Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dabeler Orias
Xbalanque
Level 158
God Stats
7W - 6L
1,442 SR
Queue Stats
172W - 212L
1,413 Elo+
Solo
Sylvanus
Sylvanus
DaddysBoi99
Sylvanus
Level 72
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 3L
1,337 Elo+
Solo
Arachne
Arachne
TG Smooth
Arachne
Level 77
God Stats
75W - 69L
1,522 SR
Queue Stats
107W - 124L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
The CreEd 007
Cu Chulainn
Level 147
God Stats
2W - 4L
1,260 SR
Queue Stats
173W - 167L
1,484 Elo+
Solo
Team Averages
Level 122
1,447 SR
1,429 Elo+

VS

Team Averages
Level 87
1,521 SR
1,432 Elo+
Chang'e
Chang'e
BellonaBashem1
Chang'e
Level 62
God Stats
37W - 52L
1,356 SR
Queue Stats
142W - 198L
1,344 Elo+
Party 1
Izanami
Izanami
HPNOTIQ-JOE
Izanami
Level 95
God Stats
23W - 16L
1,470 SR
Queue Stats
234W - 286L
1,389 Elo+
Party 1
Horus
Horus
OnExJoB
Horus
Level 61
God Stats
5W - 6L
1,499 SR
Queue Stats
73W - 66L
1,443 Elo+
Party 1
Merlin
Merlin
death12075
Merlin
Level 87
God Stats
2W - 2L
1,677 SR
Queue Stats
19W - 18L
1,559 Elo+
Solo
Skadi
Skadi
shoulinprince
Skadi
Level 128
God Stats
10W - 9L
1,601 SR
Queue Stats
261W - 255L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 0 / 17
11,222
1,020
19,856
6,170
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Dabeler Orias
Xbalanque
17
6 / 0 / 15
12,028
1,093
30,604
12,355
6,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DaddysBoi99
Sylvanus
18
2 / 0 / 19
11,322
1,029
10,368
17,691
9,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TG Smooth
Arachne
18
11 / 0 / 12
12,583
1,144
15,755
13,492
7,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
The CreEd 007
Cu Chulainn
17
2 / 4 / 14
10,798
982
18,156
20,359
21,782
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,900
900
6,263
20,644
17,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HPNOTIQ-JOE
Izanami
15
0 / 5 / 3
9,645
877
12,661
20,641
9,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
OnExJoB
Horus
15
0 / 3 / 4
9,851
896
8,484
20,299
24,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
death12075
Merlin
16
2 / 2 / 1
10,538
958
17,797
14,237
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 2
10,276
934
16,766
22,345
10,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
18
24
Kills
4
4
Deaths
24
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
17
11.5
L
0
6
4
0.33
W
Xbalanque
Dabeler Orias
Xbalanque
6
0
15
13.5
W
Sylvanus
DaddysBoi99
Sylvanus
2
0
19
11.5
L
Izanami
HPNOTIQ-JOE
Izanami
0
5
3
0.3
L
Horus
OnExJoB
Horus
0
3
4
0.67
W
Arachne
TG Smooth
Arachne
11
0
12
17
W
Cu Chulainn
The CreEd 007
Cu Chulainn
2
4
14
2.25
L
Merlin
death12075
Merlin
2
2
1
1.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,739
Damage
61,971
70,067
Taken
98,166
49,656
Mitigated
67,142
35,856
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,856
680
6,104
2,011
6,170
5,100
0
2,779
3,391
41,310
0
L
6,263
1,368
3,404
2,718
20,644
17,423
0
7,274
13,370
22,318
0
W
Xbalanque
Dabeler Orias
Xbalanque
30,604
13,209
476
4,139
12,355
6,232
0
3,706
8,649
0
59,162
W
Sylvanus
DaddysBoi99
Sylvanus
10,368
1,415
6,211
8,996
17,691
9,443
0
7,281
10,410
23,105
0
L
Izanami
HPNOTIQ-JOE
Izanami
12,661
7,756
0
250
20,641
9,215
0
6,804
13,837
0
24,207
L
Horus
OnExJoB
Horus
8,484
3,623
2,371
3,263
20,299
24,001
0
5,462
14,837
0
20,082
W
Arachne
TG Smooth
Arachne
15,755
10,831
0
5,782
13,492
7,099
0
6,054
6,994
0
28,014
W
Cu Chulainn
The CreEd 007
Cu Chulainn
18,156
2,796
226
1,911
20,359
21,782
0
4,240
16,119
419
30,247
L
Merlin
death12075
Merlin
17,797
1,337
0
0
14,237
6,406
0
5,277
8,960
43,077
0
L
16,766
11,472
690
2,314
22,345
10,097
0
5,826
16,519
0
39,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
50,210
224
Minions Killed
250
9
Camps Cleared
7
1,008,170
Distance Traveled
941,538
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,222
1,020
53
5
0
197,948
0
L
Chang'e
9,900
900
49
4
1
169,798
1
W
Xbalanque
12,028
1,093
78
7
4
196,572
0
W
Sylvanus
11,322
1,029
31
3
0
163,482
0
L
Izanami
9,645
877
42
4
1
184,993
1
L
Horus
9,851
896
38
3
2
219,150
0
W
Arachne
12,583
1,144
36
3
3
263,549
1
W
Cu Chulainn
10,798
982
26
2
2
186,619
0
L
Merlin
10,538
958
70
6
1
204,010
0
L
Skadi
10,276
934
51
5
2
163,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role