Player Matchup

Osiris
Osiris
Benintendo
Osiris
Level 69
God Stats
2W - 0L
1,665 SR
Queue Stats
17W - 17L
1,345 Elo+
Solo
Loki
Loki
Ikolol
Loki
Level 160
God Stats
31W - 30L
1,584 SR
Queue Stats
320W - 341L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
cachich888
Baron Samedi
Level 89
God Stats
13W - 12L
1,465 SR
Queue Stats
138W - 159L
1,347 Elo+
Solo
Bacchus
Bacchus
italia_smile
Bacchus
Level 101
God Stats
125W - 113L
1,495 SR
Queue Stats
548W - 681L
1,428 Elo+
Party 1
Charybdis
Charybdis
r-123d
Charybdis
Level 106
God Stats
287W - 286L
1,473 SR
Queue Stats
587W - 701L
1,426 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,420 Elo+

VS

Team Averages
Level 99
1,482 SR
1,412 Elo+
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
A1pHa_ZFG
Sobek
Level 67
God Stats
0W - 2L
1,461 SR
Queue Stats
79W - 86L
1,380 Elo+
Solo
Heimdallr
Heimdallr
DoD_Gladiator
Heimdallr
Level 80
God Stats
24W - 23L
1,503 SR
Queue Stats
466W - 486L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
DreadFFs
Kukulkan
Level 105
God Stats
40W - 30L
1,421 SR
Queue Stats
265W - 285L
1,295 Elo+
Solo
Jing Wei
Jing Wei
Takai07
Jing Wei
Level 160
God Stats
4W - 4L
1,523 SR
Queue Stats
427W - 444L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benintendo
Osiris
11
1 / 1 / 3
6,559
596
4,013
10,193
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Ikolol
Loki
12
8 / 0 / 2
7,354
669
9,526
8,109
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
cachich888
Baron Samedi
10
2 / 3 / 1
6,534
594
1,782
7,644
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
italia_smile
Bacchus
11
2 / 0 / 6
6,830
621
5,798
7,243
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
r-123d
Charybdis
11
5 / 0 / 5
6,828
621
8,280
7,955
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 3 / 1
5,534
503
5,876
9,572
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
A1pHa_ZFG
Sobek
7
0 / 5 / 0
4,886
444
2,814
11,500
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DoD_Gladiator
Heimdallr
9
0 / 5 / 0
5,022
457
5,217
8,144
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DreadFFs
Kukulkan
12
2 / 2 / 0
6,880
625
3,361
4,499
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Takai07
Jing Wei
10
0 / 3 / 1
5,896
536
5,988
8,000
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
4
4
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
1
0.83
L
Sobek
A1pHa_ZFG
Sobek
0
5
0
0
W
Osiris
Benintendo
Osiris
1
1
3
2.5
L
Heimdallr
DoD_Gladiator
Heimdallr
0
5
0
0
L
Kukulkan
DreadFFs
Kukulkan
2
2
0
1
W
Loki
Ikolol
Loki
8
0
2
9
L
Jing Wei
Takai07
Jing Wei
0
3
1
0.17
W
Baron Samedi
cachich888
Baron Samedi
2
3
1
0.83
W
Bacchus
italia_smile
Bacchus
2
0
6
5
W
Charybdis
r-123d
Charybdis
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
23,256
41,144
Taken
41,715
21,867
Mitigated
17,319
14,214
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,876
1,285
0
2,976
9,572
3,533
0
733
8,839
0
25,711
L
Sobek
A1pHa_ZFG
Sobek
2,814
85
0
2,692
11,500
6,482
0
2,767
8,733
9,628
2,362
W
Osiris
Benintendo
Osiris
4,013
2,088
0
4,937
10,193
5,960
0
0
10,193
0
35,082
L
Heimdallr
DoD_Gladiator
Heimdallr
5,217
2,502
0
1,404
8,144
2,685
0
2,244
5,900
0
34,690
L
Kukulkan
DreadFFs
Kukulkan
3,361
244
249
278
4,499
1,701
0
1,570
2,929
54,346
0
W
Loki
Ikolol
Loki
9,526
3,032
0
2,251
8,109
3,533
0
407
7,702
0
49,502
L
Jing Wei
Takai07
Jing Wei
5,988
4,199
0
3,155
8,000
2,918
126
0
8,000
0
34,648
W
Baron Samedi
cachich888
Baron Samedi
1,782
76
80
991
7,644
3,540
0
2,728
4,916
36,944
0
W
Bacchus
italia_smile
Bacchus
5,798
757
213
1,950
7,243
6,243
0
1,415
5,828
24,528
2,129
W
Charybdis
r-123d
Charybdis
8,280
4,090
0
3,792
7,955
2,591
72
1,162
6,793
0
49,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
28,218
335
Minions Killed
286
0
Camps Cleared
0
1,203,636
Distance Traveled
1,040,329
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,534
503
50
5
0
230,482
1
L
Sobek
4,886
444
20
2
0
229,524
5
W
Osiris
6,559
596
63
6
0
259,424
0
L
Heimdallr
5,022
457
55
5
0
191,875
0
L
Kukulkan
6,880
625
103
9
0
181,992
0
W
Loki
7,354
669
69
6
0
262,152
3
L
Jing Wei
5,896
536
58
5
0
206,456
1
W
Baron Samedi
6,534
594
82
7
0
183,747
0
W
Bacchus
6,830
621
48
4
0
244,573
1
W
Charybdis
6,828
621
73
7
0
253,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role