Player Matchup

Cthulhu
Cthulhu
Bronze V
Aname531
Cthulhu
Bronze V
Level 86
God Stats
2W - 4L
1,527 SR
Queue Stats
7W - 22L
997 MMR
Party 2
Danzaburou
Danzaburou
Bronze I
BREEM1
Danzaburou
Bronze I
Level 118
God Stats
2W - 4L
1,408 SR
Queue Stats
9W - 26L
775 MMR
Party 2
Fenrir
Fenrir
Silver III
HorseBoy33
Fenrir
Silver III
Level 127
God Stats
7W - 5L
1,589 SR
Queue Stats
436W - 452L
885 MMR
Solo
Scylla
Scylla
Silver II
KingGundabad
Scylla
Silver II
Level 121
God Stats
5W - 6L
1,394 SR
Queue Stats
117W - 127L
907 MMR
Solo
Cabrakan
Cabrakan
Silver III
minimaNNz
Cabrakan
Silver III
Level 129
God Stats
2W - 5L
1,365 SR
Queue Stats
274W - 289L
883 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,457 SR
890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,535 SR
1,029 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver III
GuardianJungle
Pele
Silver III
Level 43
God Stats
9W - 6L
1,515 SR
Queue Stats
19W - 22L
882 MMR
Solo
Ah Puch
Ah Puch
Silver II
ToxicAFFFFFFF
Ah Puch
Silver II
Level 67
God Stats
4W - 6L
1,462 SR
Queue Stats
222W - 228L
1,027 MMR
Party 1
Hun Batz
Hun Batz
Silver III
Yazandj
Hun Batz
Silver III
Level 141
God Stats
6W - 5L
1,675 SR
Queue Stats
237W - 242L
857 MMR
Solo
Thor
Thor
Silver III
srchen
Thor
Silver III
Level 159
God Stats
398W - 389L
1,522 SR
Queue Stats
436W - 456L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aname531
Cthulhu
19
0 / 8 / 3
11,170
372
10,243
31,873
35,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
BREEM1
Danzaburou
20
4 / 9 / 2
15,263
509
15,179
28,590
14,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HorseBoy33
Fenrir
19
4 / 5 / 5
13,589
453
16,125
32,490
18,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
20
2 / 2 / 4
13,403
447
11,234
17,705
8,438
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
minimaNNz
Cabrakan
20
3 / 9 / 1
14,693
490
20,861
29,402
28,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArachneYu HuangThe MorriganMulanIzanami

VS

Bans
YemojaIshtarNe ZhaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
13 / 2 / 11
19,806
660
30,111
24,582
12,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 9
18,084
603
23,374
30,314
30,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
20
6 / 3 / 11
16,186
540
33,352
25,446
10,797
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Yazandj
Hun Batz
20
5 / 6 / 6
15,378
513
13,457
26,787
12,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
srchen
Thor
20
5 / 0 / 9
16,870
562
10,393
16,811
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
13
Kills
33
33
Deaths
13
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
2
11
9.25
L
Cthulhu
Aname531
Cthulhu
0
8
3
0.19
L
Danzaburou
BREEM1
Danzaburou
4
9
2
0.56
W
4
2
9
4.25
L
Fenrir
HorseBoy33
Fenrir
4
5
5
1.3
L
Scylla
2
2
4
2
W
Ah Puch
6
3
11
3.83
W
Hun Batz
Yazandj
Hun Batz
5
6
6
1.33
L
Cabrakan
minimaNNz
Cabrakan
3
9
1
0.39
W
Thor
srchen
Thor
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
110,687
140,060
Taken
123,940
105,188
Mitigated
74,642
23,819
Healing
59,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
30,111
17,358
146
12,127
24,582
12,009
7,700
7,572
17,010
0
213,695
L
Cthulhu
Aname531
Cthulhu
10,243
304
463
1,697
31,873
35,872
0
11,198
20,675
57,191
4,619
L
Danzaburou
BREEM1
Danzaburou
15,179
4,069
0
5,719
28,590
14,767
1,162
3,117
25,473
0
139,142
W
23,374
3,574
0
14,649
30,314
30,251
1,530
14,106
16,163
0
172,533
L
Fenrir
HorseBoy33
Fenrir
16,125
3,023
0
9,390
32,490
18,046
0
10,559
21,931
0
94,721
L
Scylla
11,234
594
0
1,747
17,705
8,438
0
4,894
12,749
117,827
0
W
Ah Puch
33,352
1,373
136
14,064
25,446
10,797
263
11,650
13,426
121,927
0
W
Hun Batz
Yazandj
Hun Batz
13,457
4,124
0
7,511
26,787
12,193
0
6,164
20,533
0
128,617
L
Cabrakan
minimaNNz
Cabrakan
20,861
1,733
0
4,803
29,402
28,065
0
4,748
24,654
122,662
0
W
Thor
srchen
Thor
10,393
1,745
0
10,516
16,811
9,392
4,741
3,429
13,240
0
138,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
86,324
837
Minions Killed
994
0
Camps Cleared
0
2,647,446
Distance Traveled
2,984,496
61
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
19,806
660
265
9
0
608,873
4
L
Cthulhu
11,170
372
72
2
0
549,969
4
L
Danzaburou
15,263
509
224
7
0
484,770
7
W
Pele
18,084
603
245
8
0
581,751
8
L
Fenrir
13,589
453
119
4
0
630,839
22
L
Scylla
13,403
447
222
7
0
574,614
19
W
Ah Puch
16,186
540
146
5
0
557,106
3
W
Hun Batz
15,378
513
142
5
0
593,051
14
L
Cabrakan
14,693
490
200
7
0
407,254
9
W
Thor
16,870
562
196
7
0
643,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role