Player Matchup

Amaterasu
Amaterasu
Based_Phil95
Amaterasu
Level 124
God Stats
2W - 1L
1,543 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 1
Bacchus
Bacchus
Fluxwitme
Bacchus
Level 25
God Stats
1W - 0L
1,322 SR
Queue Stats
30W - 31L
1,462 Elo+
Party 1
Medusa
Medusa
LabiaOfArabia
Medusa
Level 34
God Stats
6W - 6L
1,515 SR
Queue Stats
43W - 27L
1,582 Elo+
Party 1
Anubis
Anubis
TheOneWhoWoks
Anubis
Level 44
God Stats
1W - 1L
1,696 SR
Queue Stats
38W - 33L
1,447 Elo+
Party 1
Neith
Neith
WaluigiPLS
Neith
Level 26
God Stats
3W - 0L
1,720 SR
Queue Stats
25W - 23L
1,483 Elo+
Party 1
Team Averages
Level 51
1,559 SR
1,486 Elo+

VS

Team Averages
Level 33
1,560 SR
1,412 Elo+
Kukulkan
Kukulkan
RENEGADExXxXx13
Kukulkan
Level 80
God Stats
18W - 21L
1,412 SR
Queue Stats
69W - 91L
1,406 Elo+
Solo
Izanami
Izanami
SeaOtta32
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Heimdallr
Heimdallr
Skolvikes11
Heimdallr
Level 17
God Stats
3W - 4L
1,529 SR
Queue Stats
30W - 45L
1,244 Elo+
Solo
Yemoja
Yemoja
blugoldelectric
Yemoja
Level 14
God Stats
1W - 4L
1,677 SR
Queue Stats
2W - 6L
1,674 Elo+
Solo
Guan Yu
Guan Yu
devon1859
Guan Yu
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
78W - 141L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Based_Phil95
Amaterasu
16
6 / 2 / 11
9,601
800
8,539
13,632
10,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Fluxwitme
Bacchus
17
6 / 0 / 12
10,333
861
6,955
12,639
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 5
10,170
848
8,773
8,458
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 0 / 7
10,291
858
13,645
9,731
5,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
5 / 2 / 12
9,427
786
12,540
7,502
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 4 / 1
7,785
649
6,834
10,551
4,756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SeaOtta32
Izanami
14
1 / 5 / 0
7,914
660
3,219
9,508
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Skolvikes11
Heimdallr
13
1 / 6 / 0
7,380
615
3,577
11,496
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 0
7,288
607
1,555
12,090
8,410
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
devon1859
Guan Yu
14
2 / 9 / 2
8,625
719
7,065
17,110
11,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
29
Kills
4
5
Deaths
29
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Based_Phil95
Amaterasu
6
2
11
5.75
W
Bacchus
Fluxwitme
Bacchus
6
0
12
12
W
5
1
5
7.5
L
Kukulkan
0
4
1
0.13
L
Izanami
SeaOtta32
Izanami
1
5
0
0.2
L
Heimdallr
Skolvikes11
Heimdallr
1
6
0
0.17
W
7
0
7
10.5
W
Neith
5
2
12
5.5
L
0
5
0
0
L
Guan Yu
devon1859
Guan Yu
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,452
Damage
22,250
51,962
Taken
60,755
43,845
Mitigated
33,733
21,287
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Based_Phil95
Amaterasu
8,539
4,238
202
6,604
13,632
10,208
313
2,079
11,549
0
20,424
W
Bacchus
Fluxwitme
Bacchus
6,955
1,584
0
2,295
12,639
19,899
475
1,899
10,740
21,666
0
W
8,773
4,591
0
3,297
8,458
3,824
5,129
689
7,769
0
51,476
L
Kukulkan
6,834
565
0
542
10,551
4,756
0
3,435
7,053
27,211
0
L
Izanami
SeaOtta32
Izanami
3,219
2,076
0
635
9,508
4,082
272
3,273
6,172
0
23,965
L
Heimdallr
Skolvikes11
Heimdallr
3,577
555
0
958
11,496
5,066
0
4,109
7,387
0
12,662
W
13,645
1,109
0
6,993
9,731
5,848
936
2,794
6,937
52,081
0
W
Neith
12,540
6,069
0
1,896
7,502
4,066
268
928
6,574
0
34,313
L
1,555
342
1,278
86
12,090
8,410
104
6,070
5,976
11,840
0
L
Guan Yu
devon1859
Guan Yu
7,065
2,613
0
85
17,110
11,419
0
3,615
13,451
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
38,992
264
Minions Killed
160
0
Camps Cleared
0
1,296,193
Distance Traveled
1,011,860
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,601
800
30
3
0
313,101
3
W
Bacchus
10,333
861
20
2
0
268,336
2
W
Medusa
10,170
848
90
8
0
236,614
2
L
Kukulkan
7,785
649
49
4
0
217,418
3
L
Izanami
7,914
660
50
4
0
241,015
0
L
Heimdallr
7,380
615
20
2
0
178,333
0
W
Anubis
10,291
858
83
7
0
245,024
2
W
Neith
9,427
786
41
3
0
233,118
0
L
Yemoja
7,288
607
17
1
0
183,105
1
L
Guan Yu
8,625
719
24
2
0
191,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role