Player Matchup

Skadi
Skadi
DaRealFelipe
Skadi
Level 22
God Stats
2W - 2L
1,473 SR
Queue Stats
8W - 4L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Qoertz
Baron Samedi
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
179W - 163L
1,558 Elo+
Party 1
Artio
Artio
TREND0
Artio
Level 88
God Stats
0W - 2L
1,161 SR
Queue Stats
33W - 33L
1,543 Elo+
Solo
Team Averages
Level 73
1,470 SR
1,603 Elo+

VS

Team Averages
Level 99
1,709 SR
1,692 Elo+
Kumbhakarna
Kumbhakarna
BeetleTendency
Kumbhakarna
Level 121
God Stats
2W - 0L
1,505 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Neith
Neith
NotNotChucknado
Neith
Level 17
God Stats
2W - 0L
1,798 SR
Queue Stats
17W - 3L
1,904 Elo+
Party 2
Anubis
Anubis
QTwelve
Anubis
Level 160
God Stats
11W - 5L
1,823 SR
Queue Stats
55W - 23L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,813
577
7,612
14,859
5,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Qoertz
Baron Samedi
16
1 / 4 / 0
10,746
632
17,061
15,604
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
TREND0
Artio
12
0 / 5 / 1
9,926
584
4,970
23,380
26,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeetleTendency
Kumbhakarna
16
3 / 0 / 11
12,385
729
4,687
25,918
30,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 1 / 8
12,296
723
28,548
12,483
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
QTwelve
Anubis
18
5 / 0 / 10
12,004
706
16,081
7,283
4,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
15
15
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BeetleTendency
Kumbhakarna
3
0
11
8.5
L
0
6
1
0.08
W
7
1
8
11
W
Anubis
QTwelve
Anubis
5
0
10
10
L
Baron Samedi
Qoertz
Baron Samedi
1
4
0
0.25
L
Artio
TREND0
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
49,316
53,843
Taken
45,684
37,527
Mitigated
42,343
13,703
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BeetleTendency
Kumbhakarna
4,687
162
0
7,140
25,918
30,804
208
12,017
11,391
15,560
0
L
7,612
2,884
0
1,169
14,859
5,199
0
4,565
10,294
0
40,975
W
28,548
10,620
0
4,512
12,483
7,148
1,596
7,293
5,190
0
76,661
W
Anubis
QTwelve
Anubis
16,081
3,001
0
4,559
7,283
4,391
617
3,201
4,082
63,325
0
L
Baron Samedi
Qoertz
Baron Samedi
17,061
2,074
3,185
3,852
15,604
6,040
0
6,496
9,108
58,048
0
L
Artio
TREND0
Artio
4,970
693
400
5,097
23,380
26,288
0
9,926
13,454
10,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
36,685
179
Minions Killed
196
5
Camps Cleared
8
780,735
Distance Traveled
906,897
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,385
729
15
1
0
318,038
4
L
Skadi
9,813
577
58
3
1
260,355
0
W
Neith
12,296
723
102
6
4
317,999
1
W
Anubis
12,004
706
79
5
4
270,860
9
L
Baron Samedi
10,746
632
109
6
4
264,695
4
L
Artio
9,926
584
12
1
0
255,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role