Player Matchup

Sobek
Sobek
Darkhydrus
Sobek
Level 106
God Stats
5W - 7L
1,501 SR
Queue Stats
143W - 129L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
GiantAram
Cernunnos
Level 120
God Stats
1W - 1L
1,348 SR
Queue Stats
31W - 35L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
Jogtron
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 1
Fenrir
Fenrir
jipay
Fenrir
Level 136
God Stats
9W - 8L
1,557 SR
Queue Stats
77W - 75L
1,561 Elo+
Party 1
Mulan
Mulan
mugiwugi23
Mulan
Level 49
God Stats
2W - 2L
1,749 SR
Queue Stats
96W - 95L
1,592 Elo+
Solo
Team Averages
Level 99
1,531 SR
1,566 Elo+

VS

Team Averages
Level 95
1,529 SR
1,508 Elo+
Xing Tian
Xing Tian
Atrayu29
Xing Tian
Level 39
God Stats
3W - 4L
1,527 SR
Queue Stats
25W - 28L
1,525 Elo+
Solo
Ishtar
Ishtar
Flare2g
Ishtar
Level 129
God Stats
6W - 7L
1,444 SR
Queue Stats
708W - 739L
1,477 Elo+
Party 2
Thor
Thor
MoistClams
Thor
Level 103
God Stats
6W - 13L
1,593 SR
Queue Stats
332W - 349L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
OGadventuredad
Baron Samedi
Level 147
God Stats
3W - 3L
1,611 SR
Queue Stats
311W - 331L
1,550 Elo+
Solo
Bellona
Bellona
dietcolaa
Bellona
Level 59
God Stats
2W - 2L
1,471 SR
Queue Stats
140W - 140L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 5 / 6
8,996
450
8,360
20,526
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
GiantAram
Cernunnos
14
1 / 5 / 3
8,846
442
10,160
14,168
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Jogtron
Ah Puch
13
0 / 8 / 3
8,686
434
13,075
15,819
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
jipay
Fenrir
16
7 / 4 / 1
10,212
511
8,284
17,332
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
4 / 3 / 2
11,286
564
19,277
20,502
19,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atrayu29
Xing Tian
15
3 / 2 / 15
10,230
512
10,092
20,228
24,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Flare2g
Ishtar
18
8 / 1 / 5
11,358
568
19,218
14,489
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 4 / 6
11,689
584
14,513
18,345
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OGadventuredad
Baron Samedi
17
5 / 4 / 12
10,739
537
15,367
15,379
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
dietcolaa
Bellona
16
1 / 3 / 2
9,877
494
8,742
18,401
20,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
25
25
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Atrayu29
Xing Tian
3
2
15
5.25
L
Sobek
2
5
6
1
W
Ishtar
Flare2g
Ishtar
8
1
5
10.5
L
Cernunnos
GiantAram
Cernunnos
1
5
3
0.5
L
Ah Puch
Jogtron
Ah Puch
0
8
3
0.19
W
8
4
6
2.75
W
Baron Samedi
OGadventuredad
Baron Samedi
5
4
12
2.75
W
Bellona
dietcolaa
Bellona
1
3
2
0.67
L
Fenrir
jipay
Fenrir
7
4
1
1.88
L
Mulan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
67,932
88,347
Taken
86,842
57,505
Mitigated
69,851
25,267
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Atrayu29
Xing Tian
10,092
1,405
0
3,742
20,228
24,332
0
7,123
13,105
37,241
2,904
L
Sobek
8,360
1,072
422
3,486
20,526
18,943
0
6,185
14,341
27,382
1,500
W
Ishtar
Flare2g
Ishtar
19,218
11,332
0
3,851
14,489
6,950
412
1,703
12,786
0
110,026
L
Cernunnos
GiantAram
Cernunnos
10,160
5,157
0
4,318
14,168
5,436
0
3,914
10,254
0
60,404
L
Ah Puch
Jogtron
Ah Puch
13,075
953
0
1,630
15,819
6,094
189
9,268
6,551
63,144
0
W
14,513
5,031
0
6,905
18,345
9,061
279
5,147
13,198
0
116,215
W
Baron Samedi
OGadventuredad
Baron Samedi
15,367
1,082
2,420
4,946
15,379
8,902
800
7,242
8,137
79,504
0
W
Bellona
dietcolaa
Bellona
8,742
2,170
0
5,870
18,401
20,606
0
1,042
17,359
0
72,933
L
Fenrir
jipay
Fenrir
8,284
1,607
0
6,206
17,332
7,417
0
3,926
13,406
0
65,823
L
Mulan
19,277
2,398
0
9,205
20,502
19,615
244
1,272
19,230
803
99,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
53,893
520
Minions Killed
636
0
Camps Cleared
0
1,794,901
Distance Traveled
1,926,238
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,230
512
35
2
0
404,362
5
L
Sobek
8,996
450
26
1
0
369,944
7
W
Ishtar
11,358
568
180
9
0
374,580
3
L
Cernunnos
8,846
442
111
6
0
327,801
5
L
Ah Puch
8,686
434
104
5
0
334,412
5
W
Thor
11,689
584
159
8
0
411,843
2
W
Baron Samedi
10,739
537
136
7
0
362,489
6
W
Bellona
9,877
494
126
6
0
372,964
3
L
Fenrir
10,212
511
106
5
0
370,578
4
L
Mulan
11,286
564
173
9
0
392,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role