Player Matchup

Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Merauderr
Hou Yi
Level 125
God Stats
5W - 4L
1,537 SR
Queue Stats
148W - 136L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
OlSwampNads
Tsukuyomi
Level 160
God Stats
10W - 3L
1,726 SR
Queue Stats
746W - 775L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Silent Chaos83
Morgan Le Fay
Level 107
God Stats
4W - 5L
1,485 SR
Queue Stats
541W - 540L
1,465 Elo+
Party 2
Charybdis
Charybdis
SmackDaddyDDJ
Charybdis
Level 143
God Stats
9W - 5L
1,702 SR
Queue Stats
463W - 501L
1,400 Elo+
Party 2
Team Averages
Level 134
1,590 SR
1,459 Elo+

VS

Team Averages
Level 79
1,492 SR
1,445 Elo+
Anubis
Anubis
Insertzeesus
Anubis
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
23W - 35L
1,385 Elo+
Party 1
Merlin
Merlin
Lilhippi27
Merlin
Level 96
God Stats
1W - 3L
1,448 SR
Queue Stats
43W - 53L
1,395 Elo+
Party 1
Hades
Hades
Natas66619731983
Hades
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,425 Elo+
Party 1
Hercules
Hercules
TemplarViking
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,600 Elo+
Party 1
Agni
Agni
VprSnake
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 117L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 6 / 19
10,954
843
12,632
13,669
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Merauderr
Hou Yi
17
4 / 4 / 21
10,673
821
12,778
11,375
4,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
OlSwampNads
Tsukuyomi
20
20 / 2 / 15
13,570
1,044
28,160
14,289
7,003
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Silent Chaos83
Morgan Le Fay
18
8 / 4 / 16
11,413
878
16,345
10,580
4,969
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SmackDaddyDDJ
Charybdis
17
4 / 5 / 19
10,723
825
13,287
13,054
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 10 / 6
8,687
668
8,471
16,923
9,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Lilhippi27
Merlin
16
2 / 9 / 9
9,763
751
6,573
15,855
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 8 / 5
10,159
781
7,754
20,041
15,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
TemplarViking
Hercules
17
4 / 7 / 6
9,966
767
10,329
24,445
27,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
19
7 / 7 / 8
11,162
859
16,788
14,149
7,220
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
54
41
Kills
20
21
Deaths
41
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
6
19
2.42
L
Anubis
3
10
6
0.6
L
Merlin
Lilhippi27
Merlin
2
9
9
0.72
W
Hou Yi
Merauderr
Hou Yi
4
4
21
3.63
L
4
8
5
0.81
W
Tsukuyomi
OlSwampNads
Tsukuyomi
20
2
15
13.75
W
Morgan Le Fay
Silent Chaos83
Morgan Le Fay
8
4
16
4
W
Charybdis
SmackDaddyDDJ
Charybdis
4
5
19
2.7
L
Hercules
TemplarViking
Hercules
4
7
6
1
L
Agni
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,202
Damage
49,915
62,967
Taken
91,413
27,643
Mitigated
67,357
20,075
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,632
7,130
268
2,458
13,669
5,620
838
10,053
3,616
0
30,275
L
Anubis
8,471
821
0
2,860
16,923
9,309
790
1,797
15,126
13,558
0
L
Merlin
Lilhippi27
Merlin
6,573
648
928
1,222
15,855
7,721
728
3,276
12,579
21,099
0
W
Hou Yi
Merauderr
Hou Yi
12,778
3,731
1,060
1,836
11,375
4,932
2,286
7,003
4,372
0
23,152
L
7,754
1,328
1,664
2,719
20,041
15,392
248
3,173
16,868
19,807
0
W
Tsukuyomi
OlSwampNads
Tsukuyomi
28,160
7,299
285
4,378
14,289
7,003
1,312
8,359
5,930
0
45,900
W
Morgan Le Fay
Silent Chaos83
Morgan Le Fay
16,345
4,124
1,358
1,743
10,580
4,969
2,225
6,050
4,530
23,926
0
W
Charybdis
SmackDaddyDDJ
Charybdis
13,287
5,227
3,267
3,422
13,054
5,119
1,449
8,121
4,933
0
24,933
L
Hercules
TemplarViking
Hercules
10,329
3,208
296
4,348
24,445
27,715
0
4,721
19,724
0
18,125
L
Agni
16,788
988
517
950
14,149
7,220
0
3,378
10,771
41,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
49,737
145
Minions Killed
119
0
Camps Cleared
0
1,138,207
Distance Traveled
998,797
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,954
843
44
3
0
199,372
0
L
Anubis
8,687
668
7
1
0
160,882
1
L
Merlin
9,763
751
21
2
0
168,113
2
W
Hou Yi
10,673
821
24
2
0
221,121
0
L
Hades
10,159
781
23
2
0
198,270
1
W
Tsukuyomi
13,570
1,044
26
2
0
302,331
0
W
Morgan Le Fay
11,413
878
23
2
0
204,717
0
W
Charybdis
10,723
825
28
2
0
210,666
1
L
Hercules
9,966
767
11
1
0
241,867
1
L
Agni
11,162
859
57
4
0
229,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role