Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItsLuisJH__CR
Anubis
Level 64
God Stats
24W - 23L
1,584 SR
Queue Stats
360W - 460L
1,392 Elo+
Solo
Anhur
Anhur
Maltazor71
Anhur
Level 83
God Stats
3W - 5L
1,134 SR
Queue Stats
310W - 336L
1,322 Elo+
Solo
Yemoja
Yemoja
TITANIO-2
Yemoja
Level 120
God Stats
1W - 3L
1,791 SR
Queue Stats
190W - 174L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
ismaloc54
Baron Samedi
Level 108
God Stats
0W - 1L
1,889 SR
Queue Stats
69W - 80L
1,324 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,430 Elo+

VS

Team Averages
Level 108
1,518 SR
1,409 Elo+
Set
Set
Ilikemilk_1
Set
Level 87
God Stats
14W - 9L
1,467 SR
Queue Stats
379W - 404L
1,375 Elo+
Solo
Atlas
Atlas
Star_Lord_n_Co
Atlas
Level 145
God Stats
14W - 16L
1,487 SR
Queue Stats
726W - 785L
1,393 Elo+
Solo
Bastet
Bastet
legendary-76l
Bastet
Level 102
God Stats
21W - 14L
1,463 SR
Queue Stats
254W - 253L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 63
God Stats
157W - 139L
1,457 SR
Queue Stats
278W - 285L
1,326 Elo+
Solo
Chiron
Chiron
maquinebr1995
Chiron
Level 144
God Stats
6W - 2L
1,718 SR
Queue Stats
425W - 400L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 3 / 1
8,872
493
8,456
16,668
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 7 / 4
8,340
463
9,126
14,724
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
3 / 4 / 1
8,361
465
8,674
14,747
6,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TITANIO-2
Yemoja
13
1 / 2 / 10
8,891
494
7,148
15,678
15,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ismaloc54
Baron Samedi
12
0 / 5 / 0
7,616
423
5,678
10,150
4,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
10,764
598
12,164
18,637
9,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 10
9,262
515
6,838
18,943
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 0 / 6
10,987
610
9,305
10,853
5,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
linkon_rgda1
Baron Samedi
13
1 / 6 / 1
8,212
456
7,793
12,985
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 4
11,091
616
16,208
12,006
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
14
Kills
21
21
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
1
1.83
W
7
5
6
2
L
5
7
4
1
L
Anhur
3
4
1
0.88
W
0
2
10
2.5
L
Yemoja
TITANIO-2
Yemoja
1
2
10
3
L
Baron Samedi
ismaloc54
Baron Samedi
0
5
0
0
W
4
0
6
7
W
Baron Samedi
linkon_rgda1
Baron Samedi
1
6
1
0.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
52,308
71,967
Taken
73,424
42,740
Mitigated
40,267
25,007
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,456
2,287
0
6,611
16,668
8,775
0
1,697
14,971
0
57,588
W
12,164
7,528
0
3,953
18,637
9,060
894
4,495
14,142
0
91,831
L
9,126
262
62
3,853
14,724
7,562
0
810
13,914
49,565
0
L
Anhur
8,674
4,460
142
2,859
14,747
6,367
288
6,882
7,865
0
61,403
W
6,838
2,770
0
5,926
18,943
15,736
132
4,671
14,272
37,705
0
L
Yemoja
TITANIO-2
Yemoja
7,148
2,185
4,064
3,943
15,678
15,173
0
5,641
10,037
34,411
2,957
L
Baron Samedi
ismaloc54
Baron Samedi
5,678
1,015
139
3,334
10,150
4,863
45
0
10,150
43,575
0
W
9,305
2,250
0
5,552
10,853
5,230
459
4,701
6,152
0
79,012
W
Baron Samedi
linkon_rgda1
Baron Samedi
7,793
790
610
1,936
12,985
4,927
917
3,998
8,987
45,038
0
W
16,208
6,474
942
4,568
12,006
5,314
6,158
4,222
7,784
0
101,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
50,316
426
Minions Killed
553
0
Camps Cleared
0
1,397,328
Distance Traveled
1,682,536
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,872
493
85
5
0
348,881
2
W
Set
10,764
598
116
6
0
382,763
2
L
Anubis
8,340
463
70
4
0
265,847
0
L
Anhur
8,361
465
106
6
0
256,042
3
W
Atlas
9,262
515
49
3
0
316,430
4
L
Yemoja
8,891
494
62
3
0
294,504
0
L
Baron Samedi
7,616
423
103
6
0
232,054
0
W
Bastet
10,987
610
149
8
0
350,429
0
W
Baron Samedi
8,212
456
75
4
0
301,902
2
W
Chiron
11,091
616
164
9
0
331,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role