Player Matchup

Chaac
Chaac
AngelWommy
Chaac
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vKali369
Morgan Le Fay
Level 58
God Stats
3W - 9L
1,260 SR
Queue Stats
29W - 60L
1,218 Elo+
Party 1
Merlin
Merlin
x_Zo3mer_x
Merlin
Level 52
God Stats
3W - 7L
1,372 SR
Queue Stats
26W - 54L
1,244 Elo+
Party 1
Team Averages
Level 50
1,377 SR
1,321 Elo+

VS

Team Averages
Level 116
1,452 SR
1,288 Elo+
Discordia
Discordia
IAmFerb9974
Discordia
Level 101
God Stats
7W - 7L
1,517 SR
Queue Stats
202W - 268L
1,342 Elo+
Solo
Arachne
Arachne
Thebest1056
Arachne
Level 160
God Stats
68W - 78L
1,354 SR
Queue Stats
442W - 684L
1,244 Elo+
Solo
Nike
Nike
Ultron-_-Variant
Nike
Level 87
God Stats
3W - 2L
1,485 SR
Queue Stats
90W - 143L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
2
0 / 0 / 0
6,156
385
0
100
21
Morgan Le Fay
vKali369
Morgan Le Fay
17
5 / 5 / 5
11,822
739
16,278
15,682
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
x_Zo3mer_x
Merlin
17
6 / 6 / 3
11,489
718
12,616
16,382
6,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IAmFerb9974
Discordia
19
9 / 3 / 1
14,015
876
14,289
12,714
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Thebest1056
Arachne
14
1 / 6 / 3
10,542
659
5,386
15,953
7,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 6
10,880
680
6,274
20,801
22,184
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
11
11
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
0
0
0
W
Discordia
IAmFerb9974
Discordia
9
3
1
3.17
W
Arachne
Thebest1056
Arachne
1
6
3
0.42
W
1
4
6
1
L
Morgan Le Fay
vKali369
Morgan Le Fay
5
5
5
1.5
L
Merlin
x_Zo3mer_x
Merlin
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
25,949
32,164
Taken
49,468
14,041
Mitigated
34,194
2,018
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
0
0
0
0
100
21
0
100
0
0
0
W
Discordia
IAmFerb9974
Discordia
14,289
1,380
617
5,111
12,714
4,871
819
8,469
4,057
61,624
0
W
Arachne
Thebest1056
Arachne
5,386
4,574
0
1,836
15,953
7,139
1,449
10,038
5,510
0
19,651
W
6,274
351
0
1,925
20,801
22,184
586
10,153
10,106
0
28,995
L
Morgan Le Fay
vKali369
Morgan Le Fay
16,278
2,206
0
2,018
15,682
7,025
0
7,903
7,779
52,722
0
L
Merlin
x_Zo3mer_x
Merlin
12,616
1,253
0
0
16,382
6,995
0
6,612
9,770
45,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
35,437
158
Minions Killed
157
6
Camps Cleared
7
534,836
Distance Traveled
905,546
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,156
385
0
0
0
0
0
W
Discordia
14,015
876
108
7
6
292,020
7
W
Arachne
10,542
659
17
1
0
302,850
0
W
Nike
10,880
680
32
2
1
310,676
3
L
Morgan Le Fay
11,822
739
87
5
2
264,588
2
L
Merlin
11,489
718
71
4
4
270,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role