Player Matchup

Susano
Susano
LoupiGame
Susano
Level 100
God Stats
0W - 1L
1,640 SR
Queue Stats
66W - 53L
1,522 Elo+
Party 2
Ares
Ares
MyPeeStingz
Ares
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
160W - 142L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
Level 85
God Stats
14W - 6L
1,592 SR
Queue Stats
150W - 143L
1,466 Elo+
Party 1
Artemis
Artemis
lixapo
Artemis
Level 67
God Stats
3W - 6L
1,704 SR
Queue Stats
33W - 41L
1,311 Elo+
Party 2
Nike
Nike
re5fan160
Nike
Level 89
God Stats
0W - 2L
1,194 SR
Queue Stats
26W - 30L
1,457 Elo+
Party 1
Team Averages
Level 94
1,569 SR
1,457 Elo+

VS

Team Averages
Level 116
1,508 SR
1,449 Elo+
Ares
Ares
ImJustBacon
Ares
Level 125
God Stats
3W - 1L
1,786 SR
Queue Stats
81W - 69L
1,503 Elo+
Solo
Agni
Agni
KungFuuMassa
Agni
Level 156
God Stats
27W - 31L
1,513 SR
Queue Stats
612W - 602L
1,494 Elo+
Solo
Bakasura
Bakasura
Marcoyura
Bakasura
Level 89
God Stats
8W - 6L
1,426 SR
Queue Stats
186W - 175L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
TargetxSecurity
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,312 Elo+
Solo
Heimdallr
Heimdallr
jblaze246
Heimdallr
Level 124
God Stats
4W - 3L
1,312 SR
Queue Stats
137W - 113L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LoupiGame
Susano
7
1 / 0 / 0
3,982
569
1,881
3,739
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 1
3,850
550
1,994
6,217
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
7
0 / 2 / 1
4,175
596
3,067
4,569
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
lixapo
Artemis
6
1 / 0 / 0
3,703
529
1,712
1,633
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
7
0 / 2 / 0
4,354
622
2,805
6,111
2,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,033
576
1,180
5,154
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 1
4,260
609
1,268
2,449
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Marcoyura
Bakasura
8
1 / 0 / 0
4,769
681
2,235
5,065
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
TargetxSecurity
Gilgamesh
7
2 / 1 / 2
4,612
659
4,591
5,910
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Heimdallr
jblaze246
Heimdallr
7
2 / 0 / 0
4,221
603
3,239
2,688
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
1
0
1
1.5
L
Susano
LoupiGame
Susano
1
0
0
1
W
Bakasura
Marcoyura
Bakasura
1
0
0
1
L
0
2
1
0.25
L
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
0
2
1
0.25
W
Gilgamesh
TargetxSecurity
Gilgamesh
2
1
2
3
W
Heimdallr
jblaze246
Heimdallr
2
0
0
2
L
Artemis
lixapo
Artemis
1
0
0
1
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,459
Damage
12,513
22,269
Taken
21,266
8,262
Mitigated
9,380
5,440
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,180
163
538
1,260
5,154
2,421
359
1,348
3,806
8,890
1,950
W
1,268
269
33
567
2,449
940
0
1,337
1,112
16,858
1,259
L
Susano
LoupiGame
Susano
1,881
352
0
1,626
3,739
1,147
0
714
3,000
0
16,767
W
Bakasura
Marcoyura
Bakasura
2,235
1,373
0
2,166
5,065
2,255
0
0
5,065
0
20,498
L
1,994
218
0
1,425
6,217
2,885
0
497
5,714
13,547
0
L
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
3,067
717
0
446
4,569
1,624
556
554
4,015
22,751
0
W
Gilgamesh
TargetxSecurity
Gilgamesh
4,591
1,678
0
846
5,910
2,837
0
1,877
4,033
0
22,411
W
Heimdallr
jblaze246
Heimdallr
3,239
1,524
0
1,159
2,688
927
538
499
2,189
0
23,924
L
Artemis
lixapo
Artemis
1,712
830
0
799
1,633
527
0
514
1,119
0
13,992
L
Nike
2,805
444
0
1,144
6,111
2,079
0
0
5,837
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,064
Gold Earned
21,895
191
Minions Killed
194
0
Camps Cleared
0
658,393
Distance Traveled
726,993
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,033
576
22
3
0
134,367
2
W
Agni
4,260
609
27
4
0
140,838
3
L
Susano
3,982
569
34
5
0
164,017
1
W
Bakasura
4,769
681
62
9
0
154,895
4
L
Ares
3,850
550
21
3
0
146,844
2
L
Morgan Le Fay
4,175
596
44
6
0
130,850
2
W
Gilgamesh
4,612
659
42
6
0
145,856
1
W
Heimdallr
4,221
603
41
6
0
151,037
0
L
Artemis
3,703
529
26
4
0
84,530
1
L
Nike
4,354
622
66
9
0
132,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role