Player Matchup

Bakasura
Bakasura
Silver I
JuhCeres
Bakasura
Silver I
Level 89
God Stats
9W - 2L
1,694 SR
Queue Stats
17W - 15L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,694 SR
1,401 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,500 SR
1,341 MMR
Anubis
Anubis
Bronze III
EnsignTomato761
Anubis
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuhCeres
Bakasura
20
6 / 2 / 0
16,494
970
11,271
17,468
8,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SkadiKukulkanDanzaburouBaron SamediNeith

VS

Bans
UllrBellonaHeraChronosOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 0
14,204
836
7,464
15,829
6,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Bakasura
JuhCeres
Bakasura
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
7,464
17,468
Taken
15,829
8,453
Mitigated
6,908
5,612
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
1,081
0
4,746
15,829
6,908
0
6
14,331
84,522
0
W
Bakasura
JuhCeres
Bakasura
11,271
7,881
0
5,612
17,468
8,453
3,166
7,687
9,781
0
127,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,494
Gold Earned
14,204
207
Minions Killed
142
0
Camps Cleared
0
378,675
Distance Traveled
261,255
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,204
836
142
8
0
261,255
2
W
Bakasura
16,494
970
207
12
0
378,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role