Player Matchup

Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeezusWalkz
Neith
Level 103
God Stats
4W - 7L
1,549 SR
Queue Stats
46W - 47L
1,399 Elo+
Solo
Cthulhu
Cthulhu
OmegaEpsilon1
Cthulhu
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
17W - 15L
1,491 Elo+
Solo
Nox
Nox
rob freak
Nox
Level 154
God Stats
63W - 63L
1,460 SR
Queue Stats
1,408W - 1,475L
1,447 Elo+
Solo
Cliodhna
Cliodhna
sercho337
Cliodhna
Level 58
God Stats
1W - 3L
1,501 SR
Queue Stats
9W - 8L
1,562 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,480 Elo+

VS

Team Averages
Level 89
1,526 SR
1,420 Elo+
Horus
Horus
Malag2024
Horus
Level 91
God Stats
7W - 11L
1,388 SR
Queue Stats
524W - 517L
1,470 Elo+
Solo
Mercury
Mercury
Psychotic Jags
Mercury
Level 94
God Stats
6W - 3L
1,788 SR
Queue Stats
52W - 54L
1,426 Elo+
Solo
Lancelot
Lancelot
SmellMyFish
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,305 Elo+
Solo
Ah Puch
Ah Puch
imOPbish
Ah Puch
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 346L
1,424 Elo+
Solo
Scylla
Scylla
wayupwes
Scylla
Level 94
God Stats
14W - 21L
1,453 SR
Queue Stats
496W - 508L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 2 / 4
9,928
993
5,912
7,009
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
10,125
1,013
11,532
13,944
5,505
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
16
5 / 3 / 2
11,445
1,145
17,723
18,436
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 0 / 5
9,684
968
6,728
4,893
2,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cliodhna
sercho337
Cliodhna
15
0 / 7 / 4
9,143
914
7,519
14,225
5,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Malag2024
Horus
16
3 / 0 / 10
10,549
1,055
12,734
15,669
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 0 / 2
10,102
1,010
4,641
5,087
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
SmellMyFish
Lancelot
16
2 / 4 / 5
10,045
1,005
7,946
17,726
11,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
imOPbish
Ah Puch
16
1 / 2 / 10
10,352
1,035
15,156
6,973
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
wayupwes
Scylla
16
6 / 1 / 7
11,463
1,146
14,290
8,143
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
7
Kills
16
16
Deaths
7
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
4
1
L
2
4
3
0.88
W
Horus
Malag2024
Horus
3
0
10
8
L
Cthulhu
5
3
2
2
W
4
0
2
5
W
Lancelot
SmellMyFish
Lancelot
2
4
5
1.13
W
Ah Puch
imOPbish
Ah Puch
1
2
10
3
L
0
0
5
2.5
L
Cliodhna
sercho337
Cliodhna
0
7
4
0.29
W
Scylla
wayupwes
Scylla
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
54,767
58,507
Taken
53,598
24,125
Mitigated
42,713
5,582
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,912
377
0
240
7,009
2,371
0
3,475
3,401
23,804
0
L
11,532
6,272
181
975
13,944
5,505
0
6,431
7,034
23
30,706
W
Horus
Malag2024
Horus
12,734
4,234
2,536
4,861
15,669
21,414
0
7,566
8,103
578
17,714
L
Cthulhu
17,723
875
204
2,003
18,436
7,908
0
11,556
6,303
48,738
0
W
4,641
1,167
0
35
5,087
2,472
0
3,172
1,915
0
10,734
W
Lancelot
SmellMyFish
Lancelot
7,946
1,899
0
4,447
17,726
11,379
0
10,268
7,458
40
19,244
W
Ah Puch
imOPbish
Ah Puch
15,156
215
516
552
6,973
3,353
0
4,009
2,964
42,388
0
L
6,728
250
1,124
260
4,893
2,996
0
2,743
2,029
19,046
0
L
Cliodhna
sercho337
Cliodhna
7,519
557
0
595
14,225
5,345
0
5,203
8,521
0
11,281
W
Scylla
wayupwes
Scylla
14,290
798
0
570
8,143
4,095
0
5,371
2,772
40,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,325
Gold Earned
52,511
237
Minions Killed
203
7
Camps Cleared
4
963,630
Distance Traveled
1,016,275
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,928
993
62
6
2
195,097
0
L
Neith
10,125
1,013
65
7
0
179,431
0
W
Horus
10,549
1,055
7
1
0
204,822
0
L
Cthulhu
11,445
1,145
72
7
1
211,779
0
W
Mercury
10,102
1,010
7
1
1
236,772
0
W
Lancelot
10,045
1,005
23
2
0
200,456
0
W
Ah Puch
10,352
1,035
74
7
1
199,517
0
L
Nox
9,684
968
28
3
3
197,161
3
L
Cliodhna
9,143
914
10
1
1
180,162
0
W
Scylla
11,463
1,146
92
9
2
174,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role