Player Matchup

Geb
Geb
I Guess Im Gib
Geb
Level 134
God Stats
2W - 1L
1,345 SR
Queue Stats
533W - 213L
1,883 Elo+
Party 1
Amaterasu
Amaterasu
KD 50 V2
Amaterasu
Level 146
God Stats
7W - 2L
1,790 SR
Queue Stats
142W - 59L
1,800 Elo+
Party 1
Atlas
Atlas
XuIgo
Atlas
Level 160
God Stats
31W - 6L
2,016 SR
Queue Stats
1,055W - 316L
1,946 Elo+
Party 1
Team Averages
Level 147
1,717 SR
1,877 Elo+

VS

Team Averages
Level 139
1,590 SR
1,571 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KevinLeft
Olorun
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,475 Elo+
Solo
Sobek
Sobek
OysterMoisture
Sobek
Level 143
God Stats
13W - 7L
1,771 SR
Queue Stats
273W - 163L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,834
736
10,403
13,097
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
KD 50 V2
Amaterasu
14
4 / 1 / 5
8,703
725
8,499
14,614
10,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
XuIgo
Atlas
13
4 / 2 / 6
8,282
690
15,289
13,652
8,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 1
7,791
649
11,726
11,583
5,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
KevinLeft
Olorun
11
0 / 5 / 3
7,224
602
7,625
11,827
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 2
8,263
689
9,134
14,761
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
1
1.25
W
2
1
7
5.5
W
Amaterasu
KD 50 V2
Amaterasu
4
1
5
6.5
L
Olorun
KevinLeft
Olorun
0
5
3
0.3
L
2
3
2
1
W
Atlas
XuIgo
Atlas
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
28,485
41,363
Taken
38,171
28,619
Mitigated
25,539
15,534
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,726
7,527
0
1,627
11,583
5,201
0
7,908
3,675
0
27,010
W
10,403
1,128
953
4,432
13,097
9,105
0
5,762
7,335
20,400
0
W
Amaterasu
KD 50 V2
Amaterasu
8,499
4,036
0
5,173
14,614
10,850
159
5,772
8,842
0
33,148
L
Olorun
KevinLeft
Olorun
7,625
3,257
870
2,994
11,827
5,557
0
8,553
3,274
28,397
0
L
9,134
368
0
5,591
14,761
14,781
0
9,657
5,104
15,305
0
W
Atlas
XuIgo
Atlas
15,289
5,234
587
4,389
13,652
8,664
141
6,039
7,613
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
23,278
116
Minions Killed
102
6
Camps Cleared
3
694,972
Distance Traveled
582,440
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,791
649
45
4
2
191,922
5
W
Geb
8,834
736
11
1
1
227,865
2
W
Amaterasu
8,703
725
72
6
4
248,028
2
L
Olorun
7,224
602
48
4
1
161,767
3
L
Sobek
8,263
689
9
1
0
228,751
5
W
Atlas
8,282
690
33
3
1
219,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role