Player Matchup

Bellona
Bellona
BabaShnozzoo
Bellona
Level 93
God Stats
6W - 9L
1,444 SR
Queue Stats
67W - 84L
1,418 Elo+
Party 2
Janus
Janus
EarthBark151906
Janus
Level 57
God Stats
3W - 4L
1,583 SR
Queue Stats
149W - 193L
1,404 Elo+
Party 2
Pele
Pele
JuicyMilkshake
Pele
Level 157
God Stats
9W - 6L
1,675 SR
Queue Stats
83W - 86L
1,424 Elo+
Party 2
Cerberus
Cerberus
ThickerStick982
Cerberus
Level 27
God Stats
3W - 1L
1,724 SR
Queue Stats
32W - 51L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Torchxx05
Jing Wei
Level 68
God Stats
2W - 5L
1,312 SR
Queue Stats
60W - 85L
1,384 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,400 Elo+

VS

Team Averages
Level 101
1,551 SR
1,517 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HaB0
Shiva
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
PapaSmurff1
Baron Samedi
Level 17
God Stats
5W - 5L
1,515 SR
Queue Stats
26W - 22L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
The Dado07
Hun Batz
Level 158
God Stats
5W - 2L
1,421 SR
Queue Stats
221W - 234L
1,467 Elo+
Solo
Cabrakan
Cabrakan
brandon_snake
Cabrakan
Level 154
God Stats
35W - 22L
1,820 SR
Queue Stats
436W - 410L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabaShnozzoo
Bellona
13
0 / 4 / 4
7,215
656
5,678
12,206
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 4
7,584
689
14,772
10,043
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 2
8,701
791
15,919
13,067
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
0 / 3 / 4
7,207
655
4,138
14,737
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Torchxx05
Jing Wei
13
2 / 6 / 3
7,409
674
5,391
11,914
4,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 0 / 8
9,006
819
8,130
11,612
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
HaB0
Shiva
16
4 / 3 / 12
8,958
814
15,133
13,519
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
PapaSmurff1
Baron Samedi
15
1 / 0 / 13
7,897
718
11,320
8,676
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
The Dado07
Hun Batz
15
2 / 3 / 11
8,096
736
7,233
12,561
5,885
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
brandon_snake
Cabrakan
16
7 / 1 / 6
9,033
821
11,268
11,312
9,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
7
Kills
20
20
Deaths
7
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
8
10
L
Bellona
BabaShnozzoo
Bellona
0
4
4
0.5
L
2
3
4
1.33
W
Shiva
HaB0
Shiva
4
3
12
3.33
L
3
4
2
1
W
Baron Samedi
PapaSmurff1
Baron Samedi
1
0
13
7.5
W
Hun Batz
The Dado07
Hun Batz
2
3
11
2.5
L
Cerberus
0
3
4
0.67
L
Jing Wei
Torchxx05
Jing Wei
2
6
3
0.58
W
Cabrakan
brandon_snake
Cabrakan
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
53,084
61,967
Taken
57,680
38,571
Mitigated
33,478
9,111
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,130
4,182
0
2,656
11,612
5,517
1,008
3,407
8,044
0
32,217
L
Bellona
BabaShnozzoo
Bellona
5,678
457
0
1,344
12,206
10,577
0
4,940
7,266
236
15,003
L
14,772
680
0
430
10,043
4,355
329
3,192
6,851
29,249
0
W
Shiva
HaB0
Shiva
15,133
1,809
1,044
3,936
13,519
8,415
537
5,824
7,380
140
34,039
L
15,919
2,140
0
3,624
13,067
6,496
0
2,867
10,200
0
50,005
W
Baron Samedi
PapaSmurff1
Baron Samedi
11,320
837
1,442
3,703
8,676
4,568
429
2,961
5,561
36,217
0
W
Hun Batz
The Dado07
Hun Batz
7,233
1,649
81
1,525
12,561
5,885
0
2,200
10,247
0
26,625
L
Cerberus
4,138
0
0
3,024
14,737
12,304
0
5,954
8,783
8,998
0
L
Jing Wei
Torchxx05
Jing Wei
5,391
4,425
0
689
11,914
4,839
0
5,775
6,139
0
16,932
W
Cabrakan
brandon_snake
Cabrakan
11,268
1,767
0
2,137
11,312
9,093
892
3,798
7,302
19,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
42,990
199
Minions Killed
225
0
Camps Cleared
0
1,102,274
Distance Traveled
1,156,128
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,006
819
61
6
0
235,952
0
L
Bellona
7,215
656
31
3
0
222,403
1
L
Janus
7,584
689
49
4
0
237,754
1
W
Shiva
8,958
814
49
4
0
242,692
2
L
Pele
8,701
791
80
7
0
238,302
0
W
Baron Samedi
7,897
718
55
5
0
224,116
2
W
Hun Batz
8,096
736
33
3
0
235,997
0
L
Cerberus
7,207
655
11
1
0
204,238
0
L
Jing Wei
7,409
674
28
3
0
199,577
0
W
Cabrakan
9,033
821
27
2
0
217,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role