Player Matchup

Odin
Odin
Gold I
 
Odin
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
DeanMyers
Amaterasu
Gold V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,562 MMR
Solo
Vulcan
Vulcan
Platinum V
DueceBlaz3
Vulcan
Platinum V
Level 160
God Stats
14W - 14L
1,439 SR
Queue Stats
288W - 344L
1,602 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,480 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,580 SR
1,487 MMR
Cthulhu
Cthulhu
Gold I
Killswitch7779
Cthulhu
Gold I
Level 154
God Stats
13W - 6L
1,754 SR
Queue Stats
73W - 81L
1,460 MMR
Party 1
Fenrir
Fenrir
Gold II
TardySpace7
Fenrir
Gold II
Level 140
God Stats
2W - 1L
1,405 SR
Queue Stats
47W - 45L
1,408 MMR
Party 1
Ishtar
Ishtar
Gold III
xAddictedtoKush
Ishtar
Gold III
Level 123
God Stats
5W - 2L
1,582 SR
Queue Stats
32W - 30L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 1
8,776
627
8,342
14,080
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
DeanMyers
Amaterasu
12
2 / 4 / 0
8,991
642
10,055
16,932
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
DueceBlaz3
Vulcan
13
0 / 4 / 3
8,928
638
14,680
11,213
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasCabrakanAresKumbhakarnaBaba Yaga

VS

Bans
AchillesThothMedusaBaron SamediDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,898
778
10,870
20,593
22,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
14
4 / 1 / 6
9,895
707
12,656
16,969
16,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 7
10,352
739
14,239
11,786
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
L
Amaterasu
DeanMyers
Amaterasu
2
4
0
0.5
L
Vulcan
DueceBlaz3
Vulcan
0
4
3
0.38
W
3
2
7
3.25
W
Fenrir
4
1
6
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
37,765
42,225
Taken
49,348
35,620
Mitigated
43,967
4,868
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,342
2,005
0
1,294
14,080
12,993
0
3,466
10,614
0
23,210
L
Amaterasu
DeanMyers
Amaterasu
10,055
2,705
0
2,184
16,932
17,271
0
3,928
13,004
0
20,232
L
Vulcan
DueceBlaz3
Vulcan
14,680
6,679
0
1,390
11,213
5,356
0
3,635
7,578
44,200
0
W
10,870
760
1,456
3,627
20,593
22,861
28
5,930
14,049
41,499
0
W
Fenrir
12,656
2,874
0
4,536
16,969
16,015
53
5,800
10,325
0
35,747
W
14,239
8,702
0
3,725
11,786
5,091
2,172
3,681
7,528
0
60,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
31,145
141
Minions Killed
209
3
Camps Cleared
10
863,050
Distance Traveled
801,048
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,776
627
28
2
0
291,037
4
L
Amaterasu
8,991
642
24
2
1
285,183
5
L
Vulcan
8,928
638
89
6
2
286,830
4
W
Cthulhu
10,898
778
67
5
1
258,586
4
W
Fenrir
9,895
707
38
3
5
285,871
2
W
Ishtar
10,352
739
104
7
4
256,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role