Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
GibMirOtt7
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 48L
1,597 Elo+
Party 3
Atlas
Atlas
XenoArcania
Atlas
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 214L
1,330 Elo+
Party 2
Thanatos
Thanatos
xBloodGuardian
Thanatos
Level 107
God Stats
5W - 4L
1,623 SR
Queue Stats
48W - 23L
1,598 Elo+
Party 3
Team Averages
Level 71
1,525 SR
1,505 Elo+

VS

Team Averages
Level 49
1,547 SR
1,426 Elo+
Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SensaThee
Kumbhakarna
Level 103
God Stats
1W - 3L
1,487 SR
Queue Stats
9W - 5L
1,621 Elo+
Party 1
Agni
Agni
StommeMuile
Agni
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 1
Mulan
Mulan
simdog9000
Mulan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,298 Elo+
Party 1
Da Ji
Da Ji
strontgastje
Da Ji
Level 17
God Stats
0W - 1L
1,746 SR
Queue Stats
7W - 2L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 0
5,819
582
2,673
3,018
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
9
0 / 0 / 2
5,518
552
2,864
5,111
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,709
571
3,401
2,541
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 2
5,333
533
3,585
5,129
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
10
3 / 1 / 2
5,995
600
3,303
6,886
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
4,224
422
480
4,213
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SensaThee
Kumbhakarna
8
0 / 0 / 0
4,098
410
870
6,578
3,437
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 4 / 0
3,946
395
509
4,204
1,251
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
8
0 / 1 / 0
4,584
458
1,548
5,550
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,947
495
5,457
8,756
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
0
2
W
Bacchus
 
Bacchus
0
0
2
1
L
Loki
 
Loki
0
1
0
0
W
2
0
1
2.5
L
Kumbhakarna
SensaThee
Kumbhakarna
0
0
0
0
L
0
4
0
0
W
0
0
2
1
L
Mulan
0
1
0
0
L
1
2
0
0.5
W
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,826
Damage
8,864
22,685
Taken
29,301
11,997
Mitigated
12,528
12,886
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,673
1,370
0
1,625
3,018
1,097
483
379
2,639
0
33,078
W
Bacchus
 
Bacchus
2,864
408
0
1,750
5,111
4,727
342
485
4,626
15,388
2,663
L
Loki
 
Loki
480
46
0
337
4,213
1,780
0
1,401
2,812
0
12,629
W
3,401
328
0
665
2,541
795
408
314
2,227
39,352
0
L
Kumbhakarna
SensaThee
Kumbhakarna
870
234
22
1,036
6,578
3,437
0
2,348
4,192
9,821
0
L
509
213
0
65
4,204
1,251
0
1,031
3,173
11,647
0
W
3,585
1,040
0
1,402
5,129
2,256
41
0
4,861
21,328
0
L
Mulan
1,548
154
0
1,369
5,550
3,292
432
2,443
2,587
0
18,655
L
5,457
2,145
0
3,328
8,756
2,768
0
1,749
6,963
0
28,409
W
Thanatos
3,303
1,217
0
7,444
6,886
3,122
0
201
6,685
0
39,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
21,799
280
Minions Killed
136
0
Camps Cleared
0
940,968
Distance Traveled
877,750
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,819
582
60
6
0
178,423
0
W
Bacchus
5,518
552
20
2
0
167,862
2
L
Loki
4,224
422
15
2
0
144,779
0
W
Agni
5,709
571
80
8
0
194,097
4
L
Kumbhakarna
4,098
410
9
1
0
191,481
2
L
Agni
3,946
395
14
1
0
183,348
0
W
Atlas
5,333
533
47
5
0
188,807
0
L
Mulan
4,584
458
39
4
0
176,512
0
L
Da Ji
4,947
495
59
6
0
181,630
1
W
Thanatos
5,995
600
73
7
0
211,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role