Player Matchup

Neith
Neith
Brenchm8
Neith
Level 160
God Stats
11W - 3L
1,812 SR
Queue Stats
120W - 93L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
Joericks
Sylvanus
Level 129
God Stats
4W - 1L
1,679 SR
Queue Stats
98W - 89L
1,523 Elo+
Party 2
Bellona
Bellona
PdiddySmurf
Bellona
Level 124
God Stats
1W - 6L
1,248 SR
Queue Stats
66W - 50L
1,522 Elo+
Party 3
Janus
Janus
VladTepesGaming
Janus
Level 49
God Stats
2W - 0L
1,537 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Ao Kuang
Ao Kuang
x_-SH1N0B1-_x
Ao Kuang
Level 110
God Stats
6W - 8L
1,498 SR
Queue Stats
60W - 70L
1,493 Elo+
Party 3
Team Averages
Level 114
1,555 SR
1,550 Elo+

VS

Team Averages
Level 94
1,390 SR
1,453 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Everloks
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
673W - 720L
1,475 Elo+
Solo
Chang'e
Chang'e
Room153
Chang'e
Level 65
God Stats
5W - 6L
1,414 SR
Queue Stats
57W - 59L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
TheRealLayion
Danzaburou
Level 28
God Stats
3W - 7L
1,323 SR
Queue Stats
56W - 58L
1,416 Elo+
Party 1
Da Ji
Da Ji
Walhelm
Da Ji
Level 67
God Stats
1W - 6L
1,211 SR
Queue Stats
82W - 84L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brenchm8
Neith
17
7 / 2 / 8
11,245
592
15,287
11,775
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Joericks
Sylvanus
16
3 / 1 / 12
9,962
524
9,305
14,596
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
PdiddySmurf
Bellona
18
2 / 0 / 4
11,320
596
11,154
20,165
22,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 6
11,179
588
12,528
11,852
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
x_-SH1N0B1-_x
Ao Kuang
17
3 / 1 / 7
10,562
556
4,302
17,700
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 2 / 0
8,397
442
12,386
17,563
20,269
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Everloks
Thoth
15
3 / 5 / 2
8,994
473
8,178
13,314
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Room153
Chang'e
11
0 / 3 / 4
7,598
400
4,875
16,730
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TheRealLayion
Danzaburou
9
0 / 7 / 1
6,237
328
3,903
13,628
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Walhelm
Da Ji
13
5 / 4 / 2
8,687
457
10,559
14,289
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
8
8
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Neith
Brenchm8
Neith
7
2
8
5.5
L
Thoth
Everloks
Thoth
3
5
2
0.8
W
Sylvanus
Joericks
Sylvanus
3
1
12
9
W
Bellona
PdiddySmurf
Bellona
2
0
4
4
L
Chang'e
Room153
Chang'e
0
3
4
0.67
L
Danzaburou
TheRealLayion
Danzaburou
0
7
1
0.07
W
6
4
6
2.25
L
Da Ji
Walhelm
Da Ji
5
4
2
1.5
W
Ao Kuang
x_-SH1N0B1-_x
Ao Kuang
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,576
Damage
39,901
76,088
Taken
75,524
52,248
Mitigated
43,625
29,306
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,386
1,663
347
5,954
17,563
20,269
142
3,097
14,466
89
73,874
W
Neith
Brenchm8
Neith
15,287
4,346
0
2,943
11,775
4,745
2,901
2,646
9,129
0
87,745
L
Thoth
Everloks
Thoth
8,178
832
0
3,104
13,314
5,163
0
5,658
7,656
74,711
0
W
Sylvanus
Joericks
Sylvanus
9,305
1,721
1,669
4,491
14,596
12,609
1,452
2,723
11,873
38,385
22,538
W
Bellona
PdiddySmurf
Bellona
11,154
3,379
0
7,265
20,165
22,395
0
1,821
18,344
0
98,402
L
Chang'e
Room153
Chang'e
4,875
66
3,470
4,933
16,730
6,817
0
6,979
9,751
33,058
1,673
L
Danzaburou
TheRealLayion
Danzaburou
3,903
777
0
1,412
13,628
4,309
0
4,705
8,923
0
28,110
W
12,528
270
216
2,722
11,852
4,815
1,330
6,174
5,678
84,082
0
L
Da Ji
Walhelm
Da Ji
10,559
3,634
0
2,099
14,289
7,067
0
4,538
9,751
0
47,861
W
Ao Kuang
x_-SH1N0B1-_x
Ao Kuang
4,302
1,457
0
10,000
17,700
7,684
1,029
1,921
15,779
77,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
39,913
620
Minions Killed
401
0
Camps Cleared
0
1,909,309
Distance Traveled
1,763,897
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,397
442
119
6
0
361,051
6
W
Neith
11,245
592
113
6
0
348,117
3
L
Thoth
8,994
473
121
6
0
303,286
2
W
Sylvanus
9,962
524
79
4
0
359,499
3
W
Bellona
11,320
596
178
9
0
398,617
8
L
Chang'e
7,598
400
45
2
0
401,442
5
L
Danzaburou
6,237
328
45
2
0
350,314
0
W
Janus
11,179
588
133
7
0
352,700
0
L
Da Ji
8,687
457
71
4
0
347,804
0
W
Ao Kuang
10,562
556
117
6
0
450,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role