Player Matchup

Sun Wukong
Sun Wukong
II-DonQuixote-II
Sun Wukong
Level 61
God Stats
20W - 18L
1,572 SR
Queue Stats
188W - 179L
1,387 Elo+
Party 2
Ratatoskr
Ratatoskr
Lucky0Star__
Ratatoskr
Level 104
God Stats
36W - 30L
1,510 SR
Queue Stats
196W - 215L
1,430 Elo+
Party 2
Scylla
Scylla
Sniper_killer859
Scylla
Level 128
God Stats
1W - 3L
1,325 SR
Queue Stats
272W - 284L
1,513 Elo+
Party 3
Ymir
Ymir
aron_little_
Ymir
Level 86
God Stats
7W - 8L
1,408 SR
Queue Stats
107W - 127L
1,445 Elo+
Party 3
Neith
Neith
dylanpizzi11
Neith
Level 65
God Stats
9W - 6L
1,430 SR
Queue Stats
255W - 295L
1,378 Elo+
Solo
Team Averages
Level 89
1,449 SR
1,431 Elo+

VS

Team Averages
Level 120
1,418 SR
1,392 Elo+
King Arthur
King Arthur
Cerve000
King Arthur
Level 146
God Stats
9W - 15L
1,382 SR
Queue Stats
164W - 156L
1,470 Elo+
Solo
Bacchus
Bacchus
Treffbert
Bacchus
Level 108
God Stats
175W - 259L
1,344 SR
Queue Stats
213W - 339L
1,273 Elo+
Party 1
Zeus
Zeus
mohamedadelzied
Zeus
Level 100
God Stats
15W - 22L
1,410 SR
Queue Stats
33W - 47L
1,339 Elo+
Solo
Achilles
Achilles
xxNezuwuko
Achilles
Level 144
God Stats
8W - 3L
1,611 SR
Queue Stats
413W - 379L
1,568 Elo+
Solo
Izanami
Izanami
ynnklx
Izanami
Level 104
God Stats
10W - 18L
1,346 SR
Queue Stats
159W - 254L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
II-DonQuixote-II
Sun Wukong
17
6 / 4 / 3
11,188
533
15,568
22,699
20,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Lucky0Star__
Ratatoskr
18
5 / 1 / 4
11,447
545
10,438
17,273
7,653
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 2 / 3
12,448
593
10,051
10,122
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 0 / 7
10,694
509
6,449
17,478
16,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 7
9,929
473
9,777
12,241
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cerve000
King Arthur
13
3 / 9 / 2
9,459
450
16,570
27,378
25,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Treffbert
Bacchus
13
0 / 3 / 1
8,137
387
5,804
13,344
6,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 1
9,263
441
7,395
11,676
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xxNezuwuko
Achilles
17
4 / 3 / 0
10,600
505
9,432
16,843
10,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ynnklx
Izanami
14
0 / 4 / 1
8,641
411
7,891
12,098
3,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
8
8
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cerve000
King Arthur
3
9
2
0.44
W
Sun Wukong
II-DonQuixote-II
Sun Wukong
6
4
3
1.88
W
Ratatoskr
Lucky0Star__
Ratatoskr
5
1
4
7
W
8
2
3
4.75
L
Bacchus
Treffbert
Bacchus
0
3
1
0.17
W
1
0
7
4.5
W
4
1
7
7.5
L
1
5
1
0.3
L
Achilles
xxNezuwuko
Achilles
4
3
0
1.33
L
Izanami
ynnklx
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
47,092
79,813
Taken
81,339
54,699
Mitigated
51,165
26,056
Healing
22,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cerve000
King Arthur
16,570
1,360
0
9,039
27,378
25,634
316
2,828
24,550
0
66,561
W
Sun Wukong
II-DonQuixote-II
Sun Wukong
15,568
3,099
0
5,303
22,699
20,531
601
1,741
20,958
94
70,493
W
Ratatoskr
Lucky0Star__
Ratatoskr
10,438
3,374
0
7,880
17,273
7,653
0
411
16,862
0
98,608
W
10,051
2,343
0
1,100
10,122
4,497
2,171
3,197
6,925
111,425
0
L
Bacchus
Treffbert
Bacchus
5,804
429
401
2,580
13,344
6,847
299
5,242
8,102
39,265
0
W
6,449
1,319
3,328
5,087
17,478
16,072
378
3,881
13,597
58,158
2,239
W
9,777
2,901
0
3,358
12,241
5,946
2,747
4,440
7,801
0
58,547
L
7,395
351
0
2,902
11,676
4,132
0
3,341
8,335
72,584
0
L
Achilles
xxNezuwuko
Achilles
9,432
2,484
0
5,530
16,843
10,782
248
3,261
13,582
0
87,962
L
Izanami
ynnklx
Izanami
7,891
5,500
0
1,777
12,098
3,770
2,027
1,769
10,329
0
82,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,706
Gold Earned
46,100
613
Minions Killed
527
0
Camps Cleared
0
1,955,967
Distance Traveled
1,818,847
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,459
450
80
4
0
329,846
2
W
Sun Wukong
11,188
533
110
5
0
370,750
0
W
Ratatoskr
11,447
545
150
7
0
450,277
3
W
Scylla
12,448
593
186
9
0
369,904
0
L
Bacchus
8,137
387
74
4
0
357,228
3
W
Ymir
10,694
509
78
4
0
346,230
1
W
Neith
9,929
473
89
4
0
418,806
1
L
Zeus
9,263
441
116
6
0
354,753
4
L
Achilles
10,600
505
122
6
0
445,731
1
L
Izanami
8,641
411
135
6
0
331,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role