Player Matchup

Ymir
Ymir
CreamyFeeling
Ymir
Level 75
God Stats
10W - 5L
1,636 SR
Queue Stats
51W - 43L
1,533 Elo+
Party 3
Anhur
Anhur
GargantuannDaddy
Anhur
Level 125
God Stats
1W - 1L
1,275 SR
Queue Stats
302W - 298L
1,497 Elo+
Party 3
Ravana
Ravana
LostBottom
Ravana
Level 24
God Stats
24W - 6L
1,831 SR
Queue Stats
170W - 100L
1,613 Elo+
Party 1
Loki
Loki
NextJordan99
Loki
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nokorigu
Chang'e
Level 88
God Stats
3W - 1L
1,625 SR
Queue Stats
170W - 153L
1,498 Elo+
Party 3
Team Averages
Level 72
1,573 SR
1,528 Elo+

VS

Team Averages
Level 80
1,479 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Ho3zm8d
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,365 Elo+
Solo
Camazotz
Camazotz
NGM-Asylum
Camazotz
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 83L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Syfyky
Heimdallr
Level 108
God Stats
8W - 5L
1,652 SR
Queue Stats
186W - 176L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Tintrix
Hun Batz
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
Wizz2
Ne Zha
Level 38
God Stats
3W - 3L
1,240 SR
Queue Stats
33W - 40L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
11,446
520
11,454
25,565
35,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 0 / 7
10,855
493
15,681
20,669
10,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
LostBottom
Ravana
19
10 / 0 / 2
12,817
583
26,809
12,915
10,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 4 / 1
8,861
403
815
11,198
3,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Nokorigu
Chang'e
17
4 / 0 / 5
10,754
489
14,249
16,411
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ho3zm8d
Ao Kuang
11
0 / 3 / 0
8,294
377
4,218
15,170
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
NGM-Asylum
Camazotz
16
4 / 6 / 0
10,092
459
10,678
28,478
19,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Syfyky
Heimdallr
13
1 / 4 / 0
8,762
398
8,966
15,184
6,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Tintrix
Hun Batz
14
0 / 5 / 0
8,889
404
7,371
21,694
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Wizz2
Ne Zha
15
0 / 2 / 0
9,285
422
10,396
22,497
26,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
5
5
Deaths
20
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
3
0
7
6.5
L
Ao Kuang
Ho3zm8d
Ao Kuang
0
3
0
0
W
Ravana
LostBottom
Ravana
10
0
2
11
L
Camazotz
NGM-Asylum
Camazotz
4
6
0
0.67
W
0
4
1
0.13
W
Chang'e
Nokorigu
Chang'e
4
0
5
6.5
L
Heimdallr
Syfyky
Heimdallr
1
4
0
0.25
L
Hun Batz
Tintrix
Hun Batz
0
5
0
0
L
Ne Zha
Wizz2
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,008
Damage
41,629
86,758
Taken
103,023
69,168
Mitigated
68,284
33,150
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,454
3,473
1,304
5,820
25,565
35,924
405
2,073
23,492
37,043
2,531
W
15,681
10,115
0
5,295
20,669
10,077
2,095
208
20,461
0
86,692
L
Ao Kuang
Ho3zm8d
Ao Kuang
4,218
1,029
0
4,739
15,170
6,778
0
6,939
7,769
47,528
0
W
Ravana
LostBottom
Ravana
26,809
8,089
0
3,368
12,915
10,649
4,186
64
12,851
38
102,237
L
Camazotz
NGM-Asylum
Camazotz
10,678
2,608
0
10,850
28,478
19,612
0
3,394
24,937
0
73,248
W
815
92
0
2,024
11,198
3,676
3,570
0
11,198
0
44,381
W
Chang'e
Nokorigu
Chang'e
14,249
1,728
8,119
7,220
16,411
8,842
1,327
2,370
14,041
80,336
0
L
Heimdallr
Syfyky
Heimdallr
8,966
3,611
129
3,052
15,184
6,058
684
4,200
10,916
0
58,046
L
Hun Batz
Tintrix
Hun Batz
7,371
1,532
0
6,835
21,694
9,528
0
2,122
19,502
0
77,142
L
Ne Zha
Wizz2
Ne Zha
10,396
1,919
0
6,037
22,497
26,308
0
7,718
14,488
497
55,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
45,322
508
Minions Killed
498
0
Camps Cleared
0
2,193,477
Distance Traveled
1,811,537
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,446
520
59
3
0
440,025
2
W
Anhur
10,855
493
119
5
0
496,729
3
L
Ao Kuang
8,294
377
80
4
0
270,827
0
W
Ravana
12,817
583
140
6
0
482,277
0
L
Camazotz
10,092
459
138
6
0
421,032
3
W
Loki
8,861
403
64
3
0
339,755
0
W
Chang'e
10,754
489
126
6
0
434,691
0
L
Heimdallr
8,762
398
95
4
0
305,125
0
L
Hun Batz
8,889
404
129
6
0
429,946
1
L
Ne Zha
9,285
422
56
3
0
384,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role