Player Matchup

Fafnir
Fafnir
ByWeRiTo
Fafnir
Level 73
God Stats
2W - 1L
1,594 SR
Queue Stats
152W - 152L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Lansky187
Kukulkan
Level 156
God Stats
9W - 9L
1,662 SR
Queue Stats
647W - 653L
1,459 Elo+
Solo
Arachne
Arachne
OneDudeArmy
Arachne
Level 98
God Stats
0W - 1L
1,908 SR
Queue Stats
46W - 36L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Snk Nicky C
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Technasmia
Nemesis
Level 123
God Stats
0W - 1L
1,113 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,552 Elo+

VS

Team Averages
Level 124
1,397 SR
1,504 Elo+
Tyr
Tyr
HugzThePorcupine
Tyr
Level 125
God Stats
4W - 4L
1,517 SR
Queue Stats
537W - 578L
1,459 Elo+
Party 1
Eset
Eset
NovaaZed
Eset
Level 118
God Stats
1W - 0L
1,484 SR
Queue Stats
107W - 86L
1,619 Elo+
Solo
Cernunnos
Cernunnos
Panda T7K
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,509 Elo+
Solo
Yu Huang
Yu Huang
QuatreSandrock
Yu Huang
Level 128
God Stats
6W - 15L
1,292 SR
Queue Stats
497W - 552L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Ya Boy Maliik
Nu Wa
Level 123
God Stats
1W - 3L
1,193 SR
Queue Stats
66W - 71L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ByWeRiTo
Fafnir
16
1 / 4 / 6
8,972
641
6,728
28,876
23,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Lansky187
Kukulkan
20
5 / 3 / 5
11,718
837
28,532
12,203
6,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
OneDudeArmy
Arachne
17
4 / 6 / 4
10,573
755
9,209
14,846
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Snk Nicky C
Hun Batz
17
3 / 6 / 2
9,166
655
7,556
14,216
7,466
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
Technasmia
Nemesis
1
0 / 1 / 0
3,836
274
0
1,686
681

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
11,515
823
12,334
26,113
25,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eset
17
4 / 2 / 14
10,306
736
9,064
12,615
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Panda T7K
Cernunnos
18
3 / 4 / 12
10,808
772
15,757
16,056
7,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
17
4 / 2 / 12
10,485
749
10,130
9,285
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 13
10,799
771
14,950
7,800
3,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
13
Kills
20
20
Deaths
13
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ByWeRiTo
Fafnir
1
4
6
1
W
6
3
12
4
L
Kukulkan
Lansky187
Kukulkan
5
3
5
2.5
W
Eset
4
2
14
5.5
L
Arachne
OneDudeArmy
Arachne
4
6
4
1
W
Cernunnos
Panda T7K
Cernunnos
3
4
12
2.25
W
Yu Huang
4
2
12
5
L
Hun Batz
Snk Nicky C
Hun Batz
3
6
2
0.67
L
Nemesis
Technasmia
Nemesis
0
1
0
0
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,025
Damage
62,235
71,827
Taken
71,869
47,753
Mitigated
48,363
27,457
Healing
30,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ByWeRiTo
Fafnir
6,728
2,365
1,361
13,119
28,876
23,243
0
11,797
17,079
11,305
0
W
12,334
1,806
2,465
11,308
26,113
25,539
182
8,280
17,833
0
27,916
L
Kukulkan
Lansky187
Kukulkan
28,532
1,786
3,156
4,557
12,203
6,380
711
6,403
5,800
66,656
0
W
Eset
9,064
451
4,368
3,766
12,615
5,726
963
5,660
6,955
18,252
0
L
Arachne
OneDudeArmy
Arachne
9,209
5,855
20
2,591
14,846
9,983
0
7,182
7,664
0
20,340
W
Cernunnos
Panda T7K
Cernunnos
15,757
6,103
381
2,724
16,056
7,539
3,678
10,400
5,656
0
46,935
W
Yu Huang
10,130
665
1,742
919
9,285
5,918
1,021
5,531
3,754
22,947
0
L
Hun Batz
Snk Nicky C
Hun Batz
7,556
1,162
1,106
1,547
14,216
7,466
892
7,076
7,140
0
22,127
L
Nemesis
Technasmia
Nemesis
0
0
0
0
1,686
681
0
1,686
0
0
0
W
14,950
2,752
1,165
1,553
7,800
3,641
1,352
5,389
2,411
30,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
53,913
124
Minions Killed
197
0
Camps Cleared
0
1,054,293
Distance Traveled
1,346,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,972
641
5
0
0
237,285
0
W
Tyr
11,515
823
41
3
0
293,377
0
L
Kukulkan
11,718
837
84
6
0
285,936
0
W
Eset
10,306
736
21
2
0
276,543
0
L
Arachne
10,573
755
20
1
0
264,624
1
W
Cernunnos
10,808
772
64
5
0
244,541
0
W
Yu Huang
10,485
749
33
2
0
267,681
1
L
Hun Batz
9,166
655
15
1
0
266,448
1
L
Nemesis
3,836
274
0
0
0
0
0
W
Nu Wa
10,799
771
38
3
0
264,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role