,548
2
L
Ne Zha
5,022
502
58
6
0
210,178
1
W
Cthulhu
6,082
608
49
5
0
220,098
4
W
Set
6,714
671
80
8
0
212,020
3
L
Chronos
5,052
505
54
5
0
198,571
1
L
Bacchus
4,816
482
21
2
0
213,977
1
W
Sol
5,957
596
65
7
0
162,024
1
W
Neith
6,125
613
80
8
0
175,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role