Player Matchup

Charybdis
Charybdis
CuteAndFluffy97
Charybdis
Level 122
God Stats
3W - 5L
1,493 SR
Queue Stats
98W - 119L
1,524 Elo+
Party 2
Rama
Rama
PepegaPlz
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,782 Elo+
Party 2
Skadi
Skadi
xGlatiatorx
Skadi
Level 125
God Stats
1W - 0L
1,834 SR
Queue Stats
50W - 31L
1,746 Elo+
Party 2
Team Averages
Level 85
1,609 SR
1,684 Elo+

VS

Team Averages
Level 84
1,471 SR
1,352 Elo+
Mulan
Mulan
CourierSixx
Mulan
Level 82
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 2L
1,440 Elo+
Party 1
Atlas
Atlas
Tark75
Atlas
Level 108
God Stats
1W - 1L
1,791 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
TheXpectations
Kukulkan
Level 63
God Stats
0W - 3L
1,349 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CuteAndFluffy97
Charybdis
11
1 / 1 / 7
6,817
682
3,792
5,468
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
13
7 / 1 / 3
8,079
808
11,626
7,378
3,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 7
7,105
711
7,992
7,188
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,424
642
5,393
9,575
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
Tark75
Atlas
10
1 / 3 / 2
6,931
693
5,149
11,092
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
10
2 / 2 / 1
6,624
662
6,266
5,884
3,758
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Charybdis
CuteAndFluffy97
Charybdis
1
1
7
4.5
W
Rama
7
1
3
8.5
L
Atlas
Tark75
Atlas
1
3
2
0.67
L
Kukulkan
2
2
1
1.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
16,808
20,034
Taken
26,551
8,683
Mitigated
26,794
5,084
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
425
0
1,125
9,575
9,331
0
200
9,375
0
15,504
W
Charybdis
CuteAndFluffy97
Charybdis
3,792
1,328
0
447
5,468
2,502
200
4,034
1,271
0
14,996
W
Rama
11,626
7,179
0
3,068
7,378
3,271
270
5,436
1,904
0
27,841
L
Atlas
Tark75
Atlas
5,149
2,409
0
2,383
11,092
13,705
0
48
11,044
12,608
0
L
Kukulkan
6,266
649
305
569
5,884
3,758
102
0
5,884
20,653
0
W
7,992
3,421
0
1,569
7,188
2,910
0
2,300
4,598
0
29,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
19,979
112
Minions Killed
80
6
Camps Cleared
3
497,702
Distance Traveled
494,998
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,424
642
23
2
1
166,208
3
W
Charybdis
6,817
682
27
3
3
166,023
0
W
Rama
8,079
808
41
4
1
167,369
1
L
Atlas
6,931
693
12
1
0
175,674
2
L
Kukulkan
6,624
662
45
5
2
153,116
0
W
Skadi
7,105
711
44
4
2
164,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role