Player Matchup

Xing Tian
Xing Tian
BoREYY
Xing Tian
Level 43
God Stats
3W - 2L
1,686 SR
Queue Stats
71W - 57L
1,532 Elo+
Party 3
Ares
Ares
JakeDecentYesOk
Ares
Level 27
God Stats
4W - 0L
1,716 SR
Queue Stats
58W - 48L
1,527 Elo+
Party 3
Fenrir
Fenrir
RockLeeee
Fenrir
Level 61
God Stats
5W - 2L
1,497 SR
Queue Stats
22W - 17L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
SenpaiUWUSenpai
Danzaburou
Level 34
God Stats
13W - 4L
1,688 SR
Queue Stats
43W - 32L
1,505 Elo+
Party 3
Skadi
Skadi
TimTimmyTimothy
Skadi
Level 38
God Stats
6W - 5L
1,702 SR
Queue Stats
52W - 43L
1,530 Elo+
Party 3
Team Averages
Level 41
1,658 SR
1,525 Elo+

VS

Team Averages
Level 66
1,426 SR
1,427 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ImJayro
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Ozidd
Baron Samedi
Level 105
God Stats
2W - 4L
1,469 SR
Queue Stats
70W - 62L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
alphaji
Amaterasu
Level 5
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
oxKami
Fenrir
Level 89
God Stats
1W - 2L
1,510 SR
Queue Stats
16W - 20L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoREYY
Xing Tian
14
8 / 2 / 4
9,283
619
13,475
11,497
10,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 9
7,722
515
6,452
9,578
8,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
RockLeeee
Fenrir
12
2 / 1 / 4
8,030
535
3,566
11,025
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
SenpaiUWUSenpai
Danzaburou
14
2 / 0 / 2
9,576
638
8,824
8,575
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 3 / 1
9,921
661
8,430
9,226
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 2 / 0
7,400
493
4,392
10,522
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ImJayro
Cthulhu
10
1 / 4 / 0
6,296
420
3,455
9,736
4,829
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Ozidd
Baron Samedi
13
3 / 2 / 2
8,014
534
8,259
10,552
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
alphaji
Amaterasu
8
1 / 11 / 1
6,082
405
4,604
17,200
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
oxKami
Fenrir
12
2 / 3 / 3
7,167
478
5,956
15,739
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
7
7
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Xing Tian
BoREYY
Xing Tian
8
2
4
5
L
Cthulhu
ImJayro
Cthulhu
1
4
0
0.25
W
1
1
9
5.5
L
Baron Samedi
Ozidd
Baron Samedi
3
2
2
2
W
Fenrir
RockLeeee
Fenrir
2
1
4
4
W
Danzaburou
SenpaiUWUSenpai
Danzaburou
2
0
2
3
W
9
3
1
3.17
L
Amaterasu
alphaji
Amaterasu
1
11
1
0.14
L
Fenrir
oxKami
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
26,666
49,901
Taken
63,749
31,267
Mitigated
31,356
7,959
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,392
810
0
4,691
10,522
5,218
0
1,244
9,278
0
72,106
W
Xing Tian
BoREYY
Xing Tian
13,475
2,752
0
1,280
11,497
10,890
1,933
111
11,386
47,156
0
L
Cthulhu
ImJayro
Cthulhu
3,455
519
287
680
9,736
4,829
0
2,876
6,860
14,303
0
W
6,452
99
0
839
9,578
8,200
207
3,826
5,752
22,905
0
L
Baron Samedi
Ozidd
Baron Samedi
8,259
1,062
934
4,368
10,552
5,388
0
1,586
8,966
59,358
0
W
Fenrir
RockLeeee
Fenrir
3,566
924
0
1,708
11,025
4,561
0
1,305
9,720
0
54,556
W
Danzaburou
SenpaiUWUSenpai
Danzaburou
8,824
4,442
0
3,031
8,575
3,282
1,649
708
7,867
0
72,600
W
8,430
3,395
0
1,101
9,226
4,334
2,015
5,819
3,407
0
74,259
L
Amaterasu
alphaji
Amaterasu
4,604
3,036
0
2,183
17,200
7,809
0
10,004
6,562
0
21,385
L
Fenrir
oxKami
Fenrir
5,956
1,866
0
4,742
15,739
8,112
0
3,403
12,156
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
34,959
437
Minions Killed
331
0
Camps Cleared
0
1,460,593
Distance Traveled
1,458,597
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,400
493
118
8
0
305,452
5
W
Xing Tian
9,283
619
75
5
0
242,833
1
L
Cthulhu
6,296
420
13
1
0
275,913
3
W
Ares
7,722
515
36
2
0
304,405
7
L
Baron Samedi
8,014
534
99
7
0
268,143
2
W
Fenrir
8,030
535
86
6
0
316,945
2
W
Danzaburou
9,576
638
121
8
0
297,535
4
W
Skadi
9,921
661
119
8
0
298,875
3
L
Amaterasu
6,082
405
29
2
0
281,960
3
L
Fenrir
7,167
478
72
5
0
327,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role