Player Matchup

Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Otiss
Zeus
Level 149
God Stats
6W - 1L
1,802 SR
Queue Stats
111W - 102L
1,496 Elo+
Solo
Heimdallr
Heimdallr
PugslyButtStroke
Heimdallr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 2
Tyr
Tyr
Spankyhardurdck
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,563 Elo+
Party 2
Raijin
Raijin
ruppert1993
Raijin
Level 105
God Stats
2W - 1L
1,502 SR
Queue Stats
42W - 44L
1,512 Elo+
Party 2
Team Averages
Level 85
1,561 SR
1,517 Elo+

VS

Team Averages
Level 92
1,462 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jimbali
Poseidon
Level 113
God Stats
2W - 9L
1,399 SR
Queue Stats
425W - 402L
1,576 Elo+
Party 1
Thor
Thor
Jimbali4
Thor
Level 35
God Stats
0W - 2L
1,290 SR
Queue Stats
87W - 79L
1,466 Elo+
Party 1
Janus
Janus
Wyzbang
Janus
Level 127
God Stats
2W - 4L
1,345 SR
Queue Stats
395W - 380L
1,576 Elo+
Party 1
Fafnir
Fafnir
pkmn84
Fafnir
Level 102
God Stats
2W - 1L
1,777 SR
Queue Stats
463W - 432L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 2 / 12
10,182
926
16,014
9,298
3,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Otiss
Zeus
14
3 / 3 / 9
8,188
744
12,616
6,914
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
15
4 / 4 / 13
8,957
814
7,794
10,687
4,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 10
8,410
765
3,797
10,084
7,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
14
1 / 3 / 14
8,060
733
9,485
7,857
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 4 / 6
8,619
784
10,057
10,920
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jimbali
Poseidon
14
3 / 5 / 5
8,208
746
7,208
8,794
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
12
0 / 5 / 4
7,206
655
2,073
9,267
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Wyzbang
Janus
16
3 / 3 / 9
8,965
815
14,195
10,066
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
pkmn84
Fafnir
13
2 / 3 / 6
8,513
774
3,815
13,560
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
20
Kills
12
13
Deaths
20
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
12
7
L
Artemis
 
Artemis
4
4
6
1.75
L
Poseidon
Jimbali
Poseidon
3
5
5
1.1
L
Thor
0
5
4
0.4
W
Zeus
Otiss
Zeus
3
3
9
2.5
W
Heimdallr
4
4
13
2.63
W
4
1
10
9
L
Janus
Wyzbang
Janus
3
3
9
2.5
L
Fafnir
pkmn84
Fafnir
2
3
6
1.67
W
Raijin
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
37,348
44,840
Taken
52,607
22,686
Mitigated
38,884
15,488
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,014
604
2,247
2,893
9,298
3,960
329
5,663
3,635
32,609
0
L
Artemis
 
Artemis
10,057
3,051
989
1,893
10,920
5,446
329
8,750
1,484
0
17,856
L
Poseidon
Jimbali
Poseidon
7,208
1,162
687
441
8,794
3,798
445
4,672
3,844
20,453
0
L
Thor
2,073
883
1,602
1,069
9,267
4,506
385
6,630
2,119
0
7,984
W
Zeus
Otiss
Zeus
12,616
528
500
1,115
6,914
2,834
579
5,305
1,609
15,848
0
W
Heimdallr
7,794
1,076
318
1,072
10,687
4,766
249
5,202
5,485
0
12,559
W
3,797
227
828
2,681
10,084
7,869
349
4,018
6,066
0
6,341
L
Janus
Wyzbang
Janus
14,195
1,243
2,482
3,040
10,066
4,857
393
7,744
1,802
30,141
0
L
Fafnir
pkmn84
Fafnir
3,815
1,856
671
2,090
13,560
20,277
0
7,788
5,225
5,387
0
W
Raijin
9,485
904
1,614
2,220
7,857
3,257
0
5,030
2,827
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
41,511
112
Minions Killed
102
0
Camps Cleared
0
1,008,003
Distance Traveled
1,090,673
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,182
926
47
4
0
210,112
2
L
Artemis
8,619
784
21
2
0
197,715
3
L
Poseidon
8,208
746
23
2
0
215,916
4
L
Thor
7,206
655
13
1
0
228,227
2
W
Zeus
8,188
744
10
1
0
190,324
2
W
Heimdallr
8,957
814
13
1
0
191,741
0
W
Tyr
8,410
765
5
0
0
233,653
0
L
Janus
8,965
815
44
4
0
227,486
1
L
Fafnir
8,513
774
1
0
0
221,329
0
W
Raijin
8,060
733
37
3
0
182,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role