Player Matchup

Ymir
Ymir
AlexAintP
Ymir
Level 4
God Stats
1W - 1L
1,305 SR
Queue Stats
28W - 9L
1,495 Elo+
Party 2
Shiva
Shiva
AntKfps
Shiva
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 98L
1,397 Elo+
Solo
Da Ji
Da Ji
JinxCpx
Da Ji
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 65L
1,667 Elo+
Party 2
Izanami
Izanami
pfann08
Izanami
Level 3
God Stats
13W - 5L
1,500 SR
Queue Stats
32W - 44L
1,253 Elo+
Solo
Nox
Nox
runа
Nox
Level 55
God Stats
15W - 9L
1,753 SR
Queue Stats
248W - 130L
1,656 Elo+
Party 2
Team Averages
Level 34
1,512 SR
1,494 Elo+

VS

Team Averages
Level 19
1,539 SR
1,397 Elo+
Charybdis
Charybdis
ArmedAngel14
Charybdis
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 3
Khepri
Khepri
ErkelWolf
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
Esther0Bear
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 3
Izanami
Izanami
Hannib4LKing
Izanami
Level 63
God Stats
14W - 15L
1,466 SR
Queue Stats
119W - 150L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
hotdog5017
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 0 / 18
10,069
915
7,721
9,545
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
AntKfps
Shiva
16
5 / 2 / 14
9,257
842
13,700
10,677
9,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
JinxCpx
Da Ji
16
9 / 2 / 14
9,977
907
22,305
13,011
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
pfann08
Izanami
17
5 / 4 / 8
9,708
883
8,458
10,129
4,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
runа
Nox
17
9 / 0 / 20
9,930
903
17,760
6,229
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmedAngel14
Charybdis
12
0 / 9 / 4
7,016
638
2,172
12,298
5,982
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate

Breastplate

+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ErkelWolf
Khepri
14
1 / 6 / 4
7,833
712
3,312
14,815
13,575
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Esther0Bear
Baron Samedi
15
4 / 6 / 2
8,963
815
13,818
17,084
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Hannib4LKing
Izanami
15
3 / 7 / 2
8,434
767
9,418
14,799
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
hotdog5017
Cthulhu
12
0 / 8 / 3
7,241
658
3,943
27,929
16,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
35
Kills
8
8
Deaths
36
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
0
18
16
W
Shiva
AntKfps
Shiva
5
2
14
6
L
Charybdis
ArmedAngel14
Charybdis
0
9
4
0.22
L
Khepri
ErkelWolf
Khepri
1
6
4
0.5
L
Baron Samedi
Esther0Bear
Baron Samedi
4
6
2
0.83
L
Izanami
Hannib4LKing
Izanami
3
7
2
0.57
W
Da Ji
JinxCpx
Da Ji
9
2
14
8
L
Cthulhu
hotdog5017
Cthulhu
0
8
3
0.19
W
Izanami
pfann08
Izanami
5
4
8
2.25
W
Nox
runа
Nox
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
32,663
49,591
Taken
86,925
34,433
Mitigated
50,800
10,274
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,721
2,232
0
3,466
9,545
10,233
32
5,346
4,199
15,486
0
W
Shiva
AntKfps
Shiva
13,700
2,781
563
3,553
10,677
9,525
517
4,850
5,827
0
37,533
L
Charybdis
ArmedAngel14
Charybdis
2,172
930
0
150
12,298
5,982
520
3,161
9,137
0
7,572
L
Khepri
ErkelWolf
Khepri
3,312
353
0
476
14,815
13,575
210
3,127
11,688
8,795
0
L
Baron Samedi
Esther0Bear
Baron Samedi
13,818
910
2,638
3,386
17,084
8,503
387
5,534
11,456
32,095
0
L
Izanami
Hannib4LKing
Izanami
9,418
5,148
362
1,886
14,799
6,227
304
4,578
10,221
0
32,004
W
Da Ji
JinxCpx
Da Ji
22,305
7,741
0
750
13,011
6,817
0
4,323
8,688
0
40,186
L
Cthulhu
hotdog5017
Cthulhu
3,943
826
61
3,302
27,929
16,513
37
9,081
18,848
10,782
0
W
Izanami
pfann08
Izanami
8,458
6,897
0
1,062
10,129
4,718
4,055
4,322
5,807
0
37,115
W
Nox
runа
Nox
17,760
4,572
0
880
6,229
3,140
652
2,232
3,997
42,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
39,487
248
Minions Killed
136
0
Camps Cleared
0
1,057,544
Distance Traveled
937,451
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,069
915
14
1
0
198,931
2
W
Shiva
9,257
842
59
5
0
254,262
5
L
Charybdis
7,016
638
13
1
0
168,575
0
L
Khepri
7,833
712
10
1
0
205,593
0
L
Baron Samedi
8,963
815
57
5
0
204,250
0
L
Izanami
8,434
767
40
4
0
186,498
0
W
Da Ji
9,977
907
40
4
0
207,416
1
L
Cthulhu
7,241
658
16
1
0
172,535
0
W
Izanami
9,708
883
90
8
0
190,819
1
W
Nox
9,930
903
45
4
0
206,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role