Player Matchup

Pele
Pele
BigManJav
Pele
Level 123
God Stats
6W - 3L
1,838 SR
Queue Stats
210W - 209L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Ralphluaren675
Kukulkan
Level 86
God Stats
20W - 18L
1,450 SR
Queue Stats
92W - 111L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
UhhS1mple
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 1
Da Ji
Da Ji
thatguynas
Da Ji
Level 117
God Stats
2W - 1L
1,304 SR
Queue Stats
157W - 159L
1,579 Elo+
Party 1
Ishtar
Ishtar
xxYato
Ishtar
Level 123
God Stats
11W - 16L
1,555 SR
Queue Stats
200W - 209L
1,586 Elo+
Party 1
Team Averages
Level 95
1,529 SR
1,540 Elo+

VS

Team Averages
Level 81
1,597 SR
1,516 Elo+
Gilgamesh
Gilgamesh
InsidePerfect
Gilgamesh
Level 83
God Stats
64W - 40L
1,660 SR
Queue Stats
405W - 402L
1,598 Elo+
Party 2
Vulcan
Vulcan
RicFlairWooo515
Vulcan
Level 141
God Stats
37W - 44L
1,451 SR
Queue Stats
189W - 188L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
samuiwnl2
Sun Wukong
Level 44
God Stats
3W - 6L
1,429 SR
Queue Stats
163W - 154L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
sinoombre
Xbalanque
Level 108
God Stats
8W - 5L
1,710 SR
Queue Stats
262W - 233L
1,550 Elo+
Party 2
Ganesha
Ganesha
xChangeSolox
Ganesha
Level 27
God Stats
0W - 1L
1,732 SR
Queue Stats
68W - 80L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 1 / 1
9,219
659
10,086
8,705
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
12
0 / 1 / 6
7,358
526
4,313
5,908
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
UhhS1mple
Cthulhu
11
1 / 3 / 7
7,020
501
3,946
11,716
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
14
10 / 0 / 6
9,042
646
11,910
10,465
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
xxYato
Ishtar
12
2 / 0 / 2
7,313
522
4,709
5,744
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InsidePerfect
Gilgamesh
11
2 / 6 / 0
6,906
493
4,310
13,232
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
6,477
463
6,747
7,201
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
samuiwnl2
Sun Wukong
11
0 / 5 / 0
6,592
471
2,848
11,925
6,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
sinoombre
Xbalanque
9
2 / 3 / 1
6,018
430
6,758
9,538
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xChangeSolox
Ganesha
9
0 / 2 / 3
6,205
443
4,519
9,520
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
5
5
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
1
7.5
L
Gilgamesh
InsidePerfect
Gilgamesh
2
6
0
0.33
W
Kukulkan
0
1
6
3
L
1
4
0
0.25
W
Cthulhu
UhhS1mple
Cthulhu
1
3
7
1.5
L
Sun Wukong
samuiwnl2
Sun Wukong
0
5
0
0
L
Xbalanque
sinoombre
Xbalanque
2
3
1
0.83
W
Da Ji
10
0
6
13
L
Ganesha
xChangeSolox
Ganesha
0
2
3
0.75
W
Ishtar
xxYato
Ishtar
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
25,182
42,538
Taken
51,416
21,768
Mitigated
28,110
15,681
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,086
2,241
0
5,335
8,705
4,741
246
755
7,950
0
74,542
L
Gilgamesh
InsidePerfect
Gilgamesh
4,310
1,688
0
1,429
13,232
5,722
0
891
12,341
0
51,463
W
Kukulkan
4,313
283
0
831
5,908
2,409
66
3,934
1,974
51,862
0
L
6,747
2,263
69
2,020
7,201
3,182
0
2,545
4,656
44,910
0
W
Cthulhu
UhhS1mple
Cthulhu
3,946
673
80
874
11,716
8,125
159
3,479
8,237
20,064
0
L
Sun Wukong
samuiwnl2
Sun Wukong
2,848
351
0
1,742
11,925
6,694
0
179
11,746
0
43,976
L
Xbalanque
sinoombre
Xbalanque
6,758
3,143
0
3,027
9,538
3,251
0
2,092
7,446
0
41,465
W
Da Ji
11,910
4,724
0
4,432
10,465
4,557
0
2,952
7,513
0
62,760
L
Ganesha
xChangeSolox
Ganesha
4,519
200
0
1,737
9,520
9,261
0
2,552
6,968
24,064
0
W
Ishtar
xxYato
Ishtar
4,709
2,367
0
4,129
5,744
1,936
114
146
5,598
0
59,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
32,198
471
Minions Killed
330
0
Camps Cleared
0
1,368,325
Distance Traveled
1,232,221
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,219
659
142
10
0
279,188
2
L
Gilgamesh
6,906
493
76
5
0
305,220
0
W
Kukulkan
7,358
526
103
7
0
237,625
0
L
Vulcan
6,477
463
83
6
0
224,352
0
W
Cthulhu
7,020
501
33
2
0
283,451
0
L
Sun Wukong
6,592
471
93
7
0
251,104
1
L
Xbalanque
6,018
430
74
5
0
220,165
1
W
Da Ji
9,042
646
99
7
0
314,688
3
L
Ganesha
6,205
443
4
0
0
231,380
3
W
Ishtar
7,313
522
94
7
0
253,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role