Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Grummus
Khepri
Level 125
God Stats
6W - 2L
1,813 SR
Queue Stats
345W - 382L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Gustahh
Kukulkan
Level 117
God Stats
4W - 4L
1,731 SR
Queue Stats
290W - 323L
1,413 Elo+
Solo
Izanami
Izanami
SniperMonkey7
Izanami
Level 56
God Stats
3W - 3L
1,579 SR
Queue Stats
130W - 129L
1,525 Elo+
Solo
Team Averages
Level 102
1,625 SR
1,486 Elo+

VS

Team Averages
Level 129
1,486 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Standupbruce
Skadi
Level 157
God Stats
169W - 149L
1,515 SR
Queue Stats
788W - 829L
1,513 Elo+
Solo
Achilles
Achilles
capeboy
Achilles
Level 105
God Stats
1W - 2L
1,310 SR
Queue Stats
67W - 78L
1,460 Elo+
Solo
Ares
Ares
xXTobarXx
Ares
Level 160
God Stats
26W - 16L
1,607 SR
Queue Stats
655W - 658L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 3 / 0
7,428
571
8,653
12,287
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
 
Mulan
12
2 / 3 / 1
6,872
529
9,398
14,381
7,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Grummus
Khepri
9
0 / 3 / 1
5,731
441
2,795
10,418
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Gustahh
Kukulkan
10
1 / 0 / 0
6,187
476
4,942
4,838
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
11
0 / 0 / 1
6,422
494
2,678
3,957
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 1
6,760
520
4,016
10,056
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
12
2 / 1 / 1
6,758
520
2,622
5,583
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 1
6,848
527
5,969
8,217
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
capeboy
Achilles
11
1 / 2 / 2
6,279
483
6,953
11,546
7,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
9
0 / 0 / 4
6,068
467
5,912
8,390
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
9
9
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
0
1.67
L
Mulan
 
Mulan
2
3
1
0.83
W
Artemis
 
Artemis
2
2
1
1.25
W
Poseidon
 
Poseidon
2
1
1
2.5
L
Khepri
Grummus
Khepri
0
3
1
0.17
L
Kukulkan
Gustahh
Kukulkan
1
0
0
1
L
Izanami
0
0
1
0.5
W
4
3
1
1.5
W
Achilles
capeboy
Achilles
1
2
2
1
W
Ares
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
25,472
45,881
Taken
43,792
22,952
Mitigated
23,923
15,356
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,653
4,117
0
5,216
12,287
5,045
0
1,655
10,632
0
48,606
L
Mulan
 
Mulan
9,398
1,718
0
5,808
14,381
7,794
0
1,074
13,307
0
49,337
W
Artemis
 
Artemis
4,016
1,650
0
2,945
10,056
4,448
774
2,456
7,600
0
44,806
W
Poseidon
 
Poseidon
2,622
236
0
350
5,583
1,857
0
1,281
4,302
54,792
0
L
Khepri
Grummus
Khepri
2,795
293
0
1,976
10,418
6,845
0
4,215
6,203
18,860
0
L
Kukulkan
Gustahh
Kukulkan
4,942
611
0
1,013
4,838
1,899
0
765
4,073
35,243
0
L
Izanami
2,678
2,065
0
1,343
3,957
1,369
0
825
3,132
0
48,721
W
5,969
2,545
0
1,611
8,217
3,419
0
1,198
7,019
0
43,549
W
Achilles
capeboy
Achilles
6,953
1,408
0
3,105
11,546
7,453
94
509
11,037
0
37,192
W
Ares
5,912
360
340
2,290
8,390
6,746
0
2,293
6,097
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
32,713
336
Minions Killed
332
0
Camps Cleared
0
1,199,627
Distance Traveled
1,191,739
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,428
571
77
6
0
270,878
5
L
Mulan
6,872
529
77
6
0
230,989
4
W
Artemis
6,760
520
77
6
0
253,218
2
W
Poseidon
6,758
520
103
8
0
229,041
2
L
Khepri
5,731
441
22
2
0
234,478
0
L
Kukulkan
6,187
476
62
5
0
232,005
2
L
Izanami
6,422
494
98
8
0
231,277
4
W
Skadi
6,848
527
61
5
0
220,464
1
W
Achilles
6,279
483
64
5
0
235,005
2
W
Ares
6,068
467
27
2
0
254,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role