Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HayateJPz
Terra
Level 90
God Stats
2W - 0L
1,748 SR
Queue Stats
82W - 67L
1,526 Elo+
Solo
Poseidon
Poseidon
SwitchOledPlayer
Poseidon
Level 160
God Stats
2W - 1L
1,776 SR
Queue Stats
242W - 259L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
ilusta87
Cu Chulainn
Level 100
God Stats
2W - 0L
1,591 SR
Queue Stats
47W - 41L
1,532 Elo+
Solo
Janus
Janus
sauloneg
Janus
Level 160
God Stats
4W - 7L
1,374 SR
Queue Stats
286W - 477L
1,372 Elo+
Party 2
Team Averages
Level 134
1,598 SR
1,486 Elo+

VS

Team Averages
Level 81
1,571 SR
1,448 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Marcelotp1
Hercules
Level 103
God Stats
5W - 7L
1,469 SR
Queue Stats
339W - 338L
1,444 Elo+
Solo
Susano
Susano
Mrsebax98
Susano
Level 137
God Stats
1W - 1L
1,692 SR
Queue Stats
81W - 82L
1,485 Elo+
Solo
Odin
Odin
TF4ReAp3r
Odin
Level 44
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 1
Terra
Terra
ZangaG0D
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 2 / 19
13,446
708
30,965
14,794
9,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
HayateJPz
Terra
20
4 / 3 / 19
13,705
721
12,504
22,887
37,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 21
14,122
743
32,235
19,005
9,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ilusta87
Cu Chulainn
20
7 / 3 / 19
13,724
722
25,320
23,897
29,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
sauloneg
Janus
19
6 / 3 / 16
12,862
677
26,842
12,344
6,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
2 / 7 / 6
11,223
591
10,693
28,329
26,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Marcelotp1
Hercules
17
0 / 4 / 9
10,500
553
11,873
26,583
20,149
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Susano
Mrsebax98
Susano
20
7 / 9 / 6
13,432
707
29,102
24,785
15,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
3 / 6 / 6
11,297
595
14,725
35,145
27,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
ZangaG0D
Terra
20
2 / 5 / 10
13,025
686
14,416
29,541
43,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
31
Kills
14
14
Deaths
31
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
19
8.75
L
Amaterasu
 
Amaterasu
2
7
6
0.71
W
Terra
HayateJPz
Terra
4
3
19
4.5
L
Hercules
Marcelotp1
Hercules
0
4
9
1.13
L
Susano
Mrsebax98
Susano
7
9
6
1.11
W
6
3
21
5.5
L
Odin
3
6
6
1
L
Terra
ZangaG0D
Terra
2
5
10
1.4
W
Cu Chulainn
ilusta87
Cu Chulainn
7
3
19
5.5
W
Janus
sauloneg
Janus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,866
Damage
80,809
92,927
Taken
144,383
92,548
Mitigated
133,130
47,570
Healing
62,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
30,965
10,899
544
3,655
14,794
9,536
3,377
2,125
12,669
0
55,339
L
Amaterasu
 
Amaterasu
10,693
3,461
4,829
7,497
28,329
26,012
1,783
19,111
9,218
0
31,206
W
Terra
HayateJPz
Terra
12,504
848
10,158
7,177
22,887
37,770
658
4,917
17,970
18,990
0
L
Hercules
Marcelotp1
Hercules
11,873
1,484
3,877
10,818
26,583
20,149
0
14,745
11,838
0
18,833
L
Susano
Mrsebax98
Susano
29,102
3,465
502
4,348
24,785
15,877
198
12,014
12,771
0
47,554
W
32,235
5,465
3,979
6,601
19,005
9,336
858
2,074
16,931
67,176
0
L
Odin
14,725
1,753
2,211
10,090
35,145
27,653
466
17,253
17,892
0
31,802
L
Terra
ZangaG0D
Terra
14,416
1,758
10,922
7,901
29,541
43,439
34
12,875
16,666
32,508
0
W
Cu Chulainn
ilusta87
Cu Chulainn
25,320
4,637
4,399
6,003
23,897
29,474
1,448
4,415
19,482
9,015
37,426
W
Janus
sauloneg
Janus
26,842
1,440
3,353
1,701
12,344
6,432
1,370
885
11,459
45,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,859
Gold Earned
59,477
217
Minions Killed
172
0
Camps Cleared
0
1,830,586
Distance Traveled
1,673,107
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,446
708
44
2
0
351,547
0
L
Amaterasu
11,223
591
39
2
0
348,491
0
W
Terra
13,705
721
5
0
0
377,377
0
L
Hercules
10,500
553
10
1
0
331,985
0
L
Susano
13,432
707
55
3
0
320,752
1
W
Poseidon
14,122
743
69
4
0
353,837
3
L
Odin
11,297
595
33
2
0
337,426
1
L
Terra
13,025
686
35
2
0
334,453
0
W
Cu Chulainn
13,724
722
35
2
0
393,243
1
W
Janus
12,862
677
64
3
0
354,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role