Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RattiestCargo1
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,587 Elo+
Party 2
Shiva
Shiva
Sariaph
Shiva
Level 128
God Stats
13W - 11L
1,666 SR
Queue Stats
223W - 177L
1,614 Elo+
Party 1
Izanami
Izanami
Whorgeous
Izanami
Level 52
God Stats
7W - 3L
1,610 SR
Queue Stats
98W - 50L
1,710 Elo+
Party 1
Ravana
Ravana
psigz
Ravana
Level 160
God Stats
2W - 1L
1,477 SR
Queue Stats
53W - 57L
1,596 Elo+
Party 2
Team Averages
Level 123
1,551 SR
1,601 Elo+

VS

Team Averages
Level 151
1,556 SR
1,580 Elo+
Ah Puch
Ah Puch
CooI Penguin
Ah Puch
Level 148
God Stats
0W - 1L
1,363 SR
Queue Stats
142W - 133L
1,615 Elo+
Party 3
Ao Kuang
Ao Kuang
LeonesRuki
Ao Kuang
Level 147
God Stats
2W - 1L
1,667 SR
Queue Stats
79W - 97L
1,519 Elo+
Party 3
Xbalanque
Xbalanque
MetalblaydX8
Xbalanque
Level 157
God Stats
123W - 86L
1,638 SR
Queue Stats
624W - 511L
1,597 Elo+
Party 3
Tyr
Tyr
WafflepantsHD
Tyr
Level 157
God Stats
23W - 14L
1,475 SR
Queue Stats
1,216W - 855L
1,630 Elo+
Party 3
Terra
Terra
thebaddest98
Terra
Level 146
God Stats
10W - 10L
1,638 SR
Queue Stats
649W - 893L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 10
7,524
470
6,146
15,152
14,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 11
8,215
513
15,294
10,230
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Sariaph
Shiva
13
2 / 0 / 7
8,724
545
9,996
14,184
10,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Whorgeous
Izanami
16
3 / 2 / 6
9,840
615
9,412
11,706
4,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
psigz
Ravana
16
14 / 0 / 4
10,121
633
15,007
10,131
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CooI Penguin
Ah Puch
11
0 / 6 / 0
6,657
416
10,086
11,723
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
LeonesRuki
Ao Kuang
10
1 / 4 / 0
6,393
400
3,602
15,729
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
MetalblaydX8
Xbalanque
12
1 / 5 / 2
7,466
467
10,006
13,305
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 1
8,882
555
7,571
16,016
13,084
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 2 / 2
6,932
433
7,404
17,078
11,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
7
7
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
10
1.67
L
Ah Puch
CooI Penguin
Ah Puch
0
6
0
0
L
Ao Kuang
LeonesRuki
Ao Kuang
1
4
0
0.25
L
Xbalanque
MetalblaydX8
Xbalanque
1
5
2
0.4
W
1
2
11
3.25
W
Shiva
Sariaph
Shiva
2
0
7
5.5
L
3
3
1
1.17
W
Izanami
Whorgeous
Izanami
3
2
6
3
W
Ravana
psigz
Ravana
14
0
4
16
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,855
Damage
38,669
61,403
Taken
73,851
40,471
Mitigated
38,152
24,265
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,146
1,268
2,297
4,798
15,152
14,853
13
6,734
8,125
15,323
0
L
Ah Puch
CooI Penguin
Ah Puch
10,086
116
0
882
11,723
4,156
0
5,713
6,010
46,023
0
L
Ao Kuang
LeonesRuki
Ao Kuang
3,602
560
0
3,555
15,729
5,364
0
4,726
11,003
36,325
0
L
Xbalanque
MetalblaydX8
Xbalanque
10,006
1,720
0
1,190
13,305
3,802
0
2,158
11,147
0
63,530
W
15,294
1,832
0
2,749
10,230
4,859
348
4,394
5,653
70,433
0
W
Shiva
Sariaph
Shiva
9,996
2,168
508
4,290
14,184
10,739
41
4,607
9,402
0
56,316
L
7,571
1,553
0
5,948
16,016
13,084
0
1,361
14,655
0
65,893
W
Izanami
Whorgeous
Izanami
9,412
6,817
0
4,879
11,706
4,458
2,272
1,243
10,447
0
107,072
W
Ravana
psigz
Ravana
15,007
5,350
0
4,744
10,131
5,562
0
3,990
6,001
0
66,505
L
7,404
466
2,359
3,968
17,078
11,746
0
7,482
9,596
17,462
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
36,330
515
Minions Killed
395
0
Camps Cleared
0
1,509,994
Distance Traveled
1,464,521
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,524
470
12
1
0
268,353
2
L
Ah Puch
6,657
416
76
5
0
262,861
6
L
Ao Kuang
6,393
400
69
4
0
316,186
0
L
Xbalanque
7,466
467
94
6
0
267,979
4
W
Merlin
8,215
513
135
8
0
265,826
1
W
Shiva
8,724
545
106
7
0
334,629
6
L
Tyr
8,882
555
131
8
0
309,521
0
W
Izanami
9,840
615
178
11
0
284,918
4
W
Ravana
10,121
633
84
5
0
356,268
5
L
Terra
6,932
433
25
2
0
307,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role