Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LrK_el_nasi_20
Artio
Level 130
God Stats
8W - 8L
1,699 SR
Queue Stats
213W - 139L
1,728 Elo+
Party 1
Poseidon
Poseidon
Maeve-Remix
Poseidon
Level 160
God Stats
60W - 38L
1,737 SR
Queue Stats
848W - 714L
1,632 Elo+
Party 1
Team Averages
Level 150
1,645 SR
1,620 Elo+

VS

Team Averages
Level 152
1,769 SR
1,727 Elo+
Vulcan
Vulcan
EngorgedThirdArm
Vulcan
Level 160
God Stats
22W - 9L
1,732 SR
Queue Stats
380W - 230L
1,708 Elo+
Party 2
Atlas
Atlas
Geoff Mantooth
Atlas
Level 160
God Stats
10W - 4L
1,831 SR
Queue Stats
415W - 246L
1,721 Elo+
Party 2
Ne Zha
Ne Zha
ImGunnaFixIt
Ne Zha
Level 136
God Stats
6W - 4L
1,743 SR
Queue Stats
205W - 119L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 7 / 0
9,165
611
11,146
17,842
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
9,016
601
7,072
29,240
23,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Maeve-Remix
Poseidon
14
0 / 3 / 2
8,893
593
11,614
12,145
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 3
11,896
793
28,276
11,415
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 12
11,377
758
13,600
17,638
23,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
15
2 / 1 / 11
10,131
675
11,362
12,340
7,716
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
7
0
0.29
W
10
1
3
11.5
W
2
0
12
8
W
Ne Zha
2
1
11
7.5
L
0
4
2
0.25
L
Poseidon
Maeve-Remix
Poseidon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
53,238
59,227
Taken
41,393
34,949
Mitigated
37,259
13,728
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,146
7,449
0
2,183
17,842
6,538
0
12,974
4,868
0
42,979
W
28,276
13,164
0
1,690
11,415
5,844
642
5,263
6,152
72,977
0
W
13,600
5,611
0
2,717
17,638
23,699
141
6,986
10,652
30,793
0
W
Ne Zha
11,362
2,545
0
1,462
12,340
7,716
1,355
6,773
5,567
0
33,955
L
7,072
1,007
1,722
9,573
29,240
23,894
0
20,278
8,962
14,888
0
L
Poseidon
Maeve-Remix
Poseidon
11,614
1,354
0
250
12,145
4,517
0
8,925
3,220
50,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
33,404
166
Minions Killed
189
7
Camps Cleared
7
766,021
Distance Traveled
887,991
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,165
611
70
5
2
220,934
4
W
Vulcan
11,896
793
124
8
3
292,548
4
W
Atlas
11,377
758
26
2
3
304,144
1
W
Ne Zha
10,131
675
39
3
1
291,299
4
L
Artio
9,016
601
11
1
0
268,881
1
L
Poseidon
8,893
593
85
6
5
276,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role