Player Matchup

Fafnir
Fafnir
Galfinas
Fafnir
Level 26
God Stats
5W - 2L
1,398 SR
Queue Stats
76W - 93L
1,343 Elo+
Party 1
Bakasura
Bakasura
GgMyLeg
Bakasura
Level 28
God Stats
7W - 5L
1,605 SR
Queue Stats
67W - 80L
1,368 Elo+
Party 1
Artemis
Artemis
Luchojosec
Artemis
Level 48
God Stats
2W - 5L
1,195 SR
Queue Stats
95W - 110L
1,346 Elo+
Solo
Ah Puch
Ah Puch
Poemoe
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Sâvâgé
Sun Wukong
Level 63
God Stats
4W - 11L
1,369 SR
Queue Stats
151W - 184L
1,342 Elo+
Party 1
Team Averages
Level 49
1,413 SR
1,361 Elo+

VS

Team Averages
Level 48
1,430 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
ICON1337
Tsukuyomi
Level 103
God Stats
1W - 3L
1,357 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
Luke0097
Baron Samedi
Level 44
God Stats
2W - 2L
1,523 SR
Queue Stats
22W - 39L
1,321 Elo+
Solo
Chaac
Chaac
TomaZete
Chaac
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 33L
1,229 Elo+
Solo
Anhur
Anhur
XxAbyssWalker
Anhur
Level 49
God Stats
1W - 7L
1,272 SR
Queue Stats
157W - 182L
1,384 Elo+
Solo
Artio
Artio
kempmason
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Galfinas
Fafnir
15
1 / 1 / 12
10,862
517
10,290
19,089
29,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GgMyLeg
Bakasura
20
18 / 1 / 2
13,326
635
24,975
20,378
10,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Luchojosec
Artemis
17
8 / 0 / 6
11,187
533
13,397
14,071
6,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Poemoe
Ah Puch
18
4 / 4 / 9
11,749
559
17,372
11,401
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Sâvâgé
Sun Wukong
18
1 / 1 / 7
11,610
553
10,566
18,884
14,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ICON1337
Tsukuyomi
16
2 / 6 / 1
9,383
447
8,584
19,681
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Luke0097
Baron Samedi
14
2 / 6 / 0
9,119
434
14,513
21,251
12,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TomaZete
Chaac
15
1 / 3 / 0
9,779
466
12,671
20,777
16,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 0
8,559
408
6,437
16,678
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
kempmason
Artio
12
0 / 9 / 1
8,254
393
2,163
23,184
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
32
Kills
7
7
Deaths
32
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Galfinas
Fafnir
1
1
12
7
W
Bakasura
GgMyLeg
Bakasura
18
1
2
19
L
Tsukuyomi
ICON1337
Tsukuyomi
2
6
1
0.42
W
Artemis
Luchojosec
Artemis
8
0
6
11
L
Baron Samedi
Luke0097
Baron Samedi
2
6
0
0.33
W
Ah Puch
Poemoe
Ah Puch
4
4
9
2.13
W
Sun Wukong
Sâvâgé
Sun Wukong
1
1
7
4.5
L
Chaac
TomaZete
Chaac
1
3
0
0.33
L
2
8
0
0.25
L
Artio
kempmason
Artio
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,600
Damage
44,368
83,823
Taken
101,571
65,155
Mitigated
68,324
27,860
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Galfinas
Fafnir
10,290
3,025
0
4,477
19,089
29,099
40
5,707
13,382
31,421
2,612
W
Bakasura
GgMyLeg
Bakasura
24,975
15,568
0
6,034
20,378
10,714
1,030
2,530
17,848
0
116,610
L
Tsukuyomi
ICON1337
Tsukuyomi
8,584
1,239
0
6,001
19,681
9,090
0
4,473
14,697
0
80,380
W
Artemis
Luchojosec
Artemis
13,397
5,891
0
5,530
14,071
6,204
336
3,522
10,549
0
71,916
L
Baron Samedi
Luke0097
Baron Samedi
14,513
1,142
761
7,656
21,251
12,473
442
10,579
9,649
71,278
0
W
Ah Puch
Poemoe
Ah Puch
17,372
366
0
3,994
11,401
5,030
661
4,672
6,729
89,851
0
W
Sun Wukong
Sâvâgé
Sun Wukong
10,566
2,437
0
7,825
18,884
14,108
2,572
859
18,025
0
84,879
L
Chaac
TomaZete
Chaac
12,671
3,552
0
4,241
20,777
16,809
776
5,191
14,771
0
82,440
L
6,437
2,015
0
3,105
16,678
6,335
654
2,530
13,213
0
45,177
L
Artio
kempmason
Artio
2,163
884
80
1,502
23,184
23,617
236
4,275
16,742
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
45,094
589
Minions Killed
472
0
Camps Cleared
0
2,040,644
Distance Traveled
1,842,840
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,862
517
41
2
0
382,353
2
W
Bakasura
13,326
635
173
8
0
524,660
6
L
Tsukuyomi
9,383
447
116
6
0
426,072
3
W
Artemis
11,187
533
91
4
0
401,147
5
L
Baron Samedi
9,119
434
115
5
0
344,400
6
W
Ah Puch
11,749
559
138
7
0
364,077
2
W
Sun Wukong
11,610
553
146
7
0
368,407
0
L
Chaac
9,779
466
123
6
0
396,344
9
L
Anhur
8,559
408
98
5
0
355,358
5
L
Artio
8,254
393
20
1
0
320,666
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role