Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Call_Me_SenpaiXP
Atlas
Level 103
God Stats
9W - 13L
1,501 SR
Queue Stats
163W - 161L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
Its_Dad_
Cernunnos
Level 103
God Stats
1W - 1L
1,691 SR
Queue Stats
17W - 23L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
Kemonito200
Erlang Shen
Level 45
God Stats
3W - 4L
1,385 SR
Queue Stats
67W - 85L
1,511 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,510 Elo+

VS

Team Averages
Level 70
1,521 SR
1,380 Elo+
Tiamat
Tiamat
FlickzMagic
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 200L
1,459 Elo+
Party 1
Geb
Geb
IMrSol
Geb
Level 117
God Stats
2W - 2L
1,530 SR
Queue Stats
442W - 398L
1,445 Elo+
Party 1
Cupid
Cupid
PabLocX_210_
Cupid
Level 38
God Stats
15W - 8L
1,515 SR
Queue Stats
25W - 40L
1,382 Elo+
Solo
Mulan
Mulan
flickziplier
Mulan
Level 65
God Stats
12W - 6L
1,562 SR
Queue Stats
168W - 170L
1,424 Elo+
Party 1
Arachne
Arachne
karma4325
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 0
6,737
561
4,851
9,337
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
 
The Morrigan
10
1 / 2 / 2
6,030
503
3,717
5,394
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,912
493
5,785
8,195
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Its_Dad_
Cernunnos
9
2 / 0 / 3
5,567
464
5,490
6,289
2,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Kemonito200
Erlang Shen
6
0 / 2 / 1
4,525
377
2,005
4,536
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 1 / 2
5,673
473
2,499
5,620
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
IMrSol
Geb
10
1 / 3 / 1
6,350
529
3,702
9,459
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
5,651
471
3,689
8,782
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
6,786
566
6,500
9,447
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
karma4325
Arachne
9
1 / 1 / 1
5,608
467
2,686
7,531
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
0
0
5
L
The Morrigan
 
The Morrigan
1
2
2
1
L
2
1
2
3
W
Tiamat
1
1
2
2
W
Geb
IMrSol
Geb
1
3
1
0.5
L
Cernunnos
Its_Dad_
Cernunnos
2
0
3
3.5
L
Erlang Shen
Kemonito200
Erlang Shen
0
2
1
0.25
W
0
3
1
0.17
W
2
2
0
1
W
Arachne
karma4325
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
19,076
33,751
Taken
40,839
16,834
Mitigated
19,276
10,481
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,851
2,245
0
3,268
9,337
3,456
0
598
8,739
0
32,692
L
The Morrigan
 
The Morrigan
3,717
1,311
0
860
5,394
2,132
0
1,808
3,581
43,382
0
L
5,785
2,840
0
1,597
8,195
6,854
0
1,617
6,578
23,927
0
W
Tiamat
2,499
608
0
1,542
5,620
3,363
60
2,533
3,087
27,226
0
W
Geb
IMrSol
Geb
3,702
770
0
2,753
9,459
5,451
0
2,785
6,674
32,756
834
L
Cernunnos
Its_Dad_
Cernunnos
5,490
3,163
256
3,355
6,289
2,315
308
1,691
4,598
0
36,422
L
Erlang Shen
Kemonito200
Erlang Shen
2,005
927
0
1,145
4,536
2,077
161
482
4,054
0
12,650
W
3,689
1,863
335
3,225
8,782
2,867
0
2,013
6,769
0
36,748
W
6,500
2,044
0
5,050
9,447
4,774
182
206
9,241
0
43,891
W
Arachne
karma4325
Arachne
2,686
2,369
0
649
7,531
2,821
0
1,965
5,566
0
28,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
30,068
247
Minions Killed
304
0
Camps Cleared
0
1,033,523
Distance Traveled
1,143,368
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,737
561
65
5
0
248,001
5
L
The Morrigan
6,030
503
66
6
0
208,884
5
L
Atlas
5,912
493
24
2
0
233,061
1
W
Tiamat
5,673
473
40
3
0
232,399
4
W
Geb
6,350
529
48
4
0
231,616
0
L
Cernunnos
5,567
464
71
6
0
223,638
1
L
Erlang Shen
4,525
377
21
2
0
119,939
2
W
Cupid
5,651
471
69
6
0
190,532
3
W
Mulan
6,786
566
96
8
0
232,856
6
W
Arachne
5,608
467
51
4
0
255,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role