Player Matchup

Mulan
Mulan
Br4nd0id
Mulan
Level 157
God Stats
6W - 4L
1,511 SR
Queue Stats
128W - 134L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Notzsik
Morgan Le Fay
Level 43
God Stats
6W - 3L
1,467 SR
Queue Stats
45W - 28L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
WrongAnthony
Cernunnos
Level 124
God Stats
6W - 0L
2,005 SR
Queue Stats
75W - 54L
1,552 Elo+
Party 1
Team Averages
Level 108
1,661 SR
1,572 Elo+

VS

Team Averages
Level 90
1,554 SR
1,443 Elo+
Susano
Susano
Eggo69
Susano
Level 122
God Stats
0W - 2L
1,635 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 2
Hercules
Hercules
P1nkusP0nkus
Hercules
Level 63
God Stats
1W - 1L
1,528 SR
Queue Stats
26W - 24L
1,549 Elo+
Party 2
Tiamat
Tiamat
millky2
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 136L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Br4nd0id
Mulan
13
7 / 3 / 9
9,635
876
12,149
15,431
15,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Notzsik
Morgan Le Fay
14
5 / 1 / 10
9,731
885
13,624
8,904
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
WrongAnthony
Cernunnos
13
5 / 2 / 9
8,885
808
9,870
9,877
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eggo69
Susano
13
5 / 4 / 1
8,484
771
10,234
12,220
5,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
P1nkusP0nkus
Hercules
11
1 / 7 / 3
7,135
649
7,956
17,755
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
millky2
Tiamat
10
0 / 6 / 1
6,428
584
5,062
9,957
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
6
6
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Br4nd0id
Mulan
7
3
9
3.83
L
Susano
Eggo69
Susano
5
4
1
1.38
W
Morgan Le Fay
Notzsik
Morgan Le Fay
5
1
10
10
L
Hercules
P1nkusP0nkus
Hercules
1
7
3
0.36
W
Cernunnos
WrongAnthony
Cernunnos
5
2
9
4.75
L
Tiamat
millky2
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
23,252
34,212
Taken
39,932
23,330
Mitigated
27,183
8,406
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Br4nd0id
Mulan
12,149
1,542
2,004
2,754
15,431
15,489
507
2,211
12,420
487
24,390
L
Susano
Eggo69
Susano
10,234
2,251
0
850
12,220
5,653
0
4,526
7,694
0
27,220
W
Morgan Le Fay
Notzsik
Morgan Le Fay
13,624
1,422
127
2,043
8,904
3,792
658
1,248
7,245
37,120
0
L
Hercules
P1nkusP0nkus
Hercules
7,956
1,307
0
3,862
17,755
16,725
0
5,400
12,355
0
15,982
W
Cernunnos
WrongAnthony
Cernunnos
9,870
5,045
0
1,478
9,877
4,049
1,355
1,010
8,681
0
27,025
L
Tiamat
millky2
Tiamat
5,062
740
0
1,146
9,957
4,805
0
4,466
5,491
14,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
22,047
126
Minions Killed
87
8
Camps Cleared
2
623,061
Distance Traveled
577,641
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,635
876
29
3
0
199,308
3
L
Susano
8,484
771
36
3
1
198,725
2
W
Morgan Le Fay
9,731
885
57
5
5
227,383
3
L
Hercules
7,135
649
19
2
0
195,999
4
W
Cernunnos
8,885
808
40
4
3
196,370
4
L
Tiamat
6,428
584
32
3
1
182,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role