Player Matchup

Rama
Rama
Platinum II
Calobski
Rama
Platinum II
Level 146
God Stats
21W - 16L
1,637 SR
Queue Stats
155W - 140L
1,691 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
ExpBell
Sun Wukong
Platinum V
Level 157
God Stats
1W - 1L
1,493 SR
Queue Stats
275W - 283L
1,642 MMR
Solo
Yemoja
Yemoja
Gold II
HippyTrippie
Yemoja
Gold II
Level 131
God Stats
55W - 86L
1,425 SR
Queue Stats
260W - 275L
1,613 MMR
Solo
Vulcan
Vulcan
Gold I
JohanEliteXx
Vulcan
Gold I
Level 160
God Stats
8W - 8L
1,598 SR
Queue Stats
228W - 236L
1,654 MMR
Solo
Arachne
Arachne
Gold II
tuitionalboar
Arachne
Gold II
Level 106
God Stats
21W - 7L
1,790 SR
Queue Stats
92W - 97L
1,629 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,589 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,535 SR
1,630 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold IV
CatWeinerIsHot
Pele
Gold IV
Level 68
God Stats
3W - 4L
1,554 SR
Queue Stats
45W - 34L
1,689 MMR
Solo
Mulan
Mulan
Platinum IV
Dabadabuka
Mulan
Platinum IV
Level 119
God Stats
7W - 6L
1,655 SR
Queue Stats
1,064W - 1,086L
1,685 MMR
Solo
Ishtar
Ishtar
Platinum V
Generaltellya
Ishtar
Platinum V
Level 106
God Stats
4W - 0L
1,465 SR
Queue Stats
191W - 189L
1,606 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Searlin
Cabrakan
Platinum III
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 76L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 2 / 0
3,294
549
2,203
4,111
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ExpBell
Sun Wukong
6
0 / 1 / 0
3,683
614
1,864
5,346
2,261
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
4
0 / 1 / 0
3,136
523
903
2,135
589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
7
0 / 0 / 0
3,887
648
1,723
1,588
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
5
0 / 3 / 0
3,295
549
773
5,547
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
KaliLancelotBakasuraNemesis

VS

Bans
MercuryYu HuangAtlasSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 1
4,079
680
822
1,617
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
3 / 0 / 1
4,383
731
1,471
3,093
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
7
0 / 0 / 2
4,161
694
3,841
4,843
1,931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 0 / 1
4,106
684
2,832
2,364
805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Searlin
Cabrakan
6
1 / 0 / 2
3,863
644
1,997
4,434
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
L
Rama
0
2
0
0
W
3
0
1
3.5
W
Mulan
0
0
2
1
L
Sun Wukong
ExpBell
Sun Wukong
0
1
0
0
W
2
0
1
2.5
L
Yemoja
0
1
0
0
L
Vulcan
0
0
0
0
W
Cabrakan
Searlin
Cabrakan
1
0
2
2
L
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,466
Damage
10,963
18,727
Taken
16,351
5,854
Mitigated
7,193
5,318
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
822
73
0
475
1,617
567
0
1,117
500
21,961
0
L
Rama
2,203
1,818
0
1,515
4,111
928
0
793
3,318
0
17,681
W
1,471
686
0
687
3,093
938
0
606
2,487
0
21,520
W
Mulan
3,841
1,054
0
2,077
4,843
1,931
0
0
4,843
0
25,162
L
Sun Wukong
ExpBell
Sun Wukong
1,864
178
0
1,835
5,346
2,261
0
0
5,346
0
20,746
W
2,832
2,256
0
1,204
2,364
805
0
350
2,014
0
22,864
L
Yemoja
903
383
506
243
2,135
589
0
816
1,319
4,036
0
L
Vulcan
1,723
672
0
464
1,588
451
0
349
1,239
23,542
0
W
Cabrakan
Searlin
Cabrakan
1,997
307
0
2,001
4,434
2,952
0
553
3,881
11,408
2,330
L
Arachne
773
630
0
755
5,547
1,625
0
473
5,074
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,295
Gold Earned
20,592
154
Minions Killed
216
0
Camps Cleared
0
528,095
Distance Traveled
606,821
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,079
680
45
8
0
136,778
3
L
Rama
3,294
549
31
5
0
98,669
0
W
Pele
4,383
731
56
9
0
133,810
1
W
Mulan
4,161
694
51
9
0
126,205
2
L
Sun Wukong
3,683
614
34
6
0
111,483
0
W
Ishtar
4,106
684
51
9
0
104,194
1
L
Yemoja
3,136
523
7
1
0
66,880
0
L
Vulcan
3,887
648
50
8
0
126,123
2
W
Cabrakan
3,863
644
13
2
0
105,834
0
L
Arachne
3,295
549
32
5
0
124,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role