Player Matchup

Freya
Freya
Calvite
Freya
Level 47
God Stats
1W - 1L
1,517 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 2
Bacchus
Bacchus
MaxPERK
Bacchus
Level 124
God Stats
2W - 2L
1,809 SR
Queue Stats
131W - 115L
1,545 Elo+
Party 2
Loki
Loki
TTVOperationEnd
Loki
Level 160
God Stats
0W - 1L
1,440 SR
Queue Stats
65W - 66L
1,570 Elo+
Party 2
Team Averages
Level 110
1,589 SR
1,520 Elo+

VS

Team Averages
Level 135
1,642 SR
1,580 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AsemuSei
Mulan
Level 127
God Stats
13W - 7L
1,650 SR
Queue Stats
231W - 151L
1,621 Elo+
Party 1
Sol
Sol
YaraelPoof
Sol
Level 124
God Stats
35W - 12L
1,776 SR
Queue Stats
231W - 151L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Calvite
Freya
11
0 / 7 / 3
7,428
619
6,108
14,065
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
MaxPERK
Bacchus
13
2 / 2 / 2
8,289
691
8,301
13,286
18,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 7 / 2
8,675
723
13,228
11,609
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 0 / 11
9,607
801
12,127
17,451
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
AsemuSei
Mulan
13
3 / 3 / 12
8,974
748
8,959
12,963
13,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

16
8 / 2 / 7
10,355
863
14,231
14,243
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
11
10.5
W
Mulan
AsemuSei
Mulan
3
3
12
3
L
Freya
Calvite
Freya
0
7
3
0.21
L
Bacchus
MaxPERK
Bacchus
2
2
2
1.5
L
3
7
2
0.57
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
35,317
38,960
Taken
44,657
29,658
Mitigated
32,292
5,216
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,127
3,814
1,475
7,209
17,451
12,580
224
5,220
11,903
0
27,497
W
Mulan
AsemuSei
Mulan
8,959
1,404
0
2,209
12,963
13,596
0
4,480
8,279
0
19,494
L
Freya
Calvite
Freya
6,108
1,362
0
2,418
14,065
4,931
0
2,990
10,572
16,628
0
L
Bacchus
MaxPERK
Bacchus
8,301
1,042
0
2,495
13,286
18,957
0
5,938
7,075
22,283
0
L
13,228
2,985
0
303
11,609
5,770
0
5,380
6,006
0
33,353
W
14,231
7,311
0
6,950
14,243
6,116
1,831
4,510
9,511
60,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
28,936
114
Minions Killed
153
2
Camps Cleared
9
645,367
Distance Traveled
674,717
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,607
801
41
3
3
252,464
2
W
Mulan
8,974
748
18
2
4
195,275
4
L
Freya
7,428
619
37
3
0
198,060
1
L
Bacchus
8,289
691
34
3
0
244,573
3
L
Loki
8,675
723
43
4
2
202,734
3
W
Sol
10,355
863
94
8
2
226,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role