Player Matchup

Arachne
Arachne
DËËZ
Arachne
Level 128
God Stats
8W - 8L
1,534 SR
Queue Stats
133W - 131L
1,601 Elo+
Party 2
Cupid
Cupid
JoeZeee
Cupid
Level 127
God Stats
19W - 15L
1,540 SR
Queue Stats
55W - 35L
1,577 Elo+
Party 1
Osiris
Osiris
KoxUp
Osiris
Level 156
God Stats
1W - 0L
1,575 SR
Queue Stats
113W - 93L
1,625 Elo+
Party 1
Atlas
Atlas
ReadyMixedPain
Atlas
Level 127
God Stats
2W - 0L
1,825 SR
Queue Stats
198W - 186L
1,627 Elo+
Party 2
Poseidon
Poseidon
SZ4JB4
Poseidon
Level 149
God Stats
2W - 0L
1,691 SR
Queue Stats
106W - 75L
1,674 Elo+
Party 1
Team Averages
Level 137
1,633 SR
1,621 Elo+

VS

Team Averages
Level 110
1,623 SR
1,543 Elo+
Chang'e
Chang'e
B_oh3ck
Chang'e
Level 147
God Stats
5W - 4L
1,573 SR
Queue Stats
243W - 211L
1,486 Elo+
Party 3
Ymir
Ymir
NcKK-0
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
SnickersXzocker
Nu Wa
Level 63
God Stats
8W - 8L
1,549 SR
Queue Stats
118W - 91L
1,510 Elo+
Party 3
Ullr
Ullr
yarakusaurus
Ullr
Level 96
God Stats
40W - 25L
1,633 SR
Queue Stats
120W - 101L
1,533 Elo+
Party 3
Hun Batz
Hun Batz
сhupper
Hun Batz
Level 125
God Stats
0W - 1L
1,859 SR
Queue Stats
186W - 184L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DËËZ
Arachne
18
4 / 2 / 6
10,810
569
9,013
18,534
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
JoeZeee
Cupid
16
6 / 3 / 3
10,666
561
16,338
16,339
7,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
KoxUp
Osiris
18
5 / 1 / 5
11,615
611
13,843
17,797
17,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 7
9,593
505
7,703
13,793
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SZ4JB4
Poseidon
19
8 / 1 / 4
11,692
615
16,736
14,857
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B_oh3ck
Chang'e
13
0 / 5 / 3
8,562
451
10,838
19,359
6,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
NcKK-0
Ymir
14
1 / 5 / 4
8,824
464
5,245
20,345
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 7 / 4
9,095
479
11,567
12,558
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 3
10,231
538
9,765
11,524
4,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
сhupper
Hun Batz
16
3 / 4 / 0
9,584
504
9,964
19,058
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
24
Kills
9
9
Deaths
24
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B_oh3ck
Chang'e
0
5
3
0.3
W
Arachne
DËËZ
Arachne
4
2
6
3.5
W
Cupid
JoeZeee
Cupid
6
3
3
2.5
W
Osiris
KoxUp
Osiris
5
1
5
7.5
L
Ymir
NcKK-0
Ymir
1
5
4
0.6
W
1
2
7
2.25
W
Poseidon
SZ4JB4
Poseidon
8
1
4
10
L
2
7
4
0.57
L
3
3
3
1.5
L
Hun Batz
сhupper
Hun Batz
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,633
Damage
47,379
81,320
Taken
82,844
56,092
Mitigated
43,983
29,047
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B_oh3ck
Chang'e
10,838
1,104
318
6,770
19,359
6,723
0
3,029
15,086
60,977
0
W
Arachne
DËËZ
Arachne
9,013
7,295
0
4,437
18,534
8,157
0
5,003
13,531
0
107,556
W
Cupid
JoeZeee
Cupid
16,338
9,979
109
7,786
16,339
7,211
483
4,613
11,726
0
94,977
W
Osiris
KoxUp
Osiris
13,843
4,013
0
6,976
17,797
17,252
840
7,921
9,876
0
89,972
L
Ymir
NcKK-0
Ymir
5,245
558
663
5,043
20,345
19,179
0
7,560
12,785
35,542
6,011
W
7,703
2,921
0
1,602
13,793
17,158
358
4,728
9,065
43,285
0
W
Poseidon
SZ4JB4
Poseidon
16,736
4,327
0
8,137
14,857
6,314
756
4,823
10,034
120,441
0
L
11,567
2,474
0
695
12,558
5,424
0
6,847
5,657
63,739
0
L
9,765
1,883
0
1,303
11,524
4,551
0
2,122
9,402
0
80,797
L
Hun Batz
сhupper
Hun Batz
9,964
2,312
0
4,395
19,058
8,106
0
4,881
13,923
0
84,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
46,296
680
Minions Killed
515
0
Camps Cleared
0
1,899,864
Distance Traveled
1,775,784
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,562
451
94
5
0
321,438
1
W
Arachne
10,810
569
161
8
0
396,731
1
W
Cupid
10,666
561
142
7
0
347,427
4
W
Osiris
11,615
611
149
8
0
410,878
1
L
Ymir
8,824
464
59
3
0
341,616
9
W
Atlas
9,593
505
58
3
0
354,016
6
W
Poseidon
11,692
615
170
9
0
390,812
5
L
Nu Wa
9,095
479
98
5
0
330,717
5
L
Ullr
10,231
538
132
7
0
364,294
4
L
Hun Batz
9,584
504
132
7
0
417,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role