Player Matchup

Neith
Neith
Imbipolar
Neith
Level 139
God Stats
16W - 17L
1,529 SR
Queue Stats
774W - 793L
1,560 Elo+
Solo
Nemesis
Nemesis
Kiyonami
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Eset
Eset
KoffinKids
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 153L
1,517 Elo+
Solo
Ganesha
Ganesha
o_BiG-_-NuTz_o
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,578 Elo+
Solo
Hades
Hades
zZGUNTHERZz
Hades
Level 149
God Stats
11W - 7L
1,656 SR
Queue Stats
228W - 203L
1,585 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,584 Elo+

VS

Team Averages
Level 131
1,673 SR
1,625 Elo+
Cabrakan
Cabrakan
Blue DragonRM
Cabrakan
Level 132
God Stats
27W - 9L
1,705 SR
Queue Stats
71W - 35L
1,691 Elo+
Party 1
Tyr
Tyr
JoshToes
Tyr
Level 149
God Stats
1W - 0L
1,371 SR
Queue Stats
49W - 32L
1,648 Elo+
Party 1
Nox
Nox
Litaholic Qc
Nox
Level 140
God Stats
5W - 2L
1,713 SR
Queue Stats
321W - 367L
1,471 Elo+
Solo
Thor
Thor
MazdaMan7
Thor
Level 129
God Stats
5W - 0L
1,930 SR
Queue Stats
45W - 22L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
crustymonkey12
Cthulhu
Level 105
God Stats
4W - 1L
1,647 SR
Queue Stats
29W - 17L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Imbipolar
Neith
15
2 / 2 / 5
8,514
774
11,347
9,053
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Kiyonami
Nemesis
13
1 / 5 / 4
7,648
695
3,499
12,087
5,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 2
7,935
721
5,203
12,260
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 2
8,609
783
7,850
13,764
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 4
8,516
774
16,832
12,431
7,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blue DragonRM
Cabrakan
17
8 / 1 / 4
9,756
887
14,768
12,891
9,128
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 6
8,388
763
10,469
15,735
15,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 1 / 3
8,058
733
3,152
7,152
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
1 / 3 / 6
8,415
765
11,880
12,603
7,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 6
8,305
755
11,696
10,725
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
8
Kills
14
14
Deaths
8
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blue DragonRM
Cabrakan
8
1
4
10
L
Neith
Imbipolar
Neith
2
2
5
2.25
W
4
2
6
3.5
L
Nemesis
Kiyonami
Nemesis
1
5
4
0.6
L
2
5
2
0.6
W
0
1
3
1.5
W
Thor
1
3
6
1.33
W
1
1
6
4
L
0
1
2
1
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
51,965
59,595
Taken
59,106
41,458
Mitigated
46,375
13,347
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blue DragonRM
Cabrakan
14,768
1,133
0
1,058
12,891
9,128
0
7,438
5,453
35,353
0
L
Neith
Imbipolar
Neith
11,347
6,889
0
1,182
9,053
4,744
150
4,657
4,258
0
40,914
W
10,469
663
0
2,042
15,735
15,366
0
6,602
9,133
0
25,135
L
Nemesis
Kiyonami
Nemesis
3,499
1,478
0
851
12,087
5,559
0
4,663
7,257
0
19,389
L
5,203
522
574
225
12,260
5,813
0
5,904
6,259
17,649
0
W
3,152
378
35
837
7,152
3,548
850
4,195
2,957
33,115
0
W
Thor
11,880
1,359
431
2,918
12,603
7,630
0
5,950
6,653
0
30,585
W
11,696
174
1,501
1,202
10,725
10,703
0
5,700
5,025
31,680
0
L
7,850
673
299
2,119
13,764
17,636
0
8,239
5,202
20,472
0
L
16,832
1,092
1,221
6,876
12,431
7,706
0
6,153
6,175
44,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
42,922
236
Minions Killed
228
0
Camps Cleared
0
1,152,084
Distance Traveled
1,193,837
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,756
887
47
4
0
257,089
1
L
Neith
8,514
774
87
8
0
217,043
3
W
Tyr
8,388
763
28
3
0
260,147
1
L
Nemesis
7,648
695
23
2
0
231,592
0
L
Eset
7,935
721
25
2
0
228,745
0
W
Nox
8,058
733
52
5
0
187,318
6
W
Thor
8,415
765
43
4
0
242,713
1
W
Cthulhu
8,305
755
58
5
0
246,570
0
L
Ganesha
8,609
783
15
1
0
243,315
1
L
Hades
8,516
774
86
8
0
231,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role