Player Matchup

Agni
Agni
Kakorot97
Agni
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 79L
1,528 Elo+
Party 2
Medusa
Medusa
RagingLAX
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,208 Elo+
Party 2
Bacchus
Bacchus
SHIZAM 012
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,334 Elo+
Party 2
Shiva
Shiva
Sharkster1744
Shiva
Level 28
God Stats
4W - 1L
1,448 SR
Queue Stats
46W - 36L
1,593 Elo+
Party 2
Loki
Loki
StickyPillow644
Loki
Level 138
God Stats
8W - 3L
1,716 SR
Queue Stats
128W - 118L
1,567 Elo+
Party 2
Team Averages
Level 70
1,533 SR
1,446 Elo+

VS

Team Averages
Level 50
1,367 SR
1,437 Elo+
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Aysia_p1017
Artemis
Level 15
God Stats
5W - 12L
1,264 SR
Queue Stats
7W - 15L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
GG Capu
Sylvanus
Level 37
God Stats
12W - 19L
1,378 SR
Queue Stats
110W - 153L
1,411 Elo+
Party 3
Arachne
Arachne
XtremeBonehead
Arachne
Level 27
God Stats
19W - 19L
1,461 SR
Queue Stats
99W - 127L
1,439 Elo+
Party 1
Chronos
Chronos
Œdžæij
Chronos
Level 107
God Stats
2W - 3L
1,233 SR
Queue Stats
167W - 191L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 1 / 2
7,532
579
10,756
7,223
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
RagingLAX
Medusa
13
3 / 0 / 2
7,600
585
8,788
8,147
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SHIZAM 012
Bacchus
12
2 / 0 / 2
7,422
571
3,676
7,357
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 2
8,037
618
12,050
11,250
10,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 0 / 3
8,463
651
6,048
10,117
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 5 / 0
6,465
497
4,312
15,294
13,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Aysia_p1017
Artemis
9
0 / 3 / 0
5,156
397
3,161
6,878
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
GG Capu
Sylvanus
10
0 / 2 / 0
5,966
459
3,741
10,303
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
6,212
478
2,963
13,291
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Œdžæij
Chronos
11
0 / 4 / 1
6,416
494
4,297
12,645
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
0
0.4
L
Artemis
Aysia_p1017
Artemis
0
3
0
0
L
Sylvanus
GG Capu
Sylvanus
0
2
0
0
W
Agni
1
1
2
2
W
Medusa
RagingLAX
Medusa
3
0
2
4
W
Bacchus
SHIZAM 012
Bacchus
2
0
2
3
W
3
2
2
2
W
6
0
3
7.5
L
1
1
0
1
L
Chronos
Œdžæij
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
18,474
44,094
Taken
58,411
27,516
Mitigated
33,950
12,807
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,312
2,096
0
5,573
15,294
13,095
0
0
15,294
0
34,965
L
Artemis
Aysia_p1017
Artemis
3,161
1,832
0
483
6,878
2,160
0
905
5,973
0
16,735
L
Sylvanus
GG Capu
Sylvanus
3,741
1,491
825
4,335
10,303
7,468
78
3,348
6,955
27,216
0
W
Agni
10,756
796
0
1,000
7,223
2,926
173
2,874
4,349
54,028
0
W
Medusa
RagingLAX
Medusa
8,788
3,996
0
2,816
8,147
3,184
585
1,496
6,651
0
73,581
W
Bacchus
SHIZAM 012
Bacchus
3,676
832
0
1,614
7,357
6,780
153
2,437
4,920
16,273
0
W
12,050
2,596
0
2,678
11,250
10,940
60
0
11,250
0
56,319
W
6,048
1,851
0
4,699
10,117
3,686
382
1,231
8,886
0
58,956
L
2,963
1,143
0
6,645
13,291
6,144
0
3,199
10,092
0
42,353
L
Chronos
Œdžæij
Chronos
4,297
878
0
2,783
12,645
5,083
0
6,980
5,665
57,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
30,215
462
Minions Killed
297
0
Camps Cleared
0
1,362,887
Distance Traveled
1,229,569
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,465
497
57
4
0
247,441
2
L
Artemis
5,156
397
29
2
0
188,565
0
L
Sylvanus
5,966
459
39
3
0
216,598
3
W
Agni
7,532
579
99
8
0
263,008
4
W
Medusa
7,600
585
117
9
0
252,783
3
W
Bacchus
7,422
571
22
2
0
276,966
0
W
Shiva
8,037
618
108
8
0
269,316
3
W
Loki
8,463
651
116
9
0
300,814
3
L
Arachne
6,212
478
76
6
0
326,422
0
L
Chronos
6,416
494
96
7
0
250,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role