Player Matchup

Geb
Geb
HoedanetheGOAT
Geb
Level 146
God Stats
19W - 12L
1,712 SR
Queue Stats
305W - 256L
1,762 Elo+
Party 1
Scylla
Scylla
JimmyYang528
Scylla
Level 160
God Stats
49W - 16L
1,660 SR
Queue Stats
121W - 45L
1,929 Elo+
Party 1
Mulan
Mulan
PrezLaid
Mulan
Level 123
God Stats
114W - 85L
1,724 SR
Queue Stats
390W - 348L
1,756 Elo+
Party 1
Team Averages
Level 143
1,699 SR
1,816 Elo+

VS

Team Averages
Level 134
1,661 SR
1,638 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
Level 83
God Stats
11W - 18L
1,581 SR
Queue Stats
43W - 71L
1,498 Elo+
Solo
Tiamat
Tiamat
Lord Grigori
Tiamat
Level 160
God Stats
4W - 5L
1,722 SR
Queue Stats
95W - 55L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
Starboardbeast
Gilgamesh
Level 158
God Stats
0W - 1L
1,679 SR
Queue Stats
22W - 11L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
12,843
755
11,052
22,319
31,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
18
6 / 1 / 6
12,704
747
18,816
12,442
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
PrezLaid
Mulan
17
6 / 1 / 8
12,323
725
19,175
20,705
24,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
16
2 / 5 / 2
11,123
654
15,251
19,849
9,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
1 / 2 / 2
10,629
625
15,944
13,889
9,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Starboardbeast
Gilgamesh
14
1 / 7 / 2
10,947
644
12,003
24,527
26,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
2
5
2
0.6
W
2
2
11
3.75
W
Scylla
6
1
6
9
L
Tiamat
1
2
2
1
W
Mulan
PrezLaid
Mulan
6
1
8
10
L
Gilgamesh
Starboardbeast
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,043
Damage
43,198
55,466
Taken
58,265
61,210
Mitigated
45,587
12,703
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chumpalumpa1245
Ah Muzen Cab
15,251
4,487
0
4,599
19,849
9,664
1,338
12,047
7,587
0
67,804
W
11,052
1,469
1,252
4,121
22,319
31,638
692
6,330
15,339
24,744
0
W
Scylla
18,816
821
0
1,720
12,442
5,362
1,364
2,270
9,916
66,694
0
L
Tiamat
15,944
896
0
3,477
13,889
9,592
66
6,702
6,881
42,629
0
W
Mulan
PrezLaid
Mulan
19,175
1,645
0
5,610
20,705
24,210
1,000
6,270
13,867
0
45,205
L
Gilgamesh
Starboardbeast
Gilgamesh
12,003
2,841
2,446
3,031
24,527
26,331
207
12,111
11,706
0
23,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
32,699
234
Minions Killed
190
7
Camps Cleared
7
1,005,874
Distance Traveled
960,629
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,123
654
102
6
2
322,905
5
W
Geb
12,843
755
39
2
1
343,850
3
W
Scylla
12,704
747
142
8
5
318,982
1
L
Tiamat
10,629
625
65
4
5
328,633
0
W
Mulan
12,323
725
53
3
1
343,042
2
L
Gilgamesh
10,947
644
23
1
0
309,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role