Player Matchup

Thor
Thor
MerkForHire1990
Thor
Level 133
God Stats
2W - 3L
1,729 SR
Queue Stats
83W - 91L
1,401 Elo+
Solo
Hades
Hades
PJ-Ducky
Hades
Level 95
God Stats
65W - 55L
1,561 SR
Queue Stats
211W - 231L
1,378 Elo+
Party 2
Neith
Neith
Rev Dawn9723
Neith
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 49L
1,321 Elo+
Party 1
Sobek
Sobek
Salas Dawn
Sobek
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 80L
1,342 Elo+
Party 1
Shiva
Shiva
its_me_manky
Shiva
Level 126
God Stats
22W - 15L
1,568 SR
Queue Stats
270W - 312L
1,401 Elo+
Party 2
Team Averages
Level 85
1,572 SR
1,368 Elo+

VS

Team Averages
Level 66
1,554 SR
1,364 Elo+
Ymir
Ymir
Big_Rig530
Ymir
Level 57
God Stats
4W - 3L
1,383 SR
Queue Stats
41W - 53L
1,333 Elo+
Party 3
Scylla
Scylla
ClassicGon
Scylla
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,397 Elo+
Solo
Izanami
Izanami
Ecxon_mex
Izanami
Level 40
God Stats
10W - 9L
1,703 SR
Queue Stats
157W - 194L
1,313 Elo+
Solo
Arachne
Arachne
TitanLeviathan03
Arachne
Level 58
God Stats
9W - 7L
1,586 SR
Queue Stats
133W - 197L
1,342 Elo+
Party 3
Amaterasu
Amaterasu
iHonestii
Amaterasu
Level 101
God Stats
6W - 3L
1,597 SR
Queue Stats
248W - 279L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 3
10,636
443
11,407
24,543
9,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
PJ-Ducky
Hades
18
3 / 5 / 3
12,202
508
17,238
23,823
15,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 5 / 0
11,005
459
14,292
18,498
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
1
0 / 0 / 0
4,851
202
0
0
0
16
1 / 5 / 4
10,875
453
21,322
26,466
19,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
12,953
540
8,559
18,609
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ClassicGon
Scylla
18
4 / 4 / 12
11,413
476
16,090
16,263
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ecxon_mex
Izanami
17
3 / 4 / 8
11,641
485
10,772
13,502
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 9
12,198
508
12,994
21,452
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
iHonestii
Amaterasu
20
3 / 2 / 4
12,763
532
16,853
24,780
22,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
23
25
Deaths
15
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Scylla
ClassicGon
Scylla
4
4
12
2.5
W
Izanami
Ecxon_mex
Izanami
3
4
8
1.75
L
5
10
3
0.65
L
Hades
PJ-Ducky
Hades
3
5
3
0.9
L
6
5
0
1.2
L
Sobek
0
0
0
0
W
6
3
9
3.5
W
Amaterasu
iHonestii
Amaterasu
3
2
4
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,259
Damage
65,268
93,330
Taken
94,606
52,037
Mitigated
55,246
28,152
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,559
1,818
0
3,415
18,609
12,307
1,241
4,610
13,999
46,731
0
W
Scylla
ClassicGon
Scylla
16,090
1,899
0
1,500
16,263
6,092
1,126
4,863
11,400
73,125
0
W
Izanami
Ecxon_mex
Izanami
10,772
6,893
0
2,129
13,502
5,178
4,391
2,035
11,467
0
88,267
L
11,407
1,452
0
4,894
24,543
9,579
0
5,527
19,016
0
66,440
L
Hades
PJ-Ducky
Hades
17,238
1,300
259
9,884
23,823
15,235
684
9,547
14,276
102,030
0
L
14,292
3,751
0
3,976
18,498
7,907
1,311
6,089
12,409
0
69,804
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
12,994
10,191
0
6,494
21,452
8,800
0
4,180
17,272
0
103,448
W
Amaterasu
iHonestii
Amaterasu
16,853
6,718
0
7,768
24,780
22,869
779
2,166
22,614
3,416
110,211
L
21,322
5,199
133
9,006
26,466
19,316
0
4,026
22,440
0
87,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,569
Gold Earned
60,968
496
Minions Killed
587
0
Camps Cleared
0
1,613,445
Distance Traveled
2,317,086
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,953
540
57
2
0
421,210
3
W
Scylla
11,413
476
94
4
0
420,804
2
W
Izanami
11,641
485
141
6
0
448,863
0
L
Thor
10,636
443
98
4
0
431,546
2
L
Hades
12,202
508
172
7
0
383,468
2
L
Neith
11,005
459
95
4
0
349,465
6
L
Sobek
4,851
202
0
0
0
0
0
W
Arachne
12,198
508
119
5
0
533,496
5
W
Amaterasu
12,763
532
176
7
0
492,713
2
L
Shiva
10,875
453
131
5
0
448,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role