Player Matchup

Fenrir
Fenrir
Eviler Llama274
Fenrir
Level 27
God Stats
0W - 2L
1,011 SR
Queue Stats
20W - 26L
1,221 Elo+
Party 2
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 58
God Stats
131W - 98L
1,585 SR
Queue Stats
283W - 268L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Moucey05
Cthulhu
Level 12
God Stats
4W - 3L
1,624 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 2
Team Averages
Level 32
1,407 SR
1,326 Elo+

VS

Team Averages
Level 82
1,665 SR
1,410 Elo+
Thoth
Thoth
RaginInferno134
Thoth
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 224L
1,220 Elo+
Solo
Mulan
Mulan
XxGodLevelxX
Mulan
Level 145
God Stats
9W - 13L
1,590 SR
Queue Stats
65W - 66L
1,570 Elo+
Party 1
Ra
Ra
XxKillaHabbitxX
Ra
Level 17
God Stats
4W - 0L
1,905 SR
Queue Stats
8W - 5L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
9,499
559
7,925
19,734
8,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Goofballs69
Baron Samedi
16
4 / 3 / 2
11,209
659
17,561
12,059
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Moucey05
Cthulhu
15
2 / 6 / 3
10,983
646
9,264
17,585
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 11
13,472
792
12,211
11,283
5,064
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 9
12,535
737
19,640
26,665
25,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 11
11,390
670
9,152
8,167
4,360
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Baron Samedi
Goofballs69
Baron Samedi
4
3
2
1.67
L
Cthulhu
Moucey05
Cthulhu
2
6
3
0.58
W
6
0
11
11.5
W
8
4
9
3.13
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
41,003
49,378
Taken
46,115
27,251
Mitigated
34,810
9,625
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,925
3,367
0
725
19,734
8,814
0
6,511
12,815
0
18,118
L
Baron Samedi
Goofballs69
Baron Samedi
17,561
449
3,477
3,109
12,059
7,127
108
5,943
5,812
58,260
0
L
Cthulhu
Moucey05
Cthulhu
9,264
981
495
1,819
17,585
11,310
0
9,381
7,901
27,266
0
W
12,211
1,887
87
3,969
11,283
5,064
959
7,644
3,279
68,418
0
W
19,640
3,151
87
11,366
26,665
25,386
959
13,985
12,128
0
48,193
W
9,152
1,252
1,172
919
8,167
4,360
473
4,914
3,037
23,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
37,397
153
Minions Killed
196
4
Camps Cleared
9
793,818
Distance Traveled
848,284
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,499
559
27
2
1
269,526
3
L
Baron Samedi
11,209
659
86
5
3
299,034
4
L
Cthulhu
10,983
646
40
2
0
225,258
0
W
Thoth
13,472
792
128
8
0
300,652
0
W
Mulan
12,535
737
48
3
8
257,597
3
W
Ra
11,390
670
20
1
1
290,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role