Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MISTICA4888
The Morrigan
Level 67
God Stats
14W - 24L
1,310 SR
Queue Stats
218W - 267L
1,433 Elo+
Solo
Jing Wei
Jing Wei
ryuga342
Jing Wei
Level 158
God Stats
0W - 3L
1,178 SR
Queue Stats
47W - 42L
1,410 Elo+
Solo
Team Averages
Level 99
1,398 SR
1,468 Elo+

VS

Team Averages
Level 62
1,465 SR
1,378 Elo+
Sobek
Sobek
 
Sobek
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hexaboo
Medusa
Level 28
God Stats
7W - 10L
1,450 SR
Queue Stats
54W - 102L
1,309 Elo+
Solo
Scylla
Scylla
Sirawesome08
Scylla
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 17L
1,286 Elo+
Solo
Anubis
Anubis
bub da bot
Anubis
Level 33
God Stats
17W - 21L
1,333 SR
Queue Stats
60W - 92L
1,332 Elo+
Solo
Bakasura
Bakasura
lxDEADLYTOXINxl
Bakasura
Level 89
God Stats
17W - 12L
1,541 SR
Queue Stats
502W - 554L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 1
7,435
676
6,378
6,614
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
 
Nox
12
0 / 2 / 1
7,124
648
2,048
5,608
3,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
 
Shiva
12
0 / 0 / 0
6,784
617
418
1,820
1,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Morrigan
MISTICA4888
The Morrigan
14
1 / 1 / 0
7,537
685
2,727
4,086
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ryuga342
Jing Wei
12
0 / 0 / 1
6,845
622
2,990
4,168
1,575
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 0 / 4
7,913
719
5,126
10,317
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Hexaboo
Medusa
16
0 / 0 / 1
8,567
779
609
3,894
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
14
0 / 1 / 3
7,664
697
6,375
5,073
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
bub da bot
Anubis
13
0 / 0 / 2
7,313
665
1,658
2,125
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
4 / 0 / 0
8,759
796
2,651
7,019
3,724
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
5
5
Deaths
1
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Nox
 
Nox
0
2
1
0.25
L
Shiva
 
Shiva
0
0
0
0
W
Sobek
 
Sobek
1
0
4
3
W
Medusa
Hexaboo
Medusa
0
0
1
0.5
L
The Morrigan
MISTICA4888
The Morrigan
1
1
0
1
W
Scylla
0
1
3
1.5
W
Anubis
bub da bot
Anubis
0
0
2
1
W
Bakasura
4
0
0
4
L
Jing Wei
ryuga342
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
16,419
22,296
Taken
28,428
10,896
Mitigated
16,345
4,455
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,378
1,280
0
1,627
6,614
2,896
0
3,920
2,329
0
32,872
L
Nox
 
Nox
2,048
218
0
515
5,608
3,227
0
3,268
2,011
7,941
0
L
Shiva
 
Shiva
418
83
275
653
1,820
1,581
0
811
969
0
9,689
W
Sobek
 
Sobek
5,126
368
370
4,462
10,317
8,052
0
2,515
7,802
20,994
0
W
Medusa
Hexaboo
Medusa
609
0
0
781
3,894
1,808
2,881
579
3,315
0
35,986
L
The Morrigan
MISTICA4888
The Morrigan
2,727
365
0
900
4,086
1,617
0
1,342
2,414
27,246
0
W
Scylla
6,375
554
0
500
5,073
1,874
1,491
897
4,176
19,333
0
W
Anubis
bub da bot
Anubis
1,658
36
0
567
2,125
887
399
184
1,941
12,482
0
W
Bakasura
2,651
1,984
0
2,310
7,019
3,724
1,540
600
6,419
0
28,417
L
Jing Wei
ryuga342
Jing Wei
2,990
2,325
0
485
4,168
1,575
0
2,968
1,075
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
40,216
172
Minions Killed
252
0
Camps Cleared
0
872,966
Distance Traveled
1,070,803
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,435
676
58
5
0
174,857
1
L
Nox
7,124
648
16
1
0
197,962
2
L
Shiva
6,784
617
26
2
0
114,420
3
W
Sobek
7,913
719
21
2
0
230,882
0
W
Medusa
8,567
779
84
8
0
236,515
0
L
The Morrigan
7,537
685
48
4
0
205,290
2
W
Scylla
7,664
697
32
3
0
209,351
0
W
Anubis
7,313
665
36
3
0
113,878
0
W
Bakasura
8,759
796
79
7
0
280,177
1
L
Jing Wei
6,845
622
24
2
0
180,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role