Player Matchup

Chaac
Chaac
BallisticBull
Chaac
Level 65
God Stats
18W - 41L
1,343 SR
Queue Stats
85W - 143L
1,363 Elo+
Party 1
Thanatos
Thanatos
CorpoCorpo
Thanatos
Level 117
God Stats
4W - 8L
1,613 SR
Queue Stats
180W - 253L
1,408 Elo+
Party 1
Merlin
Merlin
Elandle
Merlin
Level 54
God Stats
2W - 3L
1,439 SR
Queue Stats
25W - 37L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FourZer00Seven
Ah Muzen Cab
Level 89
God Stats
7W - 12L
1,428 SR
Queue Stats
67W - 107L
1,337 Elo+
Party 1
He Bo
He Bo
Gnometto
He Bo
Level 147
God Stats
3W - 9L
1,456 SR
Queue Stats
342W - 336L
1,523 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,418 Elo+

VS

Team Averages
Level 125
1,664 SR
1,593 Elo+
Tyr
Tyr
Benthran
Tyr
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 153L
1,682 Elo+
Party 2
Anhur
Anhur
STABILO7346
Anhur
Level 84
God Stats
2W - 0L
1,609 SR
Queue Stats
119W - 131L
1,492 Elo+
Solo
Persephone
Persephone
SUCUNI
Persephone
Level 138
God Stats
2W - 0L
1,714 SR
Queue Stats
230W - 251L
1,479 Elo+
Solo
Janus
Janus
ShepherdBS
Janus
Level 147
God Stats
75W - 48L
1,664 SR
Queue Stats
477W - 314L
1,656 Elo+
Party 2
Ymir
Ymir
Wesgrad
Ymir
Level 127
God Stats
30W - 16L
1,831 SR
Queue Stats
474W - 313L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
9,828
614
5,572
20,893
13,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CorpoCorpo
Thanatos
17
3 / 5 / 1
10,313
645
6,362
16,966
8,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Elandle
Merlin
16
0 / 5 / 2
9,713
607
7,816
13,780
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FourZer00Seven
Ah Muzen Cab
17
2 / 5 / 1
10,284
643
8,743
14,306
7,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Gnometto
He Bo
19
1 / 3 / 0
10,910
682
6,245
8,714
4,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
12,278
767
12,201
16,981
13,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 2 / 6
11,702
731
1,990
7,245
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
SUCUNI
Persephone
18
1 / 1 / 8
11,675
730
9,117
8,437
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
12 / 0 / 8
14,129
883
26,323
11,853
7,041
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Wesgrad
Ymir
19
3 / 0 / 17
12,915
807
9,002
15,550
24,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
24
25
Deaths
6
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
7
3
11
4.17
L
Thanatos
CorpoCorpo
Thanatos
3
5
1
0.7
L
Merlin
Elandle
Merlin
0
5
2
0.2
L
Ah Muzen Cab
FourZer00Seven
Ah Muzen Cab
2
5
1
0.5
L
He Bo
Gnometto
He Bo
1
3
0
0.33
W
1
2
6
2
W
Persephone
SUCUNI
Persephone
1
1
8
5
W
Janus
12
0
8
16
W
Ymir
Wesgrad
Ymir
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,738
Damage
58,633
74,659
Taken
60,066
39,663
Mitigated
52,549
14,574
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
1,438
0
5,608
20,893
13,028
239
11,728
9,067
0
26,620
W
12,201
647
0
4,384
16,981
13,812
1,748
3,710
13,271
0
23,281
L
Thanatos
CorpoCorpo
Thanatos
6,362
529
0
5,353
16,966
8,790
0
10,670
6,046
0
18,082
L
Merlin
Elandle
Merlin
7,816
185
0
625
13,780
6,318
0
9,140
4,378
24,607
0
L
Ah Muzen Cab
FourZer00Seven
Ah Muzen Cab
8,743
1,761
0
2,388
14,306
7,078
157
8,493
5,727
0
34,378
L
He Bo
Gnometto
He Bo
6,245
154
0
600
8,714
4,449
0
3,557
4,999
60,347
0
W
1,990
504
0
888
7,245
3,627
4,902
906
6,339
0
49,354
W
Persephone
SUCUNI
Persephone
9,117
238
0
1,096
8,437
3,954
1,193
4,100
4,336
46,671
0
W
Janus
26,323
1,129
276
5,879
11,853
7,041
1,190
3,300
8,553
89,220
0
W
Ymir
Wesgrad
Ymir
9,002
1,167
0
5,110
15,550
24,115
742
2,045
13,505
24,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
62,699
288
Minions Killed
401
0
Camps Cleared
0
1,608,010
Distance Traveled
1,802,386
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,828
614
41
3
0
305,682
2
W
Tyr
12,278
767
22
1
0
392,335
1
L
Thanatos
10,313
645
30
2
0
376,392
1
L
Merlin
9,713
607
44
3
0
277,842
6
L
Ah Muzen Cab
10,284
643
58
4
0
340,946
2
L
He Bo
10,910
682
115
7
0
307,148
2
W
Anhur
11,702
731
90
6
0
302,656
2
W
Persephone
11,675
730
88
6
0
354,649
2
W
Janus
14,129
883
172
11
0
395,265
3
W
Ymir
12,915
807
29
2
0
357,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role